Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Giiil
Ravana
Level 155
God Stats
8W - 7L
1,581 SR
Queue Stats
267W - 257L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
MeruemD_Uchiha
Xing Tian
Level 138
God Stats
2W - 1L
1,758 SR
Queue Stats
124W - 103L
1,543 Elo+
Solo
Zeus
Zeus
MrNeme
Zeus
Level 141
God Stats
17W - 14L
1,614 SR
Queue Stats
412W - 381L
1,508 Elo+
Party 2
Skadi
Skadi
NanDont
Skadi
Level 147
God Stats
5W - 3L
1,172 SR
Queue Stats
243W - 233L
1,492 Elo+
Party 2
Team Averages
Level 145
1,525 SR
1,508 Elo+

VS

Team Averages
Level 101
1,664 SR
1,546 Elo+
Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AnakinsDaycare
Kumbhakarna
Level 122
God Stats
1W - 1L
1,891 SR
Queue Stats
11W - 9L
1,680 Elo+
Party 1
Ullr
Ullr
DixonNutz
Ullr
Level 49
God Stats
0W - 1L
1,610 SR
Queue Stats
11W - 9L
1,680 Elo+
Party 1
Sol
Sol
i_m_hacking
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
maxflaco1
Gilgamesh
Level 147
God Stats
2W - 3L
1,817 SR
Queue Stats
117W - 96L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 2 / 1
5,150
644
6,078
8,751
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Giiil
Ravana
9
3 / 1 / 1
5,312
664
2,630
3,144
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MeruemD_Uchiha
Xing Tian
8
0 / 0 / 1
4,906
613
1,484
4,303
2,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
MrNeme
Zeus
11
4 / 0 / 1
6,177
772
3,346
2,591
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
NanDont
Skadi
8
1 / 1 / 0
4,571
571
3,913
3,380
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 3 / 1
4,645
581
2,701
5,709
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
AnakinsDaycare
Kumbhakarna
7
0 / 1 / 0
3,876
485
923
7,482
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
1 / 0 / 0
4,268
534
2,460
4,120
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
3,776
472
262
3,560
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
maxflaco1
Gilgamesh
8
1 / 2 / 2
4,743
593
2,780
6,889
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
4
4
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
L
Arachne
 
Arachne
2
3
1
0.83
L
Kumbhakarna
AnakinsDaycare
Kumbhakarna
0
1
0
0
L
Ullr
1
0
0
1
W
Ravana
Giiil
Ravana
3
1
1
3.5
W
Xing Tian
MeruemD_Uchiha
Xing Tian
0
0
1
0.5
W
Zeus
MrNeme
Zeus
4
0
1
4.5
W
Skadi
NanDont
Skadi
1
1
0
1
L
0
4
0
0
L
Gilgamesh
maxflaco1
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
9,126
22,169
Taken
27,760
9,225
Mitigated
10,007
6,481
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,078
2,067
0
2,729
8,751
4,070
0
0
8,384
0
33,066
L
Arachne
 
Arachne
2,701
1,684
0
2,441
5,709
1,558
0
518
5,021
0
17,011
L
Kumbhakarna
AnakinsDaycare
Kumbhakarna
923
60
0
2,556
7,482
3,148
0
1,764
5,658
10,429
0
L
Ullr
2,460
1,319
0
596
4,120
1,162
0
499
3,621
0
30,114
W
Ravana
Giiil
Ravana
2,630
1,091
0
519
3,144
1,177
0
0
3,106
0
30,041
W
Xing Tian
MeruemD_Uchiha
Xing Tian
1,484
54
0
1,439
4,303
2,407
0
464
3,839
13,854
1,160
W
Zeus
MrNeme
Zeus
3,346
360
0
438
2,591
727
0
506
2,085
38,633
1,786
W
Skadi
NanDont
Skadi
3,913
2,211
0
1,356
3,380
844
0
197
3,183
0
36,750
L
262
139
0
448
3,560
817
0
1,719
1,671
13,483
1,303
L
Gilgamesh
maxflaco1
Gilgamesh
2,780
776
0
2,548
6,889
3,322
0
0
6,552
0
19,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
21,308
317
Minions Killed
161
0
Camps Cleared
0
807,740
Distance Traveled
790,420
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,150
644
68
9
0
154,316
0
L
Arachne
4,645
581
29
4
0
209,999
0
L
Kumbhakarna
3,876
485
11
1
0
161,693
3
L
Ullr
4,268
534
60
8
0
148,885
0
W
Ravana
5,312
664
67
8
0
183,167
0
W
Xing Tian
4,906
613
27
3
0
184,805
4
W
Zeus
6,177
772
92
12
0
130,240
0
W
Skadi
4,571
571
63
8
0
155,212
0
L
Sol
3,776
472
25
3
0
103,498
0
L
Gilgamesh
4,743
593
36
5
0
166,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role