Player Matchup

Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
BigDumper24
Horus
Level 105
God Stats
6W - 4L
1,664 SR
Queue Stats
107W - 97L
1,555 Elo+
Party 1
Mulan
Mulan
Dµst
Mulan
Level 149
God Stats
12W - 2L
2,047 SR
Queue Stats
44W - 33L
1,711 Elo+
Party 4
Ix Chel
Ix Chel
Rockasenpai
Ix Chel
Level 55
God Stats
4W - 2L
1,632 SR
Queue Stats
148W - 136L
1,530 Elo+
Party 1
Da Ji
Da Ji
Shadow112345
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 182L
1,566 Elo+
Solo
Team Averages
Level 107
1,668 SR
1,572 Elo+

VS

Team Averages
Level 134
1,550 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AquaFreeze96
King Arthur
Level 156
God Stats
23W - 21L
1,577 SR
Queue Stats
107W - 102L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
BlakeOps17
Baron Samedi
Level 100
God Stats
93W - 71L
1,567 SR
Queue Stats
101W - 85L
1,512 Elo+
Party 2
Charybdis
Charybdis
KingCrmson
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,426 Elo+
Party 3
Ares
Ares
PoofdaBoof420
Ares
Level 144
God Stats
2W - 1L
1,604 SR
Queue Stats
32W - 35L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 5
6,480
926
3,206
932
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 0 / 3
7,160
1,023
5,621
5,505
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Dµst
Mulan
11
2 / 1 / 4
6,675
954
5,766
6,305
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Rockasenpai
Ix Chel
12
2 / 2 / 1
6,655
951
4,454
3,877
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 8
6,402
915
2,999
5,304
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 2
6,210
887
2,126
4,125
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AquaFreeze96
King Arthur
12
1 / 1 / 2
6,428
918
3,609
8,325
5,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
BlakeOps17
Baron Samedi
11
0 / 5 / 2
5,957
851
4,939
6,883
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
KingCrmson
Charybdis
12
2 / 1 / 0
6,541
934
4,902
5,900
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
5,334
762
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
4
4
Deaths
9
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
5
2.5
L
Tiamat
 
Tiamat
1
2
2
1
L
King Arthur
AquaFreeze96
King Arthur
1
1
2
2
W
5
0
3
6.5
L
Baron Samedi
BlakeOps17
Baron Samedi
0
5
2
0.2
W
Mulan
Dµst
Mulan
2
1
4
4
L
Charybdis
KingCrmson
Charybdis
2
1
0
2
L
0
0
0
0
W
Ix Chel
Rockasenpai
Ix Chel
2
2
1
1.25
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
15,576
21,923
Taken
25,233
12,289
Mitigated
12,535
6,694
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,206
649
0
0
932
370
224
82
814
15,915
0
L
Tiamat
 
Tiamat
2,126
96
0
784
4,125
1,863
0
1,312
2,539
12,403
0
L
King Arthur
AquaFreeze96
King Arthur
3,609
415
0
3,642
8,325
5,760
0
2,609
5,062
0
16,709
W
5,621
1,852
573
1,904
5,505
3,140
0
1,426
3,937
134
11,827
L
Baron Samedi
BlakeOps17
Baron Samedi
4,939
291
387
566
6,883
3,127
0
1,521
4,742
12,811
0
W
Mulan
Dµst
Mulan
5,766
909
0
2,116
6,305
5,096
124
2,653
3,384
0
13,094
L
Charybdis
KingCrmson
Charybdis
4,902
2,416
0
13
5,900
1,785
0
1,362
4,087
0
14,866
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Rockasenpai
Ix Chel
4,454
573
298
401
3,877
1,444
612
972
2,819
20,185
762
W
2,999
346
0
1,402
5,304
2,239
0
1,316
3,904
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
30,470
148
Minions Killed
112
0
Camps Cleared
0
776,242
Distance Traveled
521,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,480
926
36
5
0
161,693
0
L
Tiamat
6,210
887
34
5
0
136,748
0
L
King Arthur
6,428
918
29
4
0
143,875
0
W
Horus
7,160
1,023
14
2
0
161,941
0
L
Baron Samedi
5,957
851
25
4
0
125,917
0
W
Mulan
6,675
954
27
4
0
146,203
0
L
Charybdis
6,541
934
24
3
0
114,861
0
L
Ares
5,334
762
0
0
0
0
0
W
Ix Chel
6,655
951
53
8
0
152,421
0
W
Da Ji
6,402
915
18
3
0
153,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role