Player Matchup

Chronos
Chronos
Gold III
BabyPuncher4
Chronos
Gold III
Level 47
God Stats
4W - 4L
1,535 SR
Queue Stats
13W - 20L
1,738 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TryJairo
Sun Wukong
Gold III
Level 159
God Stats
3W - 1L
1,804 SR
Queue Stats
83W - 66L
1,732 MMR
Solo
Da Ji
Da Ji
Gold II
UseXPBooster
Da Ji
Gold II
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 14L
1,688 MMR
Party 1
Bacchus
Bacchus
Platinum I
WednesdayXD
Bacchus
Platinum I
Level 149
God Stats
69W - 40L
1,739 SR
Queue Stats
218W - 191L
1,721 MMR
Party 1
Medusa
Medusa
Gold I
XxKKiLlSsWaGGXx
Medusa
Gold I
Level 157
God Stats
11W - 15L
1,402 SR
Queue Stats
331W - 344L
1,721 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,596 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,573 SR
1,720 MMR
Surtr
Surtr
Gold I
BunnyFengMin06
Surtr
Gold I
Level 84
God Stats
36W - 33L
1,640 SR
Queue Stats
454W - 450L
1,723 MMR
Solo
Neith
Neith
Platinum V
HeyHardstyle
Neith
Platinum V
Level 145
God Stats
0W - 1L
1,542 SR
Queue Stats
65W - 57L
1,716 MMR
Solo
Terra
Terra
Platinum IV
JonTheInevitable
Terra
Platinum IV
Level 107
God Stats
20W - 8L
1,540 SR
Queue Stats
524W - 505L
1,718 MMR
Solo
Mulan
Mulan
Platinum IV
ScaseMeleee
Mulan
Platinum IV
Level 99
God Stats
29W - 24L
1,588 SR
Queue Stats
150W - 142L
1,751 MMR
Solo
Thoth
Thoth
Platinum V
YngBeef
Thoth
Platinum V
Level 58
God Stats
13W - 16L
1,555 SR
Queue Stats
156W - 151L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BabyPuncher4
Chronos
11
2 / 1 / 2
5,812
581
2,726
5,058
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TryJairo
Sun Wukong
12
5 / 0 / 2
6,808
681
7,407
8,106
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 3
5,767
577
4,775
8,356
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
WednesdayXD
Bacchus
11
3 / 0 / 5
6,486
649
5,581
7,698
5,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 1 / 0
5,699
570
2,816
5,147
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnubisJanusOsirisCu Chulainn

VS

Bans
AthenaAgniLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,826
483
4,236
7,552
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,274
527
3,673
5,334
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,345
535
3,108
6,577
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 5 / 0
4,837
484
4,914
9,310
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
YngBeef
Thoth
11
2 / 2 / 0
6,196
620
5,456
4,617
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
BabyPuncher4
Chronos
2
1
2
3
L
0
2
2
0.5
L
1
4
0
0.25
L
0
2
2
0.5
L
1
5
0
0.2
W
Sun Wukong
TryJairo
Sun Wukong
5
0
2
6
W
3
2
3
2.25
W
Bacchus
WednesdayXD
Bacchus
3
0
5
5.5
W
2
1
0
2
L
Thoth
YngBeef
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
21,387
34,365
Taken
33,390
14,839
Mitigated
14,825
7,548
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BabyPuncher4
Chronos
2,726
46
0
1,409
5,058
964
0
3,468
1,590
29,680
0
L
4,236
1,319
0
2,820
7,552
3,063
0
870
6,642
1,024
28,555
L
3,673
857
0
603
5,334
1,805
0
1,342
3,992
0
33,504
L
3,108
321
251
2,273
6,577
4,243
0
2,599
3,890
19,917
0
L
4,914
641
0
2,108
9,310
4,273
0
815
8,491
0
26,089
W
Sun Wukong
TryJairo
Sun Wukong
7,407
2,055
0
1,253
8,106
4,388
0
93
8,013
0
45,452
W
4,775
1,489
0
937
8,356
2,602
0
2,014
6,342
0
44,255
W
Bacchus
WednesdayXD
Bacchus
5,581
847
0
3,206
7,698
5,339
0
2,188
5,510
17,653
0
W
2,816
1,234
0
743
5,147
1,546
144
1,142
4,005
0
45,099
L
Thoth
YngBeef
Thoth
5,456
130
0
380
4,617
1,441
0
2,297
2,068
43,270
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
26,478
320
Minions Killed
293
0
Camps Cleared
0
1,069,207
Distance Traveled
993,991
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,812
581
82
8
0
213,172
4
L
Surtr
4,826
483
54
5
0
218,097
0
L
Neith
5,274
527
74
7
0
187,879
0
L
Terra
5,345
535
23
2
0
213,407
1
L
Mulan
4,837
484
46
5
0
179,862
0
W
Sun Wukong
6,808
681
77
8
0
207,040
1
W
Da Ji
5,767
577
73
7
0
237,203
0
W
Bacchus
6,486
649
17
2
0
220,662
1
W
Medusa
5,699
570
71
7
0
191,130
0
L
Thoth
6,196
620
96
10
0
194,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role