Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BEASTPOPER2828
Yemoja
Level 108
God Stats
3W - 2L
1,638 SR
Queue Stats
566W - 522L
1,351 Elo+
Solo
Nut
Nut
DarthFranco1
Nut
Level 82
God Stats
0W - 2L
1,273 SR
Queue Stats
158W - 143L
1,482 Elo+
Solo
He Bo
He Bo
Doug_DImmadome0
He Bo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 72L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Rio8519
Nu Wa
Level 148
God Stats
1W - 4L
1,429 SR
Queue Stats
539W - 534L
1,523 Elo+
Solo
Team Averages
Level 113
1,468 SR
1,460 Elo+

VS

Team Averages
Level 108
1,552 SR
1,462 Elo+
Mulan
Mulan
AnonOni
Mulan
Level 105
God Stats
1W - 1L
1,516 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 1
Terra
Terra
Lunalaine
Terra
Level 103
God Stats
4W - 0L
1,551 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 1
Da Ji
Da Ji
ToxicTuxedo13
Da Ji
Level 119
God Stats
1W - 5L
1,345 SR
Queue Stats
118W - 141L
1,431 Elo+
Solo
Neith
Neith
keidoking
Neith
Level 86
God Stats
10W - 3L
1,635 SR
Queue Stats
13W - 7L
1,448 Elo+
Solo
Anubis
Anubis
playhardwinhard
Anubis
Level 128
God Stats
4W - 0L
1,714 SR
Queue Stats
246W - 247L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 11 / 0
5,735
410
2,937
17,289
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 2
5,863
419
4,283
9,790
6,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 6 / 2
5,958
426
3,944
10,425
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
6,747
482
4,414
10,939
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Rio8519
Nu Wa
13
2 / 1 / 0
7,548
539
6,299
5,180
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AnonOni
Mulan
15
9 / 0 / 3
9,838
703
12,832
10,544
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
Lunalaine
Terra
12
0 / 0 / 7
7,492
535
3,524
8,258
5,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
11 / 3 / 1
8,244
589
8,984
11,653
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
keidoking
Neith
13
6 / 2 / 4
8,038
574
13,077
9,246
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 2
8,414
601
2,393
6,870
2,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
26
26
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
11
0
0
W
Mulan
AnonOni
Mulan
9
0
3
10.5
L
0
3
2
0.33
L
0
6
2
0.17
L
2
5
1
0.5
W
Terra
Lunalaine
Terra
0
0
7
3.5
L
Nu Wa
Rio8519
Nu Wa
2
1
0
2
W
11
3
1
3.83
W
Neith
keidoking
Neith
6
2
4
4
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
40,810
53,623
Taken
46,571
21,433
Mitigated
19,950
13,483
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,937
1,048
0
2,416
17,289
8,180
0
0
17,289
0
29,490
W
Mulan
AnonOni
Mulan
12,832
3,882
0
2,277
10,544
5,360
776
781
9,763
0
61,493
L
4,283
1,122
1,339
2,333
9,790
6,221
0
1,395
8,395
18,914
317
L
3,944
1,901
249
2,108
10,425
3,049
0
1,452
8,973
0
33,513
L
4,414
256
0
4,141
10,939
2,793
0
948
9,991
43,834
0
W
Terra
Lunalaine
Terra
3,524
832
791
2,888
8,258
5,093
120
2,655
5,603
13,116
0
L
Nu Wa
Rio8519
Nu Wa
6,299
1,613
0
897
5,180
1,190
0
2,066
3,114
46,387
942
W
8,984
2,425
0
4,028
11,653
3,928
500
3,075
8,578
0
54,307
W
Neith
keidoking
Neith
13,077
6,514
0
4,007
9,246
3,229
885
4,135
5,111
0
62,461
W
2,393
72
0
4,218
6,870
2,340
160
4,097
2,773
66,113
2,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
42,026
291
Minions Killed
421
0
Camps Cleared
0
1,131,030
Distance Traveled
1,279,775
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,735
410
44
3
0
239,569
2
W
Mulan
9,838
703
100
7
0
241,556
0
L
Yemoja
5,863
419
24
2
0
156,319
0
L
Nut
5,958
426
63
5
0
234,144
0
L
He Bo
6,747
482
65
5
0
269,611
0
W
Terra
7,492
535
13
1
0
268,205
4
L
Nu Wa
7,548
539
95
7
0
231,387
0
W
Da Ji
8,244
589
87
6
0
280,781
0
W
Neith
8,038
574
102
7
0
245,830
3
W
Anubis
8,414
601
119
9
0
243,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role