Player Matchup

Jormungandr
Jormungandr
NeverlightX
Jormungandr
Level 125
God Stats
1W - 0L
1,404 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Chang'e
Chang'e
OneThiccccBoi
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
ring_lord10
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,701 Elo+
Solo
Sun Wukong
Sun Wukong
walkingsnail
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Tyr
Tyr
warblue56
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,541 Elo+

VS

Team Averages
Level 20
1,500 SR
1,390 Elo+
Merlin
Merlin
Alixindria
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Gaspachitouwu
Ix Chel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,293 Elo+
Solo
Mulan
Mulan
Maddmike840
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,158 Elo+
Solo
Cernunnos
Cernunnos
Striker-Consta
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,374 Elo+
Solo
Yu Huang
Yu Huang
xMangekyo
Yu Huang
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 6L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NeverlightX
Jormungandr
18
9 / 2 / 17
11,141
857
16,838
11,892
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
17
7 / 1 / 19
10,367
797
10,603
15,590
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
3 / 1 / 15
9,813
755
7,664
13,498
4,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
walkingsnail
Sun Wukong
17
5 / 3 / 17
10,097
777
7,549
15,437
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 2 / 20
10,784
830
14,005
20,560
18,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alixindria
Merlin
13
0 / 10 / 4
8,115
624
5,624
11,489
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
18
2 / 3 / 6
9,268
713
14,836
10,518
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 7
9,190
707
9,595
15,120
12,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Striker-Consta
Cernunnos
12
1 / 9 / 6
8,139
626
12,469
12,459
4,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
xMangekyo
Yu Huang
18
4 / 3 / 3
9,460
728
18,394
10,322
4,796
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
32
Kills
9
9
Deaths
32
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alixindria
Merlin
0
10
4
0.2
L
Ix Chel
2
3
6
1.67
L
2
7
7
0.79
W
Jormungandr
NeverlightX
Jormungandr
9
2
17
8.75
W
Chang'e
7
1
19
16.5
L
Cernunnos
Striker-Consta
Cernunnos
1
9
6
0.44
W
3
1
15
10.5
W
Sun Wukong
walkingsnail
Sun Wukong
5
3
17
4.5
W
8
2
20
9
L
Yu Huang
xMangekyo
Yu Huang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,659
Damage
60,918
76,977
Taken
59,908
48,813
Mitigated
30,149
45,950
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alixindria
Merlin
5,624
670
0
553
11,489
3,950
0
4,735
6,210
17,696
0
L
Ix Chel
14,836
1,759
3,063
3,301
10,518
4,274
0
4,576
5,433
34,181
262
L
9,595
1,073
409
627
15,120
12,979
0
6,603
8,263
2,846
11,955
W
Jormungandr
NeverlightX
Jormungandr
16,838
2,734
324
2,275
11,892
11,288
0
5,368
6,524
31,487
969
W
Chang'e
10,603
1,178
23,448
12,011
15,590
5,730
85
7,467
8,082
21,415
292
L
Cernunnos
Striker-Consta
Cernunnos
12,469
5,568
0
779
12,459
4,150
0
5,880
6,114
0
21,005
W
7,664
2,691
781
2,379
13,498
4,896
999
9,188
4,238
0
26,590
W
Sun Wukong
walkingsnail
Sun Wukong
7,549
1,060
246
508
15,437
8,044
0
10,004
5,227
34
13,254
W
14,005
1,278
821
3,157
20,560
18,855
0
9,161
11,331
202
24,427
L
Yu Huang
xMangekyo
Yu Huang
18,394
872
1,140
2,024
10,322
4,796
0
3,568
6,552
32,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
44,172
144
Minions Killed
135
0
Camps Cleared
0
1,252,955
Distance Traveled
1,064,773
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,115
624
22
2
0
173,280
0
L
Ix Chel
9,268
713
54
4
0
243,528
0
L
Mulan
9,190
707
14
1
0
219,371
4
W
Jormungandr
11,141
857
31
2
0
218,127
0
W
Chang'e
10,367
797
38
3
0
261,095
0
L
Cernunnos
8,139
626
18
1
0
183,545
0
W
Neith
9,813
755
34
3
0
237,270
2
W
Sun Wukong
10,097
777
17
1
0
260,256
0
W
Tyr
10,784
830
24
2
0
276,207
0
L
Yu Huang
9,460
728
27
2
0
245,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role