Player Matchup

Mulan
Mulan
TpaNyc
Mulan
Level 24
God Stats
4W - 5L
1,267 SR
Queue Stats
8W - 13L
1,300 Elo+
Party 1
Vulcan
Vulcan
YUSERGOD
Vulcan
Level 29
God Stats
28W - 20L
1,536 SR
Queue Stats
39W - 43L
1,393 Elo+
Party 1
Mercury
Mercury
penachojr
Mercury
Level 62
God Stats
3W - 0L
1,528 SR
Queue Stats
40W - 44L
1,394 Elo+
Party 1
Team Averages
Level 38
1,444 SR
1,362 Elo+

VS

Team Averages
Level 54
1,547 SR
1,321 Elo+
Danzaburou
Danzaburou
Cardiquack
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,081 Elo+
Party 2
Sylvanus
Sylvanus
ProfessorSobekxd
Sylvanus
Level 98
God Stats
6W - 3L
1,640 SR
Queue Stats
62W - 59L
1,550 Elo+
Solo
Nut
Nut
Sejo05
Nut
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
TpaNyc
Mulan
17
2 / 3 / 7
10,884
640
9,810
14,765
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
YUSERGOD
Vulcan
20
7 / 0 / 1
12,557
739
20,784
10,332
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
penachojr
Mercury
15
0 / 5 / 6
10,379
611
3,758
13,757
4,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cardiquack
Danzaburou
13
1 / 6 / 5
10,235
602
8,057
13,934
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
3 / 1 / 4
11,225
660
8,907
13,832
15,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nut
Sejo05
Nut
17
4 / 2 / 3
11,415
671
10,972
13,370
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
8
8
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cardiquack
Danzaburou
1
6
5
0.58
L
3
1
4
5
L
Nut
Sejo05
Nut
4
2
3
2.75
W
Mulan
TpaNyc
Mulan
2
3
7
1.83
W
Vulcan
YUSERGOD
Vulcan
7
0
1
7.5
W
Mercury
penachojr
Mercury
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
27,936
38,854
Taken
41,136
17,961
Mitigated
23,874
10,643
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cardiquack
Danzaburou
8,057
4,717
0
1,086
13,934
4,174
0
6,327
7,177
0
36,258
L
8,907
1,930
1,691
3,350
13,832
15,265
651
7,228
6,395
38,879
10,021
L
Nut
Sejo05
Nut
10,972
4,991
0
1,700
13,370
4,435
345
7,767
5,443
0
47,671
W
Mulan
TpaNyc
Mulan
9,810
1,874
0
2,104
14,765
9,568
564
2,498
11,313
460
22,247
W
Vulcan
YUSERGOD
Vulcan
20,784
264
277
4,139
10,332
4,298
895
2,948
7,384
78,264
0
W
Mercury
penachojr
Mercury
3,758
439
0
4,123
13,757
4,095
1,270
3,295
10,456
0
51,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
32,875
189
Minions Killed
214
0
Camps Cleared
0
938,817
Distance Traveled
807,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,235
602
54
3
0
245,034
0
L
Sylvanus
11,225
660
67
4
0
295,280
0
L
Nut
11,415
671
93
5
0
267,300
3
W
Mulan
10,884
640
33
2
0
290,710
0
W
Vulcan
12,557
739
100
6
0
339,840
0
W
Mercury
10,379
611
56
3
0
308,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role