Player Matchup

Mulan
Mulan
Diamond IV
Galaxy
Mulan
Diamond IV
Level 167
God Stats
13W - 5L
1,765 SR
Queue Stats
60W - 43L
2,082 MMR
Party 2
Scylla
Scylla
Platinum I
Hyyyped
Scylla
Platinum I
Level 139
God Stats
41W - 42L
1,622 SR
Queue Stats
214W - 206L
1,959 MMR
Party 2
Artio
Artio
Platinum II
JUICE ALMIGHTY
Artio
Platinum II
Level 158
God Stats
5W - 2L
1,734 SR
Queue Stats
78W - 82L
1,929 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,707 SR
1,990 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,451 SR
1,946 MMR
Thoth
Thoth
Platinum III
AngelsHerald
Thoth
Platinum III
Level 121
God Stats
0W - 6L
1,230 SR
Queue Stats
192W - 213L
1,568 MMR
Party 1
Horus
Horus
Diamond V
Barkmore
Horus
Diamond V
Level 156
God Stats
2W - 6L
1,624 SR
Queue Stats
63W - 54L
2,165 MMR
Party 1
Set
Set
Platinum I
TunerX7
Set
Platinum I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
2,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Galaxy
Mulan
16
5 / 1 / 8
10,653
819
14,906
15,041
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
Hyyyped
Scylla
16
4 / 0 / 9
10,488
807
9,337
5,745
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 9
10,108
778
7,596
16,765
18,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
OsirisAchillesCthulhuMedusaKuzenbo

VS

Bans
Ne ZhaVulcanBacchusMorgan Le FayHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,706
670
8,417
7,373
3,528
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Barkmore
Horus
12
1 / 6 / 1
7,937
611
7,664
16,799
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
13
1 / 5 / 0
8,256
635
7,544
12,283
7,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Horus
Barkmore
Horus
1
6
1
0.25
W
Mulan
Galaxy
Mulan
5
1
8
9
W
Scylla
Hyyyped
Scylla
4
0
9
8.5
W
4
1
9
8.5
L
Set
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
23,625
37,551
Taken
36,455
33,446
Mitigated
25,258
16,362
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,417
390
0
1,543
7,373
3,528
0
2,410
4,636
48,907
0
L
Horus
Barkmore
Horus
7,664
2,512
1,008
2,903
16,799
14,625
0
8,834
7,436
882
15,465
W
Mulan
Galaxy
Mulan
14,906
2,157
0
4,410
15,041
12,803
878
3,526
11,052
0
52,126
W
Scylla
Hyyyped
Scylla
9,337
823
0
1,572
5,745
2,052
1,224
2,307
3,344
49,086
0
W
7,596
588
3,581
6,799
16,765
18,591
329
3,779
12,776
19,149
1,643
L
Set
7,544
2,848
0
1,346
12,283
7,105
0
5,356
6,608
0
23,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
24,899
170
Minions Killed
139
0
Camps Cleared
0
836,172
Distance Traveled
726,553
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,706
670
83
6
0
245,876
0
L
Horus
7,937
611
21
2
0
236,934
4
W
Mulan
10,653
819
66
5
0
281,889
0
W
Scylla
10,488
807
80
6
0
265,519
0
W
Artio
10,108
778
24
2
0
288,764
3
L
Set
8,256
635
35
3
0
243,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role