Player Matchup

Bacchus
Bacchus
Silver I
Blueballzy
Bacchus
Silver I
Level 103
God Stats
69W - 70L
1,516 SR
Queue Stats
82W - 85L
1,233 MMR
Party 3
Bastet
Bastet
Silver III
PLZ DONT BE BAD
Bastet
Silver III
Level 238
God Stats
12W - 24L
1,285 SR
Queue Stats
326W - 339L
1,304 MMR
Solo
Scylla
Scylla
Gold III
Ranbob McGoober
Scylla
Gold III
Level 128
God Stats
18W - 19L
1,540 SR
Queue Stats
55W - 55L
1,425 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Temp-632298
Cu Chulainn
Silver I
Level 109
God Stats
15W - 12L
1,600 SR
Queue Stats
29W - 25L
1,385 MMR
Solo
Danzaburou
Danzaburou
Gold V
mikebrezy
Danzaburou
Gold V
Level 163
God Stats
12W - 8L
1,630 SR
Queue Stats
200W - 209L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,514 SR
1,337 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,563 SR
1,353 MMR
Loki
Loki
Silver II
FlavoryFour0782
Loki
Silver II
Level 124
God Stats
0W - 1L
1,505 SR
Queue Stats
11W - 15L
1,427 MMR
Party 2
Osiris
Osiris
Silver V
Justhatgoog6567
Osiris
Silver V
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 107L
1,317 MMR
Solo
Skadi
Skadi
Gold IV
MBL BigRob88
Skadi
Gold IV
Level 148
God Stats
7W - 9L
1,578 SR
Queue Stats
159W - 172L
1,492 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Umòja
Baron Samedi
Silver I
Level 176
God Stats
2W - 2L
1,827 SR
Queue Stats
682W - 702L
1,141 MMR
Party 1
Chang'e
Chang'e
Silver I
jr kringkat
Chang'e
Silver I
Level 122
God Stats
0W - 3L
1,405 SR
Queue Stats
18W - 21L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blueballzy
Bacchus
14
2 / 2 / 11
9,307
582
7,204
12,146
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 3
9,443
590
9,135
12,709
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 5
8,989
562
8,316
5,585
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Temp-632298
Cu Chulainn
16
6 / 1 / 5
10,911
682
11,722
12,674
10,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
mikebrezy
Danzaburou
17
7 / 0 / 7
10,911
682
11,505
9,298
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
MedusaAwilixSusanoAchilles

VS

Bans
ThothGaneshaKaliChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,260
454
4,533
10,888
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
7,585
474
5,577
13,262
8,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 1
7,385
462
5,979
11,005
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Umòja
Baron Samedi
11
1 / 6 / 1
7,045
440
4,389
15,496
13,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
jr kringkat
Chang'e
11
1 / 6 / 0
7,476
467
5,386
13,763
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
25
Kills
4
4
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blueballzy
Bacchus
2
2
11
3.75
L
1
3
1
0.5
L
1
5
1
0.3
L
0
5
1
0.1
W
7
1
3
8.5
W
3
0
5
5.5
W
Cu Chulainn
Temp-632298
Cu Chulainn
6
1
5
8.5
L
Baron Samedi
Umòja
Baron Samedi
1
6
1
0.25
L
Chang'e
jr kringkat
Chang'e
1
6
0
0.17
W
Danzaburou
mikebrezy
Danzaburou
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
25,864
52,412
Taken
64,414
33,459
Mitigated
32,475
14,586
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blueballzy
Bacchus
7,204
254
80
2,353
12,146
13,516
0
2,643
9,395
26,360
1,039
L
4,533
806
0
4,288
10,888
3,256
0
1,803
9,085
0
54,184
L
5,577
1,857
0
1,491
13,262
8,885
0
1,696
11,566
0
43,689
L
5,979
2,315
0
2,403
11,005
3,358
0
3,446
7,559
0
59,622
W
9,135
1,517
0
4,407
12,709
4,713
12
2,839
9,648
0
63,199
W
8,316
883
0
397
5,585
1,587
817
1,670
3,755
67,199
0
W
Cu Chulainn
Temp-632298
Cu Chulainn
11,722
1,969
0
2,475
12,674
10,054
387
1,176
11,330
5,657
76,639
L
Baron Samedi
Umòja
Baron Samedi
4,389
181
649
3,216
15,496
13,760
0
4,045
11,451
19,061
1,180
L
Chang'e
jr kringkat
Chang'e
5,386
50
304
2,740
13,763
3,216
0
5,530
8,233
40,751
1,792
W
Danzaburou
mikebrezy
Danzaburou
11,505
3,266
0
4,874
9,298
3,589
1,476
1,090
8,204
0
79,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,561
Gold Earned
36,751
482
Minions Killed
413
0
Camps Cleared
0
1,699,300
Distance Traveled
1,483,016
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,307
582
37
2
0
306,715
0
L
Loki
7,260
454
108
7
0
300,138
0
L
Osiris
7,585
474
73
5
0
311,159
3
L
Skadi
7,385
462
116
7
0
297,940
4
W
Bastet
9,443
590
84
5
0
390,606
4
W
Scylla
8,989
562
113
7
0
343,609
3
W
Cu Chulainn
10,911
682
136
9
0
322,715
3
L
Baron Samedi
7,045
440
28
2
0
283,688
1
L
Chang'e
7,476
467
88
6
0
290,091
0
W
Danzaburou
10,911
682
112
7
0
335,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role