Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
CELERYGANG
Nike
Level 107
God Stats
0W - 5L
1,183 SR
Queue Stats
54W - 69L
1,463 Elo+
Party 1
Neith
Neith
Threecardshort
Neith
Level 24
God Stats
8W - 12L
1,409 SR
Queue Stats
11W - 14L
1,468 Elo+
Party 1
Ganesha
Ganesha
cahayazon
Ganesha
Level 104
God Stats
2W - 2L
1,534 SR
Queue Stats
43W - 45L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
theycallmemolol
Ne Zha
Level 86
God Stats
2W - 2L
1,666 SR
Queue Stats
30W - 32L
1,506 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,483 Elo+

VS

Team Averages
Level 88
1,429 SR
1,556 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HOLYMOLY21
Bakasura
Level 178
God Stats
8W - 6L
1,500 SR
Queue Stats
110W - 80L
1,627 Elo+
Party 2
Bellona
Bellona
HUNTUDOWN145
Bellona
Level 59
God Stats
1W - 3L
1,146 SR
Queue Stats
295W - 274L
1,462 Elo+
Solo
Cernunnos
Cernunnos
MW3NOOB76
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
RoyalEwok
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 0
8,160
544
4,104
10,868
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 2
8,485
566
10,327
15,861
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 2 / 3
7,161
477
6,976
5,571
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
cahayazon
Ganesha
11
0 / 5 / 11
7,387
492
5,659
14,585
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 3 / 2
8,590
573
7,486
11,893
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 1 / 5
9,753
650
10,724
6,271
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
HOLYMOLY21
Bakasura
16
10 / 3 / 3
9,770
651
11,513
15,857
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
HUNTUDOWN145
Bellona
14
3 / 4 / 2
8,408
561
8,998
15,659
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MW3NOOB76
Cernunnos
13
2 / 3 / 2
7,485
499
5,236
9,893
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RoyalEwok
Cthulhu
13
0 / 5 / 2
7,189
479
4,397
10,748
6,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
16
Kills
20
20
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
0
0.33
W
The Morrigan
 
The Morrigan
5
1
5
7.5
L
2
4
2
0.75
W
Bakasura
HOLYMOLY21
Bakasura
10
3
3
3.83
W
Bellona
HUNTUDOWN145
Bellona
3
4
2
1
W
Cernunnos
MW3NOOB76
Cernunnos
2
3
2
1
W
Cthulhu
RoyalEwok
Cthulhu
0
5
2
0.2
L
6
2
3
3.75
L
Ganesha
cahayazon
Ganesha
0
5
11
1.1
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
40,868
58,778
Taken
58,428
30,027
Mitigated
34,211
13,179
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,104
1,225
0
2,590
10,868
2,563
0
3,812
6,082
57,636
1,030
W
The Morrigan
 
The Morrigan
10,724
2,351
0
1,543
6,271
2,296
537
2,379
3,892
62,212
7,736
L
10,327
1,004
0
2,370
15,861
10,439
422
0
14,557
0
70,337
W
Bakasura
HOLYMOLY21
Bakasura
11,513
7,070
0
6,445
15,857
7,487
0
3,287
12,570
0
66,307
W
Bellona
HUNTUDOWN145
Bellona
8,998
2,365
0
5,666
15,659
15,175
663
227
15,432
0
53,076
W
Cernunnos
MW3NOOB76
Cernunnos
5,236
3,315
0
4,658
9,893
3,111
693
2,268
7,625
0
57,908
W
Cthulhu
RoyalEwok
Cthulhu
4,397
500
1,218
1,403
10,748
6,142
54
1,537
9,211
26,529
595
L
6,976
2,759
0
1,191
5,571
1,567
0
1,862
3,399
0
41,261
L
Ganesha
cahayazon
Ganesha
5,659
556
233
2,906
14,585
10,997
0
3,290
10,216
16,160
0
L
7,486
3,421
243
3,646
11,893
4,461
0
1,826
9,408
0
64,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
42,605
402
Minions Killed
500
0
Camps Cleared
0
1,453,119
Distance Traveled
1,477,095
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,160
544
114
8
0
258,114
0
W
The Morrigan
9,753
650
143
10
0
316,880
0
L
Nike
8,485
566
125
8
0
277,729
2
W
Bakasura
9,770
651
126
8
0
332,275
0
W
Bellona
8,408
561
95
6
0
274,052
0
W
Cernunnos
7,485
499
105
7
0
259,774
3
W
Cthulhu
7,189
479
31
2
0
294,114
0
L
Neith
7,161
477
74
5
0
283,739
0
L
Ganesha
7,387
492
1
0
0
287,210
3
L
Ne Zha
8,590
573
88
6
0
346,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role