Player Matchup

Poseidon
Poseidon
AGulpofJuice
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
MangoWaterIce
Cthulhu
Level 64
God Stats
3W - 2L
1,601 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1
Mulan
Mulan
Rigs Fizz
Mulan
Level 103
God Stats
31W - 17L
1,633 SR
Queue Stats
92W - 79L
1,518 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,528 Elo+

VS

Team Averages
Level 112
1,497 SR
1,452 Elo+
Chang'e
Chang'e
H4llGu1
Chang'e
Level 51
God Stats
0W - 1L
1,309 SR
Queue Stats
21W - 28L
1,328 Elo+
Solo
Nut
Nut
One-Eyed-King928
Nut
Level 149
God Stats
9W - 8L
1,472 SR
Queue Stats
20W - 23L
1,497 Elo+
Solo
Horus
Horus
that_fear35
Horus
Level 135
God Stats
4W - 5L
1,710 SR
Queue Stats
386W - 378L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AGulpofJuice
Poseidon
15
1 / 4 / 5
8,835
736
10,234
7,090
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
15
4 / 0 / 2
8,929
744
12,612
10,863
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Rigs Fizz
Mulan
14
1 / 2 / 5
8,415
701
11,997
10,096
10,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
H4llGu1
Chang'e
13
0 / 1 / 5
7,942
662
6,515
11,358
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 2 / 3
9,036
753
9,463
12,492
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 2
8,296
691
6,399
16,440
17,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
6
Kills
6
6
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AGulpofJuice
Poseidon
1
4
5
0.88
L
Chang'e
H4llGu1
Chang'e
0
1
5
2.5
W
Cthulhu
4
0
2
5
L
3
2
3
2.25
W
Mulan
Rigs Fizz
Mulan
1
2
5
1.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
22,377
28,049
Taken
40,290
22,164
Mitigated
27,770
5,997
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AGulpofJuice
Poseidon
10,234
1,813
0
720
7,090
1,506
0
1,489
5,440
59,878
501
L
Chang'e
H4llGu1
Chang'e
6,515
296
2,440
5,498
11,358
4,794
43
5,140
5,945
24,886
344
W
Cthulhu
12,612
582
75
1,838
10,863
10,484
0
1,849
8,809
25,204
1,172
L
9,463
5,170
0
6,084
12,492
5,265
0
7,154
5,005
0
55,003
W
Mulan
Rigs Fizz
Mulan
11,997
1,378
0
3,364
10,096
10,174
0
3,185
6,409
0
31,974
L
6,399
2,142
1,855
5,277
16,440
17,711
0
7,956
7,726
0
11,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
25,274
174
Minions Killed
159
0
Camps Cleared
0
713,888
Distance Traveled
715,002
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,835
736
107
9
0
225,408
2
L
Chang'e
7,942
662
55
5
0
244,860
2
W
Cthulhu
8,929
744
32
3
0
250,177
0
L
Nut
9,036
753
94
8
0
223,450
0
W
Mulan
8,415
701
35
3
0
238,303
0
L
Horus
8,296
691
10
1
0
246,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role