Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
CarryMeToMaster2
Hercules
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,408 MMR
Solo
Sobek
Sobek
Gold IV
JosAn7145
Sobek
Gold IV
Level 156
God Stats
9W - 2L
1,750 SR
Queue Stats
321W - 333L
1,448 MMR
Solo
Medusa
Medusa
Gold IV
SantiiSCH
Medusa
Gold IV
Level 158
God Stats
17W - 8L
1,335 SR
Queue Stats
121W - 114L
1,488 MMR
Party 2
Janus
Janus
Silver III
YoungxSymba
Janus
Silver III
Level 159
God Stats
1W - 0L
1,393 SR
Queue Stats
9W - 11L
1,447 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,495 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,461 SR
1,451 MMR
Nu Wa
Nu Wa
Gold V
DarkGlacierFox
Nu Wa
Gold V
Level 167
God Stats
41W - 46L
1,559 SR
Queue Stats
121W - 137L
1,462 MMR
Solo
Freya
Freya
Bronze III
GODZLOV3
Freya
Bronze III
Level 120
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 3L
1,409 MMR
Party 1
Skadi
Skadi
Gold II
Gebisrock
Skadi
Gold II
Level 72
God Stats
3W - 3L
1,657 SR
Queue Stats
83W - 82L
1,459 MMR
Solo
Arachne
Arachne
Bronze III
masternini
Arachne
Bronze III
Level 102
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
shay8
Bacchus
Gold III
Level 49
God Stats
1W - 3L
1,383 SR
Queue Stats
58W - 64L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 0
6,192
619
4,067
9,516
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
4,986
499
1,043
5,878
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
JosAn7145
Sobek
10
1 / 0 / 2
6,223
622
1,399
6,201
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
SantiiSCH
Medusa
13
5 / 0 / 2
7,429
743
4,588
2,064
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
5,584
558
1,771
3,625
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebKuzenboPoseidonLancelot

VS

Bans
BakasuraAnhurAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,773
577
6,839
5,313
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
GODZLOV3
Freya
8
0 / 4 / 0
4,370
437
281
5,027
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Gebisrock
Skadi
10
0 / 0 / 1
5,198
520
2,139
2,432
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
masternini
Arachne
9
0 / 1 / 0
4,800
480
498
4,647
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
shay8
Bacchus
8
1 / 1 / 0
5,160
516
1,644
5,536
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
2
2
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
1
0
0
1
L
1
3
0
0.33
L
Freya
GODZLOV3
Freya
0
4
0
0
L
Skadi
Gebisrock
Skadi
0
0
1
0.5
W
Sobek
JosAn7145
Sobek
1
0
2
2
W
Medusa
SantiiSCH
Medusa
5
0
2
6
W
0
1
0
0
L
Arachne
masternini
Arachne
0
1
0
0
L
Bacchus
shay8
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
11,401
27,284
Taken
22,955
13,745
Mitigated
8,043
11,106
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,067
1,356
0
5,168
9,516
5,230
0
5,811
3,705
0
50,524
W
1,043
76
0
1,362
5,878
2,631
0
848
5,030
0
36,155
L
6,839
4,247
0
2,140
5,313
1,291
0
0
5,313
36,729
0
L
Freya
GODZLOV3
Freya
281
154
0
1,232
5,027
1,278
0
305
4,722
16,293
0
L
Skadi
Gebisrock
Skadi
2,139
209
0
693
2,432
606
0
573
1,779
0
37,426
W
Sobek
JosAn7145
Sobek
1,399
66
0
2,932
6,201
4,166
0
976
5,225
15,450
3,935
W
Medusa
SantiiSCH
Medusa
4,588
1,288
0
962
2,064
710
558
214
1,850
0
60,705
W
1,771
201
0
682
3,625
1,008
0
915
2,710
39,433
0
L
Arachne
masternini
Arachne
498
246
0
1,103
4,647
1,535
0
1,086
3,481
0
30,160
L
Bacchus
shay8
Bacchus
1,644
289
0
1,847
5,536
3,333
0
921
4,579
16,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
25,301
389
Minions Killed
260
0
Camps Cleared
0
1,035,364
Distance Traveled
999,165
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,192
619
91
9
0
197,733
0
W
Hercules
4,986
499
56
6
0
206,777
0
L
Nu Wa
5,773
577
67
7
0
188,589
0
L
Freya
4,370
437
39
4
0
166,124
1
L
Skadi
5,198
520
64
6
0
184,319
3
W
Sobek
6,223
622
22
2
0
228,456
6
W
Medusa
7,429
743
118
12
0
190,999
2
W
Janus
5,584
558
102
10
0
211,399
0
L
Arachne
4,800
480
65
7
0
256,651
0
L
Bacchus
5,160
516
25
3
0
203,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role