Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoronerFurm
Tsukuyomi
Level 149
God Stats
0W - 7L
1,091 SR
Queue Stats
20W - 25L
1,476 Elo+
Party 1
Anubis
Anubis
IntenseDaberoni
Anubis
Level 135
God Stats
1W - 3L
1,243 SR
Queue Stats
42W - 43L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
KomradKapoot
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,475 Elo+
Party 2
Maui
Maui
NoireXCipherFF14
Maui
Level 155
God Stats
1W - 2L
1,429 SR
Queue Stats
20W - 25L
1,476 Elo+
Party 1
Team Averages
Level 141
1,353 SR
1,484 Elo+

VS

Team Averages
Level 148
1,460 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Cacristancho
Bellona
Level 153
God Stats
9W - 7L
1,536 SR
Queue Stats
99W - 97L
1,494 Elo+
Solo
Bastet
Bastet
D1egoCh1cago
Bastet
Level 104
God Stats
4W - 3L
1,483 SR
Queue Stats
101W - 96L
1,539 Elo+
Solo
Bacchus
Bacchus
MrNiceGuyOG
Bacchus
Level 160
God Stats
10W - 5L
1,516 SR
Queue Stats
120W - 83L
1,598 Elo+
Solo
Rama
Rama
OIiverSudden
Rama
Level 159
God Stats
2W - 1L
1,263 SR
Queue Stats
95W - 99L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 2
5,397
450
5,346
7,572
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
CoronerFurm
Tsukuyomi
11
2 / 2 / 0
6,553
546
9,312
11,363
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 1
7,339
612
6,000
8,778
4,174
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KomradKapoot
Erlang Shen
12
2 / 3 / 2
6,551
546
4,363
9,940
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,754
480
2,641
8,911
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 0
7,953
663
3,897
8,479
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Cacristancho
Bellona
13
3 / 2 / 1
7,658
638
8,236
15,361
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
13
3 / 1 / 4
7,134
595
5,450
9,652
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
MrNiceGuyOG
Bacchus
11
4 / 2 / 4
7,117
593
4,903
8,649
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
7,595
633
6,754
6,869
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
17
17
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
Sol
 
Sol
4
3
0
1.33
W
Bellona
Cacristancho
Bellona
3
2
1
1.75
L
Tsukuyomi
CoronerFurm
Tsukuyomi
2
2
0
1
W
Bastet
3
1
4
5
L
4
5
1
0.9
L
Erlang Shen
KomradKapoot
Erlang Shen
2
3
2
1
W
Bacchus
MrNiceGuyOG
Bacchus
4
2
4
3
L
1
3
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
29,240
46,564
Taken
49,010
25,297
Mitigated
27,267
10,861
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,346
1,762
0
1,272
7,572
2,190
0
1,135
6,437
0
28,508
W
Sol
 
Sol
3,897
1,712
0
3,051
8,479
1,845
698
3,123
5,356
54,082
5,932
W
Bellona
Cacristancho
Bellona
8,236
3,877
0
7,189
15,361
12,756
0
600
13,723
0
51,531
L
Tsukuyomi
CoronerFurm
Tsukuyomi
9,312
2,115
0
4,274
11,363
8,557
0
208
11,155
0
42,424
W
Bastet
5,450
1,623
0
5,932
9,652
2,744
0
2,281
7,336
0
48,573
L
6,000
196
0
2,722
8,778
4,174
0
4,041
4,737
54,631
1,767
L
Erlang Shen
KomradKapoot
Erlang Shen
4,363
2,232
0
1,393
9,940
4,452
0
1,299
8,641
0
50,110
W
Bacchus
MrNiceGuyOG
Bacchus
4,903
640
0
1,802
8,649
7,260
0
1,543
7,106
33,198
0
L
2,641
401
0
1,200
8,911
5,924
0
2,081
6,830
22,628
0
W
6,754
5,248
0
3,088
6,869
2,662
256
667
6,202
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
37,457
358
Minions Killed
420
0
Camps Cleared
0
1,226,249
Distance Traveled
1,276,053
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,397
450
58
5
0
208,991
0
W
Sol
7,953
663
111
9
0
237,352
0
W
Bellona
7,658
638
93
8
0
264,484
0
L
Tsukuyomi
6,553
546
68
6
0
252,539
2
W
Bastet
7,134
595
78
7
0
274,518
3
L
Anubis
7,339
612
110
9
0
211,471
1
L
Erlang Shen
6,551
546
89
7
0
295,453
0
W
Bacchus
7,117
593
35
3
0
269,004
4
L
Maui
5,754
480
33
3
0
257,795
2
W
Rama
7,595
633
103
9
0
230,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role