Player Matchup

Ymir
Ymir
Demonwolfz246
Ymir
Level 156
God Stats
1W - 0L
1,327 SR
Queue Stats
5W - 5L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
Ferreirathekid
Gilgamesh
Level 87
God Stats
22W - 15L
1,575 SR
Queue Stats
29W - 26L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
RageTryHard01
Baba Yaga
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,489 Elo+
Party 2
Team Averages
Level 123
1,467 SR
1,441 Elo+

VS

Team Averages
Level 132
1,560 SR
1,509 Elo+
King Arthur
King Arthur
JAWESOME03
King Arthur
Level 120
God Stats
3W - 4L
1,466 SR
Queue Stats
38W - 34L
1,503 Elo+
Party 1
Fenrir
Fenrir
batmanbeyond29
Fenrir
Level 172
God Stats
23W - 17L
1,718 SR
Queue Stats
131W - 126L
1,557 Elo+
Party 1
Nox
Nox
phobiaz
Nox
Level 103
God Stats
11W - 21L
1,496 SR
Queue Stats
79W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,889
689
2,915
5,260
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Ferreirathekid
Gilgamesh
13
4 / 1 / 5
7,736
774
8,736
10,323
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
RageTryHard01
Baba Yaga
14
5 / 0 / 4
8,261
826
9,649
4,078
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JAWESOME03
King Arthur
10
0 / 4 / 2
6,585
659
5,516
10,919
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 0
7,027
703
4,634
7,770
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
10
0 / 4 / 1
6,599
660
1,695
5,745
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Gilgamesh
Ferreirathekid
Gilgamesh
4
1
5
6.5
L
King Arthur
JAWESOME03
King Arthur
0
4
2
0.25
W
Baba Yaga
RageTryHard01
Baba Yaga
5
0
4
7
L
2
1
0
2
L
Nox
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
11,845
19,661
Taken
24,434
13,441
Mitigated
14,914
4,536
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
557
0
1,004
5,260
3,833
75
808
4,242
10,486
0
W
Gilgamesh
Ferreirathekid
Gilgamesh
8,736
2,913
0
1,812
10,323
7,966
567
697
8,843
0
21,251
L
King Arthur
JAWESOME03
King Arthur
5,516
801
0
871
10,919
7,682
0
5,128
5,148
0
14,521
W
Baba Yaga
RageTryHard01
Baba Yaga
9,649
962
0
1,720
4,078
1,642
224
263
3,693
35,840
0
L
4,634
956
0
1,308
7,770
5,293
0
3,613
3,732
0
10,736
L
Nox
1,695
0
0
114
5,745
1,939
0
3,359
2,067
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
20,211
111
Minions Killed
81
0
Camps Cleared
0
477,829
Distance Traveled
506,925
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,889
689
13
1
0
125,469
0
W
Gilgamesh
7,736
774
34
3
0
181,759
4
L
King Arthur
6,585
659
26
3
0
182,017
1
W
Baba Yaga
8,261
826
64
6
0
170,601
4
L
Fenrir
7,027
703
16
2
0
157,134
0
L
Nox
6,599
660
39
4
0
167,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role