Player Matchup

King Arthur
King Arthur
C_0_V_A_
King Arthur
Level 63
God Stats
2W - 1L
1,737 SR
Queue Stats
130W - 128L
1,403 Elo+
Party 2
Hachiman
Hachiman
Eiliptic
Hachiman
Level 105
God Stats
6W - 10L
1,505 SR
Queue Stats
248W - 243L
1,491 Elo+
Party 3
Mercury
Mercury
LuisVlator
Mercury
Level 108
God Stats
2W - 0L
1,697 SR
Queue Stats
57W - 52L
1,436 Elo+
Solo
Bacchus
Bacchus
PlayingOffense
Bacchus
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
203W - 198L
1,482 Elo+
Party 3
Anubis
Anubis
WORRIEDBURRITOS
Anubis
Level 125
God Stats
4W - 0L
1,904 SR
Queue Stats
140W - 138L
1,387 Elo+
Party 2
Team Averages
Level 101
1,668 SR
1,440 Elo+

VS

Team Averages
Level 60
1,514 SR
1,514 Elo+
Nemesis
Nemesis
Baka1S1Kitten
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BuffPanda777
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jamesavery55
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
TbeDiamond
Apollo
Level 53
God Stats
1W - 1L
1,789 SR
Queue Stats
127W - 129L
1,501 Elo+
Solo
Scylla
Scylla
UPineapple
Scylla
Level 146
God Stats
3W - 2L
1,281 SR
Queue Stats
254W - 237L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C_0_V_A_
King Arthur
11
8 / 1 / 2
7,094
709
7,700
7,118
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Eiliptic
Hachiman
11
8 / 0 / 5
6,584
658
7,754
5,086
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LuisVlator
Mercury
10
2 / 1 / 2
5,503
550
3,065
8,069
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 9
6,171
617
5,096
5,578
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 3
6,313
631
2,165
4,416
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 4 / 0
4,395
440
1,528
5,877
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
BuffPanda777
Cthulhu
5
0 / 5 / 0
4,266
427
3,148
8,320
3,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Jamesavery55
Sun Wukong
7
0 / 7 / 2
4,397
440
2,663
8,883
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
TbeDiamond
Apollo
9
0 / 5 / 0
4,885
489
3,774
8,911
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
UPineapple
Scylla
8
1 / 2 / 0
4,838
484
2,630
3,337
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
23
Kills
1
4
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
0
0
L
Cthulhu
BuffPanda777
Cthulhu
0
5
0
0
W
King Arthur
C_0_V_A_
King Arthur
8
1
2
9
W
Hachiman
Eiliptic
Hachiman
8
0
5
10.5
L
Sun Wukong
Jamesavery55
Sun Wukong
0
7
2
0.14
W
Mercury
LuisVlator
Mercury
2
1
2
3
W
3
0
9
7.5
L
Apollo
TbeDiamond
Apollo
0
5
0
0
L
Scylla
UPineapple
Scylla
1
2
0
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
13,743
30,267
Taken
35,328
14,152
Mitigated
12,977
11,251
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,528
924
0
232
5,877
1,557
0
787
5,051
0
16,953
L
Cthulhu
BuffPanda777
Cthulhu
3,148
630
30
349
8,320
3,529
0
2,097
6,223
13,049
0
W
King Arthur
C_0_V_A_
King Arthur
7,700
1,516
0
1,419
7,118
3,873
153
153
6,690
0
41,540
W
Hachiman
Eiliptic
Hachiman
7,754
5,218
0
3,755
5,086
1,530
2,083
1,186
3,900
0
40,242
L
Sun Wukong
Jamesavery55
Sun Wukong
2,663
943
0
1,758
8,883
4,208
0
244
8,599
0
12,119
W
Mercury
LuisVlator
Mercury
3,065
1,296
0
1,924
8,069
2,806
0
742
7,289
0
36,250
W
5,096
1,036
0
2,694
5,578
4,570
502
1,220
4,323
17,063
1,687
L
Apollo
TbeDiamond
Apollo
3,774
2,416
0
2,455
8,911
3,114
315
1,998
6,913
0
30,507
L
Scylla
UPineapple
Scylla
2,630
223
0
401
3,337
569
0
1,463
1,591
24,037
0
W
2,165
247
0
1,459
4,416
1,373
566
2,477
1,939
33,734
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
22,781
302
Minions Killed
182
0
Camps Cleared
0
981,338
Distance Traveled
958,788
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,395
440
34
3
0
242,112
0
L
Cthulhu
4,266
427
23
2
0
200,974
4
W
King Arthur
7,094
709
63
6
0
187,322
0
W
Hachiman
6,584
658
54
5
0
174,329
0
L
Sun Wukong
4,397
440
19
2
0
179,023
0
W
Mercury
5,503
550
67
7
0
244,078
0
W
Bacchus
6,171
617
37
4
0
214,331
0
L
Apollo
4,885
489
60
6
0
192,223
0
L
Scylla
4,838
484
46
5
0
144,456
5
W
Anubis
6,313
631
81
8
0
161,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role