Player Matchup

Xbalanque
Xbalanque
IR1SH EL1T3
Xbalanque
Level 107
God Stats
10W - 5L
1,500 SR
Queue Stats
277W - 355L
1,409 Elo+
Solo
Ix Chel
Ix Chel
IamSoulFlex
Ix Chel
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 168L
1,470 Elo+
Party 1
Anhur
Anhur
MintFreshHaze
Anhur
Level 120
God Stats
1W - 4L
976 SR
Queue Stats
226W - 208L
1,464 Elo+
Solo
Cerberus
Cerberus
RICKITYSHACK
Cerberus
Level 146
God Stats
1W - 2L
1,218 SR
Queue Stats
585W - 579L
1,466 Elo+
Solo
Neith
Neith
cityboy513420
Neith
Level 68
God Stats
5W - 3L
1,739 SR
Queue Stats
145W - 148L
1,463 Elo+
Party 1
Team Averages
Level 110
1,386 SR
1,454 Elo+

VS

Team Averages
Level 94
1,507 SR
1,466 Elo+
Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LORDDAM_
Nu Wa
Level 177
God Stats
4W - 6L
1,521 SR
Queue Stats
318W - 323L
1,467 Elo+
Solo
He Bo
He Bo
Nagalord27
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,464 Elo+
Solo
Sylvanus
Sylvanus
PootinBear
Sylvanus
Level 35
God Stats
3W - 3L
1,556 SR
Queue Stats
208W - 221L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Reborn Enigma
Heimdallr
Level 102
God Stats
2W - 3L
1,457 SR
Queue Stats
214W - 223L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IR1SH EL1T3
Xbalanque
5
0 / 0 / 0
7,978
469
0
1,601
98
Ix Chel
IamSoulFlex
Ix Chel
20
12 / 2 / 13
14,944
879
20,127
25,049
10,530
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
2 / 5 / 19
12,092
711
9,710
15,133
5,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RICKITYSHACK
Cerberus
20
6 / 4 / 17
13,491
794
13,751
29,313
30,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 3 / 14
13,958
821
22,045
17,678
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 7 / 2
12,603
741
14,964
15,252
6,371
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
LORDDAM_
Nu Wa
20
2 / 5 / 6
11,897
700
26,495
13,062
4,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
3
0 / 0 / 0
5,052
297
0
0
0
Sylvanus
PootinBear
Sylvanus
18
2 / 9 / 6
12,150
715
16,206
29,049
30,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
Reborn Enigma
Heimdallr
20
5 / 8 / 4
12,533
737
12,504
16,611
6,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
29
Kills
14
14
Deaths
29
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
7
2
0.86
W
Xbalanque
IR1SH EL1T3
Xbalanque
0
0
0
0
W
Ix Chel
IamSoulFlex
Ix Chel
12
2
13
9.25
L
Nu Wa
LORDDAM_
Nu Wa
2
5
6
1
W
2
5
19
2.3
L
He Bo
0
0
0
0
L
Sylvanus
PootinBear
Sylvanus
2
9
6
0.56
W
Cerberus
RICKITYSHACK
Cerberus
6
4
17
3.63
L
Heimdallr
Reborn Enigma
Heimdallr
5
8
4
0.88
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,633
Damage
70,169
88,774
Taken
73,974
52,841
Mitigated
48,948
42,035
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,964
7,839
0
1,882
15,252
6,371
1,487
5,167
10,085
0
29,809
W
Xbalanque
IR1SH EL1T3
Xbalanque
0
0
0
0
1,601
98
0
1,601
0
0
0
W
Ix Chel
IamSoulFlex
Ix Chel
20,127
3,702
10,639
11,234
25,049
10,530
1,990
14,115
10,934
65,739
0
L
Nu Wa
LORDDAM_
Nu Wa
26,495
7,221
631
1,397
13,062
4,670
194
8,414
4,648
56,349
229
W
9,710
3,208
1,690
928
15,133
5,157
2,026
7,542
7,591
0
39,831
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
PootinBear
Sylvanus
16,206
3,106
3,180
5,038
29,049
30,971
380
12,546
16,503
26,771
729
W
Cerberus
RICKITYSHACK
Cerberus
13,751
855
3,115
7,166
29,313
30,055
1,337
10,944
18,369
37,381
2,223
L
Heimdallr
Reborn Enigma
Heimdallr
12,504
4,999
1,314
1,209
16,611
6,936
1,784
7,322
9,289
0
28,866
W
22,045
6,059
2,383
4,880
17,678
7,001
1,746
8,005
9,673
257
54,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,463
Gold Earned
54,235
278
Minions Killed
148
0
Camps Cleared
0
1,216,071
Distance Traveled
928,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,603
741
31
2
0
204,776
0
W
Xbalanque
7,978
469
0
0
0
0
0
W
Ix Chel
14,944
879
86
5
0
302,232
0
L
Nu Wa
11,897
700
52
3
0
278,284
0
W
Anhur
12,092
711
70
4
0
269,850
0
L
He Bo
5,052
297
0
0
0
0
0
L
Sylvanus
12,150
715
35
2
0
211,943
0
W
Cerberus
13,491
794
61
4
0
338,650
0
L
Heimdallr
12,533
737
30
2
0
233,124
0
W
Neith
13,958
821
61
4
0
305,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role