Player Matchup

Anhur
Anhur
BIueBaIIed
Anhur
Level 42
God Stats
1W - 1L
1,836 SR
Queue Stats
55W - 44L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
GabUchiha
Sylvanus
Level 144
God Stats
5W - 3L
1,797 SR
Queue Stats
74W - 56L
1,577 Elo+
Party 1
Da Ji
Da Ji
HOLYMOLY21
Da Ji
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 80L
1,635 Elo+
Party 2
Tyr
Tyr
MW3NOOB76
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,534 Elo+
Party 2
Anubis
Anubis
RoyalEwok
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 2
Team Averages
Level 93
1,627 SR
1,615 Elo+

VS

Team Averages
Level 85
1,501 SR
1,495 Elo+
Lancelot
Lancelot
NatoBot
Lancelot
Level 109
God Stats
3W - 1L
1,455 SR
Queue Stats
137W - 119L
1,558 Elo+
Party 3
Chaac
Chaac
NinjaMatrix99
Chaac
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,438 Elo+
Party 3
Janus
Janus
Texap
Janus
Level 139
God Stats
4W - 9L
1,453 SR
Queue Stats
526W - 476L
1,529 Elo+
Party 4
Ares
Ares
keregishadd
Ares
Level 16
God Stats
25W - 21L
1,446 SR
Queue Stats
201W - 188L
1,398 Elo+
Party 4
Izanami
Izanami
leonedropbear
Izanami
Level 128
God Stats
14W - 8L
1,654 SR
Queue Stats
117W - 104L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 5 / 1
6,300
525
6,163
9,376
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
GabUchiha
Sylvanus
10
0 / 0 / 6
6,383
532
3,986
9,579
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
2 / 3 / 2
6,523
544
5,550
8,870
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,934
495
4,132
12,104
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
RoyalEwok
Anubis
9
0 / 5 / 0
5,459
455
2,260
7,547
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NatoBot
Lancelot
13
8 / 2 / 2
7,563
630
5,470
8,091
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 1
7,073
589
7,156
8,005
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
Texap
Janus
13
4 / 0 / 1
7,882
657
7,349
3,029
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 1
5,704
475
2,875
10,532
4,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
12
2 / 4 / 0
6,386
532
6,041
8,511
2,137
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
16
16
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
5
1
1.1
L
Sylvanus
GabUchiha
Sylvanus
0
0
6
3
L
Da Ji
2
3
2
1
L
0
3
0
0
W
Lancelot
NatoBot
Lancelot
8
2
2
4.5
W
2
0
1
2.5
L
Anubis
RoyalEwok
Anubis
0
5
0
0
W
Janus
Texap
Janus
4
0
1
4.5
W
0
2
1
0.25
W
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
28,891
47,476
Taken
38,168
20,756
Mitigated
17,171
15,585
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,163
3,340
0
2,097
9,376
2,693
0
871
8,505
0
38,136
L
Sylvanus
GabUchiha
Sylvanus
3,986
1,400
965
3,964
9,579
6,076
0
3,155
6,424
19,830
0
L
Da Ji
5,550
1,446
0
3,456
8,870
3,206
0
1,065
7,805
0
47,919
L
4,132
946
0
3,432
12,104
6,007
0
0
12,104
0
39,867
W
Lancelot
NatoBot
Lancelot
5,470
924
0
3,449
8,091
2,923
0
396
7,695
0
45,751
W
7,156
1,603
0
2,408
8,005
6,706
0
0
8,005
0
47,072
L
Anubis
RoyalEwok
Anubis
2,260
224
0
1,671
7,547
2,774
0
4,873
2,674
30,879
0
W
Janus
Texap
Janus
7,349
0
0
950
3,029
838
0
991
2,038
58,284
2,541
W
2,875
113
0
2,772
10,532
4,567
431
3,914
6,618
11,983
0
W
Izanami
6,041
3,571
0
2,545
8,511
2,137
0
945
7,566
0
50,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
34,608
320
Minions Killed
392
0
Camps Cleared
0
1,135,120
Distance Traveled
1,285,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,300
525
69
6
0
212,887
0
L
Sylvanus
6,383
532
21
2
0
219,140
1
L
Da Ji
6,523
544
79
7
0
249,924
0
L
Tyr
5,934
495
80
7
0
243,303
0
W
Lancelot
7,563
630
73
6
0
309,060
0
W
Chaac
7,073
589
84
7
0
208,002
0
L
Anubis
5,459
455
71
6
0
209,866
0
W
Janus
7,882
657
123
10
0
282,513
0
W
Ares
5,704
475
24
2
0
247,913
0
W
Izanami
6,386
532
88
7
0
237,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role