Player Matchup

Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DSauce91
Maui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 112L
1,474 Elo+
Party 1
Martichoras
Martichoras
JasonM9
Martichoras
Level 191
God Stats
0W - 3L
1,411 SR
Queue Stats
114W - 130L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Tanner1232
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,489 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,498 Elo+

VS

Team Averages
Level 145
1,374 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IDANNNY
Artio
Level 164
God Stats
1W - 4L
1,203 SR
Queue Stats
131W - 130L
1,501 Elo+
Party 2
Sol
Sol
ctjudd
Sol
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 16L
1,593 Elo+
Solo
Nu Wa
Nu Wa
freeestyleeerrr
Nu Wa
Level 152
God Stats
1W - 2L
1,562 SR
Queue Stats
16W - 18L
1,460 Elo+
Solo
Artemis
Artemis
ligthyerzero
Artemis
Level 155
God Stats
1W - 3L
1,106 SR
Queue Stats
152W - 154L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 0
5,934
539
5,069
9,529
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
9
0 / 3 / 0
4,784
435
213
6,114
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
7
0 / 2 / 1
4,947
450
2,495
8,225
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
JasonM9
Martichoras
10
0 / 4 / 1
5,191
472
5,237
8,937
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Tanner1232
Kukulkan
11
0 / 3 / 1
5,653
514
1,547
7,406
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 0 / 0
7,077
643
6,225
6,542
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
IDANNNY
Artio
11
2 / 1 / 3
6,733
612
2,965
10,583
6,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Sol
ctjudd
Sol
14
3 / 0 / 0
8,397
763
3,830
3,876
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 1 / 2
7,027
639
5,218
3,296
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artemis
ligthyerzero
Artemis
10
0 / 0 / 4
6,074
552
7,860
5,618
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
1
0
2
L
Achilles
 
Achilles
0
3
0
0
W
Loki
 
Loki
7
0
0
7
L
Maui
0
2
1
0.25
W
Artio
IDANNNY
Artio
2
1
3
3.5
L
Martichoras
JasonM9
Martichoras
0
4
1
0.13
L
Kukulkan
Tanner1232
Kukulkan
0
3
1
0.17
W
Sol
ctjudd
Sol
3
0
0
3
W
1
1
2
2
W
Artemis
ligthyerzero
Artemis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
26,098
40,211
Taken
29,915
16,596
Mitigated
11,596
10,141
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,069
1,755
0
4,913
9,529
3,061
0
2,685
6,672
0
44,486
L
Achilles
 
Achilles
213
0
0
836
6,114
4,322
0
3,139
2,891
0
19,984
W
Loki
 
Loki
6,225
1,903
0
2,385
6,542
2,013
0
926
5,616
0
52,164
L
Maui
2,495
304
0
1,322
8,225
4,857
0
1,844
6,273
8,440
0
W
Artio
IDANNNY
Artio
2,965
31
690
5,364
10,583
6,283
0
1,079
9,504
23,006
0
L
Martichoras
JasonM9
Martichoras
5,237
1,673
0
2,235
8,937
2,523
0
1,493
7,363
0
42,895
L
Kukulkan
Tanner1232
Kukulkan
1,547
135
0
835
7,406
1,833
0
1,841
5,257
39,474
0
W
Sol
ctjudd
Sol
3,830
1,454
0
3,076
3,876
1,025
127
0
3,810
59,025
9,590
W
5,218
889
0
1,284
3,296
744
2,124
1,005
2,291
37,863
706
W
Artemis
ligthyerzero
Artemis
7,860
2,235
0
1,643
5,618
1,531
0
1,032
4,586
0
44,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
35,308
306
Minions Killed
402
0
Camps Cleared
0
1,062,071
Distance Traveled
1,089,494
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,934
539
74
7
0
273,750
0
L
Achilles
4,784
435
44
4
0
201,158
0
W
Loki
7,077
643
88
8
0
276,938
2
L
Maui
4,947
450
9
1
0
206,054
2
W
Artio
6,733
612
29
3
0
196,082
1
L
Martichoras
5,191
472
82
7
0
171,600
0
L
Kukulkan
5,653
514
97
9
0
209,509
4
W
Sol
8,397
763
130
12
0
183,493
0
W
Nu Wa
7,027
639
83
8
0
215,106
0
W
Artemis
6,074
552
72
7
0
217,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role