Player Matchup

Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CrAxKhEaD-_-NYC
Ix Chel
Level 127
God Stats
4W - 2L
1,663 SR
Queue Stats
41W - 36L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Rafaelaneudy
Gilgamesh
Level 135
God Stats
6W - 6L
1,573 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,522 Elo+

VS

Team Averages
Level 153
1,601 SR
1,569 Elo+
Olorun
Olorun
PRIMEantics
Olorun
Level 145
God Stats
9W - 5L
1,777 SR
Queue Stats
173W - 167L
1,565 Elo+
Solo
Ymir
Ymir
Yohan0528
Ymir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 83L
1,574 Elo+
Party 2
Medusa
Medusa
lil_chrizzz_
Medusa
Level 156
God Stats
2W - 4L
1,524 SR
Queue Stats
56W - 73L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 0 / 9
7,478
748
4,870
3,924
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 2 / 1
8,915
892
9,573
5,583
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rafaelaneudy
Gilgamesh
13
1 / 2 / 10
7,405
741
7,089
10,192
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 4
6,667
667
3,067
5,889
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 3 / 1
6,543
654
2,747
8,775
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
3 / 5 / 1
7,701
770
6,232
8,896
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
9
5.5
W
9
2
1
4.75
L
Olorun
0
3
4
0.67
W
Gilgamesh
Rafaelaneudy
Gilgamesh
1
2
10
3
L
Ymir
1
3
1
0.5
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
12,046
19,699
Taken
23,560
10,256
Mitigated
9,136
6,205
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,870
1,725
0
542
3,924
1,294
738
462
3,448
0
26,064
W
9,573
1,536
1,157
1,932
5,583
1,907
475
1,740
3,760
38,662
12
L
Olorun
3,067
870
475
1,465
5,889
1,598
0
2,263
3,449
20,711
414
W
Gilgamesh
Rafaelaneudy
Gilgamesh
7,089
1,055
0
2,574
10,192
7,055
160
3,185
6,711
0
17,044
L
Ymir
2,747
673
0
2,056
8,775
4,781
0
4,066
4,430
8,689
558
L
Medusa
6,232
1,850
0
1,078
8,896
2,757
0
3,240
5,419
0
29,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
20,911
128
Minions Killed
109
0
Camps Cleared
0
553,997
Distance Traveled
521,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,478
748
41
4
0
194,390
0
W
Ix Chel
8,915
892
63
6
0
177,384
0
L
Olorun
6,667
667
43
4
0
159,026
0
W
Gilgamesh
7,405
741
24
2
0
182,223
0
L
Ymir
6,543
654
21
2
0
192,600
0
L
Medusa
7,701
770
45
5
0
170,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role