Player Matchup

Serqet
Serqet
Alexander07
Serqet
Level 106
God Stats
4W - 1L
1,638 SR
Queue Stats
58W - 49L
1,565 Elo+
Party 2
Osiris
Osiris
ClaythPokeChamp
Osiris
Level 270
God Stats
21W - 14L
1,673 SR
Queue Stats
606W - 544L
1,564 Elo+
Solo
Chiron
Chiron
FSGdillon
Chiron
Level 220
God Stats
9W - 5L
1,594 SR
Queue Stats
68W - 78L
1,505 Elo+
Party 1
Janus
Janus
TrexSparky
Janus
Level 87
God Stats
19W - 14L
1,546 SR
Queue Stats
252W - 235L
1,512 Elo+
Party 1
Anubis
Anubis
dogjack
Anubis
Level 135
God Stats
15W - 11L
1,532 SR
Queue Stats
479W - 438L
1,644 Elo+
Party 2
Team Averages
Level 164
1,597 SR
1,558 Elo+

VS

Team Averages
Level 75
1,606 SR
1,577 Elo+
Surtr
Surtr
Avattar2000
Surtr
Level 16
God Stats
4W - 1L
1,911 SR
Queue Stats
26W - 25L
1,577 Elo+
Party 3
Ah Puch
Ah Puch
Buster562804
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 231L
1,562 Elo+
Party 3
Thor
Thor
KarmanXV
Thor
Level 156
God Stats
4W - 6L
1,599 SR
Queue Stats
55W - 42L
1,628 Elo+
Solo
Sylvanus
Sylvanus
YorikuYui
Sylvanus
Level 132
God Stats
1W - 3L
1,512 SR
Queue Stats
119W - 103L
1,581 Elo+
Party 3
Xbalanque
Xbalanque
dogman562
Xbalanque
Level 27
God Stats
8W - 11L
1,506 SR
Queue Stats
211W - 189L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 2 / 7
6,944
534
7,069
9,674
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 0 / 1
8,349
642
9,022
7,948
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
FSGdillon
Chiron
14
3 / 0 / 3
8,364
643
4,320
5,197
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
2 / 4 / 3
7,047
542
3,676
7,213
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
dogjack
Anubis
14
7 / 3 / 2
7,773
598
8,245
10,327
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,238
557
4,526
11,923
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Buster562804
Ah Puch
12
2 / 2 / 4
7,298
561
10,290
5,205
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
4 / 2 / 1
7,193
553
2,958
9,518
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
YorikuYui
Sylvanus
9
2 / 6 / 3
5,798
446
5,911
10,987
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
dogman562
Xbalanque
13
1 / 5 / 0
6,912
532
2,724
7,961
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
9
9
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
2
7
3.75
L
0
4
1
0.13
L
Ah Puch
Buster562804
Ah Puch
2
2
4
2
W
3
0
1
3.5
W
Chiron
FSGdillon
Chiron
3
0
3
4.5
L
Thor
4
2
1
2.25
W
Janus
2
4
3
0.88
L
Sylvanus
YorikuYui
Sylvanus
2
6
3
0.58
W
Anubis
dogjack
Anubis
7
3
2
2.67
L
Xbalanque
dogman562
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
26,409
40,359
Taken
45,594
18,073
Mitigated
17,307
12,618
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,069
1,744
0
2,603
9,674
3,378
0
4,407
5,267
0
25,247
L
4,526
1,366
0
1,728
11,923
5,582
0
1,300
9,667
3,314
41,786
L
Ah Puch
Buster562804
Ah Puch
10,290
171
0
1,096
5,205
1,280
0
2,015
2,742
49,199
0
W
9,022
1,687
0
2,665
7,948
6,697
0
1,131
6,817
0
58,594
W
Chiron
FSGdillon
Chiron
4,320
1,960
469
1,933
5,197
1,503
516
875
4,322
0
61,883
L
Thor
2,958
428
0
1,346
9,518
3,099
0
2,197
6,762
0
56,515
W
Janus
3,676
157
0
428
7,213
1,952
0
4,917
2,296
39,989
0
L
Sylvanus
YorikuYui
Sylvanus
5,911
1,939
316
1,322
10,987
5,219
0
4,305
6,257
16,582
8,660
W
Anubis
dogjack
Anubis
8,245
748
0
4,520
10,327
4,543
0
4,709
5,618
58,134
0
L
Xbalanque
dogman562
Xbalanque
2,724
824
0
570
7,961
2,127
0
1,728
6,026
0
43,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
34,439
463
Minions Killed
401
0
Camps Cleared
0
1,448,414
Distance Traveled
1,333,248
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,944
534
44
3
0
318,917
6
L
Surtr
7,238
557
86
7
0
250,091
0
L
Ah Puch
7,298
561
87
7
0
289,098
1
W
Osiris
8,349
642
115
9
0
272,853
1
W
Chiron
8,364
643
125
10
0
283,150
2
L
Thor
7,193
553
110
8
0
289,207
4
W
Janus
7,047
542
88
7
0
292,797
4
L
Sylvanus
5,798
446
31
2
0
244,451
2
W
Anubis
7,773
598
91
7
0
280,697
0
L
Xbalanque
6,912
532
87
7
0
260,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role