Player Matchup

Tyr
Tyr
ALiimpChimp
Tyr
Level 101
God Stats
6W - 5L
1,874 SR
Queue Stats
212W - 168L
1,525 Elo+
Party 3
Surtr
Surtr
SnappiTheShark
Surtr
Level 23
God Stats
10W - 3L
1,621 SR
Queue Stats
22W - 19L
1,545 Elo+
Party 1
Anhur
Anhur
WhyAmISuspended
Anhur
Level 16
God Stats
1W - 1L
1,320 SR
Queue Stats
10W - 7L
1,554 Elo+
Party 3
Charon
Charon
YasBroly
Charon
Level 159
God Stats
2W - 0L
1,728 SR
Queue Stats
157W - 134L
1,567 Elo+
Party 1
Pele
Pele
luckyoneshot96
Pele
Level 15
God Stats
2W - 0L
1,691 SR
Queue Stats
97W - 115L
1,419 Elo+
Party 3
Team Averages
Level 63
1,647 SR
1,522 Elo+

VS

Team Averages
Level 64
1,352 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,412 SR
Queue Stats
69W - 77L
1,367 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Charpaw
Cu Chulainn
Level 149
God Stats
3W - 8L
1,538 SR
Queue Stats
176W - 156L
1,498 Elo+
Party 4
Ymir
Ymir
EroSennin NVM
Ymir
Level 86
God Stats
0W - 1L
1,265 SR
Queue Stats
76W - 79L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
HuNtin NVM
Cliodhna
Level 29
God Stats
0W - 8L
1,106 SR
Queue Stats
69W - 72L
1,363 Elo+
Party 2
Ix Chel
Ix Chel
josiegrosie
Ix Chel
Level 28
God Stats
2W - 2L
1,438 SR
Queue Stats
66W - 63L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,986
635
4,788
10,008
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 4
5,712
519
1,921
4,349
1,314
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 6
6,241
567
5,854
4,856
1,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
YasBroly
Charon
8
4 / 2 / 2
5,628
512
4,318
6,476
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
13 / 0 / 0
7,564
688
9,889
7,111
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
8
1 / 4 / 0
4,956
451
1,000
7,717
2,703
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
Charpaw
Cu Chulainn
11
1 / 3 / 0
6,110
555
6,523
9,220
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 5 / 1
5,512
501
2,651
9,153
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
HuNtin NVM
Cliodhna
10
1 / 6 / 0
5,193
472
2,131
9,350
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
josiegrosie
Ix Chel
9
0 / 3 / 0
5,165
470
2,730
4,867
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
4
4
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
1
4
0
0.25
L
Cu Chulainn
Charpaw
Cu Chulainn
1
3
0
0.33
L
1
5
1
0.3
L
Cliodhna
HuNtin NVM
Cliodhna
1
6
0
0.17
W
0
0
4
2
W
2
1
6
5
W
Charon
YasBroly
Charon
4
2
2
2.5
L
Ix Chel
josiegrosie
Ix Chel
0
3
0
0
W
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
15,035
32,800
Taken
40,307
13,746
Mitigated
15,746
14,184
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,788
470
0
6,115
10,008
6,058
0
959
9,049
0
51,563
L
Ah Muzen Cab
Alfabeta NVM
Ah Muzen Cab
1,000
397
0
867
7,717
2,703
377
1,395
6,044
0
15,412
L
Cu Chulainn
Charpaw
Cu Chulainn
6,523
388
0
1,135
9,220
6,093
0
0
9,220
6,214
34,344
L
2,651
417
55
1,175
9,153
3,750
264
929
8,136
22,157
1,138
L
Cliodhna
HuNtin NVM
Cliodhna
2,131
138
0
2,003
9,350
2,088
0
790
8,464
0
29,035
W
1,921
667
0
1,322
4,349
1,314
370
1,881
2,186
638
26,157
W
5,854
3,974
0
1,462
4,856
1,448
0
1,419
3,437
0
34,800
W
Charon
YasBroly
Charon
4,318
1,028
0
500
6,476
2,590
0
1,125
5,303
19,951
0
L
Ix Chel
josiegrosie
Ix Chel
2,730
39
0
449
4,867
1,112
0
802
3,977
22,534
607
W
9,889
2,896
0
4,785
7,111
2,336
0
475
6,588
0
64,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
26,936
327
Minions Killed
248
0
Camps Cleared
0
1,148,217
Distance Traveled
1,051,626
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,986
635
87
8
0
245,443
0
L
Ah Muzen Cab
4,956
451
20
2
0
200,906
0
L
Cu Chulainn
6,110
555
82
7
0
226,530
0
L
Ymir
5,512
501
42
4
0
201,055
2
L
Cliodhna
5,193
472
49
4
0
225,040
0
W
Surtr
5,712
519
56
5
0
217,660
0
W
Anhur
6,241
567
65
6
0
203,594
2
W
Charon
5,628
512
26
2
0
204,541
5
L
Ix Chel
5,165
470
55
5
0
198,095
4
W
Pele
7,564
688
93
8
0
276,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role