Player Matchup

Hachiman
Hachiman
EsLalo
Hachiman
Level 63
God Stats
1W - 5L
1,292 SR
Queue Stats
122W - 88L
1,501 Elo+
Party 3
Bakasura
Bakasura
I bleeded
Bakasura
Level 124
God Stats
0W - 2L
1,531 SR
Queue Stats
31W - 41L
1,399 Elo+
Solo
Fafnir
Fafnir
Sairax213
Fafnir
Level 34
God Stats
4W - 4L
1,781 SR
Queue Stats
78W - 60L
1,414 Elo+
Party 3
Chaac
Chaac
T_AldoC21
Chaac
Level 47
God Stats
189W - 133L
1,582 SR
Queue Stats
300W - 245L
1,434 Elo+
Solo
Merlin
Merlin
ThankfulSoda16
Merlin
Level 97
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 8L
1,409 Elo+
Solo
Team Averages
Level 73
1,488 SR
1,431 Elo+

VS

Team Averages
Level 113
1,441 SR
1,487 Elo+
Anubis
Anubis
Capt_Ironhorn
Anubis
Level 86
God Stats
5W - 12L
1,371 SR
Queue Stats
350W - 340L
1,432 Elo+
Party 2
Odin
Odin
KrisP Bacon8135
Odin
Level 141
God Stats
16W - 11L
1,500 SR
Queue Stats
308W - 301L
1,435 Elo+
Party 2
Neith
Neith
OlSaintNickalis
Neith
Level 109
God Stats
6W - 7L
1,542 SR
Queue Stats
129W - 127L
1,488 Elo+
Party 1
Ganesha
Ganesha
Veil_the_Reaper
Ganesha
Level 89
God Stats
3W - 3L
1,486 SR
Queue Stats
246W - 233L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
farlencin
Danzaburou
Level 139
God Stats
5W - 5L
1,306 SR
Queue Stats
44W - 38L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EsLalo
Hachiman
6
1 / 1 / 0
3,605
601
2,857
2,893
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
I bleeded
Bakasura
3
0 / 2 / 0
3,065
511
496
2,489
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
Sairax213
Fafnir
6
0 / 1 / 1
3,887
648
822
5,147
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
T_AldoC21
Chaac
9
2 / 0 / 0
4,868
811
1,932
4,178
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 0
3,826
638
1,020
3,049
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,750
625
1,269
2,789
964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 1 / 1
3,851
642
1,788
3,776
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
3,887
648
3,106
1,818
495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 2
4,190
698
1,652
4,385
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
farlencin
Danzaburou
8
2 / 0 / 1
4,432
739
2,226
3,009
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hachiman
EsLalo
Hachiman
1
1
0
1
L
Bakasura
I bleeded
Bakasura
0
2
0
0
W
1
1
1
1.5
W
2
0
0
2
L
Fafnir
Sairax213
Fafnir
0
1
1
0.5
L
Chaac
T_AldoC21
Chaac
2
0
0
2
L
0
1
0
0
W
0
1
2
1
W
Danzaburou
farlencin
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,127
Damage
10,041
17,756
Taken
15,777
7,276
Mitigated
5,495
4,649
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,269
207
0
708
2,789
964
0
0
2,789
17,100
0
L
Hachiman
EsLalo
Hachiman
2,857
2,448
0
621
2,893
660
0
841
2,052
0
18,273
L
Bakasura
I bleeded
Bakasura
496
380
0
353
2,489
699
0
0
2,489
0
3,837
W
1,788
375
0
450
3,776
1,290
0
200
3,566
0
17,585
W
3,106
1,346
0
200
1,818
495
0
36
1,782
0
20,833
L
Fafnir
Sairax213
Fafnir
822
261
158
1,087
5,147
3,373
0
651
4,496
6,633
0
L
Chaac
T_AldoC21
Chaac
1,932
100
0
1,744
4,178
1,819
0
1,269
2,909
0
25,029
L
1,020
0
0
686
3,049
725
15
0
3,049
18,638
515
W
1,652
28
100
1,673
4,385
1,981
0
786
3,599
12,148
1,928
W
Danzaburou
farlencin
Danzaburou
2,226
954
0
983
3,009
765
0
788
2,181
0
26,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
20,110
144
Minions Killed
159
0
Camps Cleared
0
536,719
Distance Traveled
633,562
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,750
625
31
5
0
107,937
0
L
Hachiman
3,605
601
34
6
0
103,568
0
L
Bakasura
3,065
511
15
3
0
88,045
0
W
Odin
3,851
642
25
4
0
142,734
0
W
Neith
3,887
648
53
9
0
140,048
0
L
Fafnir
3,887
648
9
2
0
112,857
0
L
Chaac
4,868
811
51
9
0
109,871
0
L
Merlin
3,826
638
35
6
0
122,378
0
W
Ganesha
4,190
698
2
0
0
130,838
2
W
Danzaburou
4,432
739
48
8
0
112,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role