Player Matchup

Poseidon
Poseidon
ImOptik
Poseidon
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Agni
Agni
ItsACG1
Agni
Level 8
God Stats
9W - 18L
1,123 SR
Queue Stats
11W - 24L
1,111 Elo+
Party 1
Guan Yu
Guan Yu
RaiderzSellz
Guan Yu
Level 37
God Stats
2W - 1L
1,740 SR
Queue Stats
10W - 15L
1,176 Elo+
Party 1
Mercury
Mercury
SimplyBeefin
Mercury
Level 26
God Stats
4W - 13L
1,223 SR
Queue Stats
13W - 28L
1,151 Elo+
Party 1
Neith
Neith
YTG Devin
Neith
Level 9
God Stats
9W - 17L
1,152 SR
Queue Stats
10W - 21L
1,110 Elo+
Party 1
Team Averages
Level 18
1,395 SR
1,193 Elo+

VS

Team Averages
Level 97
1,546 SR
1,431 Elo+
Jormungandr
Jormungandr
Bah Dum Sss
Jormungandr
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,366 Elo+
Party 2
Bellona
Bellona
BiccMaomma
Bellona
Level 7
God Stats
5W - 1L
1,586 SR
Queue Stats
7W - 5L
1,436 Elo+
Party 2
Arachne
Arachne
Ms_Juicy86
Arachne
Level 107
God Stats
335W - 320L
1,511 SR
Queue Stats
653W - 697L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
darkwolfdakota
Baron Samedi
Level 109
God Stats
39W - 22L
1,585 SR
Queue Stats
282W - 276L
1,434 Elo+
Solo
Chiron
Chiron
thesnipersnake
Chiron
Level 138
God Stats
9W - 7L
1,549 SR
Queue Stats
188W - 181L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImOptik
Poseidon
16
1 / 6 / 7
10,292
1,029
13,479
13,451
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
ItsACG1
Agni
16
0 / 4 / 9
10,128
1,013
15,475
11,842
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
RaiderzSellz
Guan Yu
16
5 / 2 / 5
11,264
1,126
7,129
23,100
29,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
SimplyBeefin
Mercury
16
2 / 4 / 6
10,304
1,030
8,512
12,116
4,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
YTG Devin
Neith
16
2 / 1 / 5
10,306
1,031
10,433
13,849
4,887
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

147

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bah Dum Sss
Jormungandr
17
4 / 2 / 9
11,234
1,123
16,176
16,359
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
BiccMaomma
Bellona
16
2 / 2 / 8
10,433
1,043
9,295
12,830
10,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Ms_Juicy86
Arachne
17
5 / 4 / 6
12,121
1,212
11,202
13,500
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
darkwolfdakota
Baron Samedi
17
4 / 0 / 8
11,583
1,158
13,444
6,811
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
2 / 2 / 6
10,814
1,081
20,089
10,338
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
10
Kills
17
17
Deaths
10
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bah Dum Sss
Jormungandr
4
2
9
4.25
W
Bellona
BiccMaomma
Bellona
2
2
8
3
L
Poseidon
ImOptik
Poseidon
1
6
7
0.75
L
Agni
ItsACG1
Agni
0
4
9
1.13
W
Arachne
Ms_Juicy86
Arachne
5
4
6
2
L
Guan Yu
RaiderzSellz
Guan Yu
5
2
5
3.75
L
Mercury
SimplyBeefin
Mercury
2
4
6
1.25
L
Neith
YTG Devin
Neith
2
1
5
4.5
W
Baron Samedi
darkwolfdakota
Baron Samedi
4
0
8
8
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,028
Damage
70,206
74,358
Taken
59,838
46,629
Mitigated
40,701
9,133
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bah Dum Sss
Jormungandr
16,176
2,390
0
1,048
16,359
15,690
0
8,050
8,309
31,962
3,552
W
Bellona
BiccMaomma
Bellona
9,295
694
0
2,051
12,830
10,724
0
5,907
6,923
0
11,644
L
Poseidon
ImOptik
Poseidon
13,479
2,873
0
0
13,451
4,050
0
6,652
6,520
50,585
0
L
Agni
ItsACG1
Agni
15,475
1,615
0
0
11,842
3,769
0
3,340
8,127
28,170
0
W
Arachne
Ms_Juicy86
Arachne
11,202
9,229
0
2,237
13,500
5,993
0
6,316
7,184
0
24,540
L
Guan Yu
RaiderzSellz
Guan Yu
7,129
633
2,703
5,123
23,100
29,747
0
7,345
14,843
0
18,114
L
Mercury
SimplyBeefin
Mercury
8,512
3,894
0
335
12,116
4,176
0
3,994
7,948
0
18,129
L
Neith
YTG Devin
Neith
10,433
3,844
0
972
13,849
4,887
0
4,784
8,658
0
24,841
W
Baron Samedi
darkwolfdakota
Baron Samedi
13,444
586
2,951
2,354
6,811
4,214
0
3,477
3,334
39,787
475
W
20,089
3,255
1,179
2,980
10,338
4,080
0
5,204
5,073
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
56,185
211
Minions Killed
223
3
Camps Cleared
10
1,007,432
Distance Traveled
939,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,234
1,123
45
5
0
185,143
0
W
Bellona
10,433
1,043
9
1
0
208,116
0
L
Poseidon
10,292
1,029
77
8
1
170,578
0
L
Agni
10,128
1,013
42
4
1
192,136
0
W
Arachne
12,121
1,212
21
2
6
182,084
0
L
Guan Yu
11,264
1,126
20
2
0
225,878
0
L
Mercury
10,304
1,030
27
3
1
244,815
0
L
Neith
10,306
1,031
45
5
0
174,025
0
W
Baron Samedi
11,583
1,158
77
8
2
191,488
0
W
Chiron
10,814
1,081
71
7
2
172,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role