Player Matchup

Anhur
Anhur
CGHQ
Anhur
Level 128
God Stats
9W - 2L
1,968 SR
Queue Stats
98W - 95L
1,463 Elo+
Solo
Charon
Charon
Coebra
Charon
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 184L
1,598 Elo+
Solo
Chronos
Chronos
DraculaBoyy-
Chronos
Level 157
God Stats
2W - 0L
1,467 SR
Queue Stats
52W - 47L
1,510 Elo+
Party 1
Artemis
Artemis
GodMauricio
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 147L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Sm-Saenz-
Ne Zha
Level 185
God Stats
1W - 0L
1,336 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,510 Elo+

VS

Team Averages
Level 151
1,463 SR
1,503 Elo+
Thoth
Thoth
Fishtip
Thoth
Level 159
God Stats
3W - 4L
1,414 SR
Queue Stats
285W - 281L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
JBXLIVE
Kuzenbo
Level 158
God Stats
1W - 3L
1,352 SR
Queue Stats
126W - 128L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
NYKINGB
Sun Wukong
Level 149
God Stats
9W - 6L
1,487 SR
Queue Stats
304W - 295L
1,490 Elo+
Party 2
Anubis
Anubis
RoADWoRkAhEaD2
Anubis
Level 138
God Stats
2W - 3L
1,425 SR
Queue Stats
194W - 232L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trisquεl
Ah Muzen Cab
Level 151
God Stats
2W - 2L
1,638 SR
Queue Stats
175W - 153L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CGHQ
Anhur
20
9 / 3 / 13
12,245
875
18,070
12,291
5,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
Coebra
Charon
18
1 / 3 / 20
11,779
841
8,990
17,500
22,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
DraculaBoyy-
Chronos
16
3 / 7 / 10
10,405
743
7,395
14,839
5,096
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
GodMauricio
Artemis
20
11 / 5 / 12
12,308
879
34,642
15,569
8,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Sm-Saenz-
Ne Zha
17
4 / 3 / 17
11,014
787
12,237
19,625
18,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fishtip
Thoth
17
5 / 5 / 9
10,583
756
7,511
12,634
4,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JBXLIVE
Kuzenbo
16
3 / 4 / 11
10,387
742
9,512
15,855
24,319
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
NYKINGB
Sun Wukong
18
6 / 3 / 11
11,788
842
12,728
25,653
24,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
5 / 9 / 9
10,139
724
12,211
15,298
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Trisquεl
Ah Muzen Cab
16
2 / 8 / 9
9,881
706
14,695
17,653
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
28
Kills
21
21
Deaths
29
72
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
CGHQ
Anhur
9
3
13
5.17
W
Charon
Coebra
Charon
1
3
20
3.67
W
Chronos
DraculaBoyy-
Chronos
3
7
10
1.14
L
Thoth
Fishtip
Thoth
5
5
9
1.9
W
Artemis
GodMauricio
Artemis
11
5
12
3.4
L
Kuzenbo
JBXLIVE
Kuzenbo
3
4
11
2.13
L
Sun Wukong
NYKINGB
Sun Wukong
6
3
11
3.83
L
5
9
9
1.06
W
Ne Zha
Sm-Saenz-
Ne Zha
4
3
17
4.17
L
Ah Muzen Cab
Trisquεl
Ah Muzen Cab
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,334
Damage
56,657
79,824
Taken
87,093
59,767
Mitigated
66,590
23,559
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CGHQ
Anhur
18,070
8,351
1,036
2,771
12,291
5,543
2,561
3,997
8,037
0
37,470
W
Charon
Coebra
Charon
8,990
1,434
745
2,134
17,500
22,204
763
4,502
12,590
24,722
675
W
Chronos
DraculaBoyy-
Chronos
7,395
1,940
787
2,342
14,839
5,096
2,308
8,049
6,653
14,397
177
L
Thoth
Fishtip
Thoth
7,511
101
847
1,990
12,634
4,416
444
3,084
9,401
21,369
0
W
Artemis
GodMauricio
Artemis
34,642
24,285
0
4,546
15,569
8,133
1,411
5,173
10,122
0
63,436
L
Kuzenbo
JBXLIVE
Kuzenbo
9,512
3,602
1,682
4,441
15,855
24,319
81
2,753
12,614
14,734
577
L
Sun Wukong
NYKINGB
Sun Wukong
12,728
813
418
9,727
25,653
24,288
168
3,915
21,138
0
17,494
L
12,211
474
358
2,669
15,298
6,797
213
2,262
12,812
25,905
782
W
Ne Zha
Sm-Saenz-
Ne Zha
12,237
1,808
1,727
7,471
19,625
18,791
700
6,805
12,383
300
24,673
L
Ah Muzen Cab
Trisquεl
Ah Muzen Cab
14,695
5,040
739
2,682
17,653
6,770
174
4,326
13,190
0
34,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,751
Gold Earned
52,778
198
Minions Killed
133
0
Camps Cleared
0
1,322,440
Distance Traveled
1,214,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,245
875
57
4
0
302,920
0
W
Charon
11,779
841
28
2
0
241,841
0
W
Chronos
10,405
743
18
1
0
261,391
0
L
Thoth
10,583
756
31
2
0
249,069
0
W
Artemis
12,308
879
69
5
0
221,208
0
L
Kuzenbo
10,387
742
19
1
0
230,270
0
L
Sun Wukong
11,788
842
11
1
0
269,407
0
L
Anubis
10,139
724
28
2
0
224,566
0
W
Ne Zha
11,014
787
26
2
0
295,080
0
L
Ah Muzen Cab
9,881
706
44
3
0
241,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role