Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MRGUMMYBEAR_01
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,446 Elo+
Party 1
Surtr
Surtr
Notnowswerv
Surtr
Level 122
God Stats
5W - 8L
1,613 SR
Queue Stats
110W - 99L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Spectrixx
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Mercury
Mercury
acejohnston2
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 174L
1,390 Elo+
Solo
Team Averages
Level 87
1,523 SR
1,495 Elo+

VS

Team Averages
Level 105
1,573 SR
1,499 Elo+
Camazotz
Camazotz
Ciscofg123
Camazotz
Level 129
God Stats
4W - 4L
1,536 SR
Queue Stats
457W - 453L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Diegiitho
Sylvanus
Level 106
God Stats
3W - 0L
1,824 SR
Queue Stats
86W - 72L
1,519 Elo+
Solo
Izanami
Izanami
Evilgator75
Izanami
Level 49
God Stats
3W - 2L
1,481 SR
Queue Stats
223W - 206L
1,544 Elo+
Solo
Arachne
Arachne
Kigstar
Arachne
Level 151
God Stats
9W - 7L
1,525 SR
Queue Stats
291W - 285L
1,441 Elo+
Solo
Janus
Janus
X-_Daboy_-X
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
8 / 3 / 4
12,107
757
38,876
18,695
13,339
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 6 / 10
11,622
726
4,741
26,513
18,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 6 / 9
9,734
608
17,567
37,967
33,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Spectrixx
Cliodhna
5
0 / 1 / 1
7,256
454
0
867
158
Mercury
acejohnston2
Mercury
6
0 / 4 / 1
7,256
454
1,157
3,261
722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ciscofg123
Camazotz
17
2 / 3 / 12
10,669
667
16,316
25,969
16,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Diegiitho
Sylvanus
18
1 / 2 / 17
10,983
686
12,299
31,694
24,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Evilgator75
Izanami
20
7 / 2 / 12
12,479
780
18,471
16,957
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Kigstar
Arachne
16
5 / 9 / 11
11,301
706
13,559
18,213
8,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

20
5 / 3 / 13
12,669
792
21,225
12,702
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
20
20
Deaths
19
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
8
3
4
3.33
W
Camazotz
Ciscofg123
Camazotz
2
3
12
2.67
W
Sylvanus
Diegiitho
Sylvanus
1
2
17
4.75
W
Izanami
Evilgator75
Izanami
7
2
12
6.5
W
Arachne
Kigstar
Arachne
5
9
11
1.17
L
3
6
10
1.33
L
1
6
9
0.92
L
Cliodhna
Spectrixx
Cliodhna
0
1
1
0.5
W
5
3
13
3.83
L
Mercury
acejohnston2
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,341
Damage
81,870
87,303
Taken
105,535
66,574
Mitigated
64,103
39,686
Healing
55,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
38,876
18,739
829
1,207
18,695
13,339
0
8,270
9,605
81,693
3,588
W
Camazotz
Ciscofg123
Camazotz
16,316
2,759
2,376
8,694
25,969
16,298
188
8,124
17,569
0
28,694
W
Sylvanus
Diegiitho
Sylvanus
12,299
1,322
16,387
17,636
31,694
24,928
1,810
14,050
17,644
15,885
732
W
Izanami
Evilgator75
Izanami
18,471
11,857
2,160
3,979
16,957
8,506
2,877
6,943
10,014
0
63,969
W
Arachne
Kigstar
Arachne
13,559
10,100
905
2,367
18,213
8,287
1,681
4,576
12,615
0
20,456
L
4,741
519
12,207
10,049
26,513
18,597
0
10,758
14,945
161
18,653
L
17,567
6,029
460
14,863
37,967
33,758
0
9,999
26,657
1,058
33,638
L
Cliodhna
Spectrixx
Cliodhna
0
0
0
0
867
158
0
0
867
0
0
W
21,225
1,465
599
622
12,702
6,084
3,637
5,098
7,604
57,065
955
L
Mercury
acejohnston2
Mercury
1,157
669
40
31
3,261
722
0
515
2,613
0
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
58,101
179
Minions Killed
235
0
Camps Cleared
0
943,060
Distance Traveled
1,562,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,107
757
112
7
0
297,136
0
W
Camazotz
10,669
667
25
2
0
363,808
0
W
Sylvanus
10,983
686
9
1
0
290,771
0
W
Izanami
12,479
780
88
6
0
310,464
0
W
Arachne
11,301
706
9
1
0
278,026
0
L
Guan Yu
11,622
726
38
2
0
322,817
0
L
Surtr
9,734
608
29
2
0
285,043
0
L
Cliodhna
7,256
454
0
0
0
0
0
W
Janus
12,669
792
104
7
0
319,653
0
L
Mercury
7,256
454
0
0
0
38,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role