Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TimMad
Thor
Level 172
God Stats
2W - 0L
1,586 SR
Queue Stats
35W - 31L
1,513 Elo+
Solo
Set
Set
WANTED1984
Set
Level 49
God Stats
1W - 3L
1,251 SR
Queue Stats
236W - 265L
1,416 Elo+
Solo
Artio
Artio
eltotolpqtp
Artio
Level 221
God Stats
3W - 5L
1,431 SR
Queue Stats
360W - 395L
1,451 Elo+
Solo
Skadi
Skadi
lPhysical
Skadi
Level 128
God Stats
3W - 0L
1,882 SR
Queue Stats
58W - 62L
1,470 Elo+
Solo
Team Averages
Level 145
1,530 SR
1,470 Elo+

VS

Team Averages
Level 84
1,500 SR
1,294 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Emi111997
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 44L
1,180 Elo+
Solo
Charybdis
Charybdis
HenriqueIbanhez
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,175 Elo+
Party 1
Zeus
Zeus
NDCloud
Zeus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 344L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
PatraoGameplays
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 6
8,098
1,350
4,506
4,805
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
TimMad
Thor
12
2 / 2 / 11
7,598
1,266
4,729
5,752
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 9
7,989
1,332
6,317
6,109
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 1 / 8
6,506
1,084
176
3,809
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
lPhysical
Skadi
14
5 / 1 / 8
8,098
1,350
5,180
4,211
1,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 3 / 1
7,342
1,224
4,951
5,658
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Emi111997
Camazotz
5
0 / 0 / 0
4,680
780
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
HenriqueIbanhez
Charybdis
9
0 / 7 / 3
5,535
923
1,116
8,508
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
NDCloud
Zeus
10
2 / 2 / 0
5,523
921
2,267
3,116
682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PatraoGameplays
Baron Samedi
8
0 / 5 / 1
4,973
829
1,197
5,332
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
17
Kills
5
7
Deaths
17
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
6
8
L
Ah Puch
 
Ah Puch
3
3
1
1.17
L
Camazotz
Emi111997
Camazotz
0
0
0
0
L
Charybdis
HenriqueIbanhez
Charybdis
0
7
3
0.21
L
Zeus
NDCloud
Zeus
2
2
0
1
L
Baron Samedi
PatraoGameplays
Baron Samedi
0
5
1
0.1
W
Thor
TimMad
Thor
2
2
11
3.75
W
5
2
9
4.75
W
0
1
8
4
W
Skadi
lPhysical
Skadi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
9,531
24,686
Taken
22,614
10,564
Mitigated
7,796
7,654
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,506
155
10
1,244
4,805
1,430
1,601
2,889
1,916
16,068
0
L
Ah Puch
 
Ah Puch
4,951
63
100
1,141
5,658
1,971
0
851
4,608
19,876
0
L
Camazotz
Emi111997
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
HenriqueIbanhez
Charybdis
1,116
756
271
335
8,508
2,451
0
1,979
6,476
0
3,628
L
Zeus
NDCloud
Zeus
2,267
174
79
518
3,116
682
0
217
2,802
4,192
468
L
Baron Samedi
PatraoGameplays
Baron Samedi
1,197
176
90
238
5,332
2,692
0
1,764
3,454
2,336
0
W
Thor
TimMad
Thor
4,729
287
407
434
5,752
3,149
1,078
2,425
3,327
129
7,310
W
6,317
1,358
909
1,690
6,109
2,824
682
1,587
4,522
0
11,885
W
176
0
0
875
3,809
1,782
545
168
3,641
261
0
W
Skadi
lPhysical
Skadi
5,180
1,421
799
1,286
4,211
1,379
3,361
1,230
2,981
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
28,053
83
Minions Killed
47
0
Camps Cleared
0
594,149
Distance Traveled
379,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,098
1,350
34
6
0
130,945
0
L
Ah Puch
7,342
1,224
35
6
0
112,105
0
L
Camazotz
4,680
780
0
0
0
0
0
L
Charybdis
5,535
923
7
1
0
88,048
0
L
Zeus
5,523
921
2
0
0
87,134
0
L
Baron Samedi
4,973
829
3
1
0
91,850
0
W
Thor
7,598
1,266
11
2
0
123,641
0
W
Set
7,989
1,332
13
2
0
132,851
0
W
Artio
6,506
1,084
0
0
0
68,576
0
W
Skadi
8,098
1,350
25
4
0
138,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role