Player Matchup

Susano
Susano
AMRlIT
Susano
Level 143
God Stats
8W - 8L
1,496 SR
Queue Stats
86W - 72L
1,562 Elo+
Solo
Chaac
Chaac
Erichuynh
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,531 Elo+
Solo
Agni
Agni
Redoxeide
Agni
Level 144
God Stats
86W - 56L
1,706 SR
Queue Stats
116W - 109L
1,537 Elo+
Party 1
Medusa
Medusa
SexyDumpTruck
Medusa
Level 136
God Stats
2W - 2L
1,628 SR
Queue Stats
87W - 79L
1,519 Elo+
Solo
Ganesha
Ganesha
laloek
Ganesha
Level 147
God Stats
5W - 9L
1,432 SR
Queue Stats
116W - 109L
1,537 Elo+
Party 1
Team Averages
Level 136
1,552 SR
1,537 Elo+

VS

Team Averages
Level 111
1,621 SR
1,558 Elo+
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gravepleb
Cthulhu
Level 157
God Stats
10W - 4L
1,554 SR
Queue Stats
520W - 508L
1,595 Elo+
Solo
Ratatoskr
Ratatoskr
ThatsPoggersBro
Ratatoskr
Level 108
God Stats
4W - 4L
1,430 SR
Queue Stats
120W - 96L
1,628 Elo+
Party 2
Horus
Horus
imtexasbaby
Horus
Level 100
God Stats
7W - 1L
1,877 SR
Queue Stats
114W - 97L
1,506 Elo+
Solo
Nox
Nox
joeyyyy
Nox
Level 123
God Stats
7W - 3L
1,742 SR
Queue Stats
155W - 117L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AMRlIT
Susano
12
1 / 3 / 3
6,162
560
3,272
8,632
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Erichuynh
Chaac
10
1 / 4 / 1
5,986
544
4,502
8,361
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
12
2 / 1 / 0
6,706
610
5,963
5,179
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,110
555
6,277
7,342
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
laloek
Ganesha
9
0 / 1 / 5
5,953
541
1,592
6,442
3,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 1 / 1
7,138
649
5,702
8,659
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gravepleb
Cthulhu
12
3 / 1 / 1
7,285
662
4,699
7,010
6,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
ThatsPoggersBro
Ratatoskr
13
4 / 2 / 3
6,851
623
4,955
7,659
2,766
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 3
6,163
560
3,617
10,521
7,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
13
2 / 0 / 2
7,067
642
3,426
4,040
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
13
13
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
L
Susano
AMRlIT
Susano
1
3
3
0.83
L
Chaac
Erichuynh
Chaac
1
4
1
0.38
W
Cthulhu
Gravepleb
Cthulhu
3
1
1
3.5
L
Agni
2
1
0
2
L
2
4
1
0.63
W
Ratatoskr
ThatsPoggersBro
Ratatoskr
4
2
3
2.75
W
0
2
3
0.75
W
Nox
2
0
2
3
L
Ganesha
laloek
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
22,399
35,956
Taken
37,889
13,968
Mitigated
20,330
9,445
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,702
4,290
0
4,824
8,659
2,459
728
659
8,000
0
57,909
L
Susano
AMRlIT
Susano
3,272
757
0
3,713
8,632
2,799
0
336
8,188
0
45,148
L
Chaac
Erichuynh
Chaac
4,502
1,487
0
1,690
8,361
4,062
0
3,973
4,348
0
32,374
W
Cthulhu
Gravepleb
Cthulhu
4,699
789
0
2,175
7,010
6,845
0
898
6,056
38,992
3,500
L
Agni
5,963
376
0
1,359
5,179
1,455
0
2,047
2,952
44,661
1,205
L
6,277
2,000
0
633
7,342
2,607
0
0
7,342
0
43,450
W
Ratatoskr
ThatsPoggersBro
Ratatoskr
4,955
1,704
0
741
7,659
2,766
336
826
6,686
0
47,569
W
3,617
1,912
1,120
3,107
10,521
7,122
0
2,507
7,809
0
12,244
W
Nox
3,426
0
0
743
4,040
1,138
25
1,714
2,066
50,830
1,415
L
Ganesha
laloek
Ganesha
1,592
229
0
2,050
6,442
3,045
0
963
5,399
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
34,504
369
Minions Killed
386
0
Camps Cleared
0
1,212,530
Distance Traveled
1,192,265
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,138
649
96
9
0
207,275
0
L
Susano
6,162
560
82
7
0
270,126
0
L
Chaac
5,986
544
55
5
0
231,788
0
W
Cthulhu
7,285
662
73
7
0
196,567
2
L
Agni
6,706
610
130
12
0
247,648
5
L
Medusa
6,110
555
102
9
0
218,519
2
W
Ratatoskr
6,851
623
82
7
0
284,967
1
W
Horus
6,163
560
17
2
0
256,782
0
W
Nox
7,067
642
118
11
0
246,674
2
L
Ganesha
5,953
541
0
0
0
244,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role