Player Matchup

Ravana
Ravana
AmA LEGEND AmA
Ravana
Level 68
God Stats
2W - 3L
1,460 SR
Queue Stats
154W - 162L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DoNtMaKeMePuKe
Kumbhakarna
Level 33
God Stats
0W - 2L
1,276 SR
Queue Stats
68W - 70L
1,544 Elo+
Solo
Mercury
Mercury
TheGlucoseGuard
Mercury
Level 47
God Stats
4W - 2L
1,667 SR
Queue Stats
168W - 182L
1,480 Elo+
Party 2
Izanami
Izanami
TurtleTickl3r
Izanami
Level 44
God Stats
14W - 9L
1,653 SR
Queue Stats
92W - 76L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
limaklima
Morgan Le Fay
Level 44
God Stats
1W - 4L
1,353 SR
Queue Stats
72W - 70L
1,534 Elo+
Party 3
Team Averages
Level 47
1,482 SR
1,533 Elo+

VS

Team Averages
Level 68
1,689 SR
1,560 Elo+
Achilles
Achilles
Ballzyy01
Achilles
Level 58
God Stats
5W - 1L
1,609 SR
Queue Stats
153W - 138L
1,533 Elo+
Party 1
Neith
Neith
Lyecon
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,585 Elo+
Party 4
Ix Chel
Ix Chel
Supers0ny
Ix Chel
Level 64
God Stats
18W - 6L
1,926 SR
Queue Stats
141W - 109L
1,536 Elo+
Party 1
Bacchus
Bacchus
TheFrogHog
Bacchus
Level 126
God Stats
2W - 2L
1,609 SR
Queue Stats
57W - 48L
1,631 Elo+
Party 4
Fenrir
Fenrir
hhDD
Fenrir
Level 69
God Stats
19W - 5L
1,799 SR
Queue Stats
192W - 182L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,619
508
8,648
14,719
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
DoNtMaKeMePuKe
Kumbhakarna
11
0 / 2 / 4
7,255
484
3,150
11,879
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
0 / 9 / 3
6,845
456
5,032
15,645
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
16
9 / 2 / 0
10,200
680
11,582
9,818
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
limaklima
Morgan Le Fay
12
0 / 7 / 0
6,750
450
6,682
10,387
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ballzyy01
Achilles
16
8 / 0 / 3
10,254
684
10,008
13,933
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Lyecon
Neith
12
1 / 5 / 1
7,424
495
4,641
10,776
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Supers0ny
Ix Chel
17
13 / 1 / 2
10,530
702
18,357
10,440
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
TheFrogHog
Bacchus
11
0 / 2 / 6
7,330
489
5,392
11,006
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
hhDD
Fenrir
14
4 / 1 / 6
8,599
573
6,963
11,475
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
26
26
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Achilles
Ballzyy01
Achilles
8
0
3
9.5
L
Kumbhakarna
DoNtMaKeMePuKe
Kumbhakarna
0
2
4
1
W
Neith
Lyecon
Neith
1
5
1
0.3
W
Ix Chel
Supers0ny
Ix Chel
13
1
2
14
W
Bacchus
TheFrogHog
Bacchus
0
2
6
1.5
L
0
9
3
0.17
L
Izanami
9
2
0
4.5
W
Fenrir
hhDD
Fenrir
4
1
6
7
L
Morgan Le Fay
limaklima
Morgan Le Fay
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
45,361
62,448
Taken
57,630
26,102
Mitigated
28,709
12,242
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,648
2,694
0
4,078
14,719
7,632
0
2,389
11,296
0
49,021
W
Achilles
Ballzyy01
Achilles
10,008
2,060
0
5,224
13,933
9,404
421
207
12,815
0
63,907
L
Kumbhakarna
DoNtMaKeMePuKe
Kumbhakarna
3,150
187
0
1,819
11,879
7,163
0
6,027
5,492
28,166
0
W
Neith
Lyecon
Neith
4,641
1,062
0
1,300
10,776
2,735
0
442
10,334
0
45,243
W
Ix Chel
Supers0ny
Ix Chel
18,357
2,672
601
3,302
10,440
3,422
138
4,955
4,943
78,417
1,250
W
Bacchus
TheFrogHog
Bacchus
5,392
262
0
1,377
11,006
9,068
0
1,284
9,695
25,654
2,448
L
5,032
2,116
0
2,359
15,645
5,407
0
4,031
11,325
0
59,434
L
Izanami
11,582
7,222
0
3,538
9,818
3,086
527
3,229
6,557
0
80,589
W
Fenrir
hhDD
Fenrir
6,963
1,465
0
4,616
11,475
4,080
102
2,397
8,940
0
52,175
L
Morgan Le Fay
limaklima
Morgan Le Fay
6,682
1,044
0
448
10,387
2,814
0
6,279
3,669
43,626
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
44,137
449
Minions Killed
454
0
Camps Cleared
0
1,475,261
Distance Traveled
1,548,076
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,619
508
107
7
0
251,823
2
W
Achilles
10,254
684
123
8
0
311,498
1
L
Kumbhakarna
7,255
484
37
2
0
319,927
0
W
Neith
7,424
495
78
5
0
262,031
0
W
Ix Chel
10,530
702
130
9
0
283,700
0
W
Bacchus
7,330
489
44
3
0
325,217
7
L
Mercury
6,845
456
77
5
0
327,940
0
L
Izanami
10,200
680
143
10
0
289,137
4
W
Fenrir
8,599
573
79
5
0
365,630
0
L
Morgan Le Fay
6,750
450
85
6
0
286,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role