Player Matchup

Bacchus
Bacchus
Bobsayshi9
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 123L
1,499 Elo+
Party 1
Nike
Nike
King_Dominic_69
Nike
Level 127
God Stats
1W - 1L
1,828 SR
Queue Stats
23W - 30L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Leat_moaf-
Heimdallr
Level 143
God Stats
2W - 7L
1,300 SR
Queue Stats
62W - 54L
1,485 Elo+
Party 2
Susano
Susano
Zeus3528
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
formalcornchip
Nu Wa
Level 147
God Stats
66W - 47L
1,611 SR
Queue Stats
217W - 212L
1,553 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,499 Elo+

VS

Team Averages
Level 128
1,554 SR
1,500 Elo+
Ravana
Ravana
EstebanMzk
Ravana
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 51L
1,527 Elo+
Solo
Eset
Eset
Ganspy
Eset
Level 129
God Stats
4W - 2L
1,661 SR
Queue Stats
47W - 38L
1,553 Elo+
Solo
Hades
Hades
Have2BEKilln
Hades
Level 121
God Stats
13W - 16L
1,522 SR
Queue Stats
199W - 165L
1,496 Elo+
Solo
Sylvanus
Sylvanus
ViridScroll
Sylvanus
Level 127
God Stats
4W - 4L
1,455 SR
Queue Stats
103W - 94L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
xbigchinox
Danzaburou
Level 126
God Stats
5W - 2L
1,632 SR
Queue Stats
25W - 30L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobsayshi9
Bacchus
10
0 / 3 / 3
6,944
463
4,983
11,165
11,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 0
7,687
512
5,472
12,422
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Leat_moaf-
Heimdallr
13
3 / 3 / 0
8,101
540
6,767
12,894
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Zeus3528
Susano
12
0 / 6 / 1
6,438
429
2,612
13,002
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 0
7,431
495
10,622
7,232
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EstebanMzk
Ravana
16
10 / 1 / 3
8,776
585
8,642
6,831
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
Ganspy
Eset
15
3 / 2 / 6
8,300
553
8,118
7,630
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 0 / 3
8,411
561
7,843
11,513
10,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ViridScroll
Sylvanus
13
2 / 1 / 6
7,987
532
4,883
11,881
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
xbigchinox
Danzaburou
15
3 / 1 / 1
9,068
605
7,070
9,084
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bobsayshi9
Bacchus
0
3
3
0.5
W
Ravana
EstebanMzk
Ravana
10
1
3
11.5
W
Eset
Ganspy
Eset
3
2
6
3
W
0
0
3
1.5
L
0
2
0
0
L
Heimdallr
Leat_moaf-
Heimdallr
3
3
0
1
W
Sylvanus
ViridScroll
Sylvanus
2
1
6
5
L
Susano
Zeus3528
Susano
0
6
1
0.08
L
2
4
0
0.5
W
Danzaburou
xbigchinox
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
36,556
56,715
Taken
46,939
31,344
Mitigated
27,164
20,378
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bobsayshi9
Bacchus
4,983
1,009
0
3,104
11,165
11,422
210
4,572
6,436
16,515
1,129
W
Ravana
EstebanMzk
Ravana
8,642
2,643
0
1,279
6,831
3,173
0
1,931
4,900
0
65,793
W
Eset
Ganspy
Eset
8,118
458
508
1,332
7,630
2,495
0
5,048
2,582
69,229
0
W
7,843
1,308
7
8,423
11,513
10,466
0
1,420
9,320
59,023
0
L
5,472
969
0
3,958
12,422
9,972
0
6,671
5,751
0
60,129
L
Heimdallr
Leat_moaf-
Heimdallr
6,767
3,533
0
7,148
12,894
4,673
333
1,522
11,372
0
64,112
W
Sylvanus
ViridScroll
Sylvanus
4,883
1,251
2,206
4,493
11,881
8,105
0
5,223
6,658
32,389
79
L
Susano
Zeus3528
Susano
2,612
699
0
5,422
13,002
3,641
0
2,516
10,273
0
46,176
L
10,622
4,267
0
746
7,232
1,636
561
4,854
2,118
54,851
0
W
Danzaburou
xbigchinox
Danzaburou
7,070
2,892
0
4,364
9,084
2,925
1,560
1,743
7,341
0
67,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
42,542
420
Minions Killed
533
0
Camps Cleared
0
1,475,660
Distance Traveled
1,447,430
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,944
463
24
2
0
314,829
6
W
Ravana
8,776
585
102
7
0
346,129
2
W
Eset
8,300
553
152
10
0
293,946
6
W
Hades
8,411
561
121
8
0
231,022
2
L
Nike
7,687
512
114
8
0
263,330
0
L
Heimdallr
8,101
540
118
8
0
305,923
0
W
Sylvanus
7,987
532
53
4
0
302,693
0
L
Susano
6,438
429
83
6
0
308,554
0
L
Nu Wa
7,431
495
81
5
0
283,024
8
W
Danzaburou
9,068
605
105
7
0
273,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role