Player Matchup

Zhong Kui
Zhong Kui
Masters
CIio
Zhong Kui
Masters
Level 158
God Stats
11W - 6L
1,840 SR
Queue Stats
327W - 305L
2,598 MMR
Solo
Artio
Artio
Masters
CardwellLegacy
Artio
Masters
Level 238
God Stats
15W - 11L
1,657 SR
Queue Stats
272W - 221L
2,402 MMR
Solo
Cthulhu
Cthulhu
Masters
IKingLionI
Cthulhu
Masters
Level 218
God Stats
5W - 3L
1,784 SR
Queue Stats
186W - 158L
2,593 MMR
Solo
Thanatos
Thanatos
Diamond II
zrkiyo
Thanatos
Diamond II
Level 221
God Stats
3W - 3L
1,382 SR
Queue Stats
266W - 228L
2,362 MMR
Solo
Artemis
Artemis
Diamond II
υzıı
Artemis
Diamond II
Level 228
God Stats
1W - 2L
1,222 SR
Queue Stats
369W - 319L
2,354 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 213
1,577 SR
2,462 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,652 SR
2,461 MMR
Loki
Loki
Diamond II
BongRipErik
Loki
Diamond II
Level 129
God Stats
186W - 165L
1,700 SR
Queue Stats
572W - 571L
2,419 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Bαjαn
Tsukuyomi
Masters
Level 128
God Stats
6W - 12L
1,482 SR
Queue Stats
512W - 476L
2,448 MMR
Solo
Janus
Janus
Masters
Esentriks
Janus
Masters
Level 197
God Stats
1W - 2L
1,770 SR
Queue Stats
264W - 230L
2,718 MMR
Solo
Geb
Geb
Diamond II
SKG42
Geb
Diamond II
Level 158
God Stats
5W - 6L
1,583 SR
Queue Stats
505W - 474L
2,304 MMR
Solo
Ullr
Ullr
Diamond I
Вingus
Ullr
Diamond I
Level 103
God Stats
27W - 17L
1,724 SR
Queue Stats
81W - 59L
2,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CIio
Zhong Kui
18
3 / 0 / 5
10,328
608
8,379
9,657
6,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 10
8,290
488
7,465
16,337
13,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
IKingLionI
Cthulhu
17
2 / 0 / 3
10,570
622
8,182
11,494
8,089
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
zrkiyo
Thanatos
18
14 / 0 / 1
10,450
615
14,152
15,291
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
υzıı
Artemis
15
0 / 1 / 6
9,260
545
7,756
6,473
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BacchusMedusaSusanoLancelot

VS

Bans
CamazotzMulanSobekChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
7,413
436
4,585
15,644
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Bαjαn
Tsukuyomi
15
1 / 6 / 0
8,583
505
8,344
15,064
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Esentriks
Janus
16
0 / 2 / 0
8,863
521
5,391
7,667
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
SKG42
Geb
11
0 / 4 / 2
7,289
429
5,736
14,064
8,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Вingus
Ullr
14
2 / 2 / 0
8,010
471
8,456
10,451
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
3
3
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Tsukuyomi
Bαjαn
Tsukuyomi
1
6
0
0.17
W
Zhong Kui
CIio
Zhong Kui
3
0
5
5.5
W
0
2
10
2.5
L
Janus
Esentriks
Janus
0
2
0
0
W
Cthulhu
IKingLionI
Cthulhu
2
0
3
3.5
L
Geb
SKG42
Geb
0
4
2
0.25
W
Thanatos
zrkiyo
Thanatos
14
0
1
14.5
W
Artemis
υzıı
Artemis
0
1
6
3
L
Ullr
Вingus
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
32,512
59,252
Taken
62,890
37,485
Mitigated
24,849
39,442
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
636
0
4,384
15,644
4,126
0
4,998
10,646
0
57,332
L
Tsukuyomi
Bαjαn
Tsukuyomi
8,344
1,941
0
2,122
15,064
6,718
0
7,353
7,711
0
71,724
W
Zhong Kui
CIio
Zhong Kui
8,379
705
0
6,596
9,657
6,840
0
3,119
6,200
90,224
2,301
W
7,465
579
3,135
6,945
16,337
13,002
0
3,086
13,048
24,118
532
L
Janus
Esentriks
Janus
5,391
356
0
700
7,667
2,096
0
3,593
4,074
87,033
0
W
Cthulhu
IKingLionI
Cthulhu
8,182
146
0
5,899
11,494
8,089
0
72
10,710
86,530
774
L
Geb
SKG42
Geb
5,736
442
0
1,992
14,064
8,712
0
5,307
8,757
20,154
1,908
W
Thanatos
zrkiyo
Thanatos
14,152
4,304
0
14,039
15,291
7,032
296
3,720
11,355
0
94,117
W
Artemis
υzıı
Artemis
7,756
4,126
0
2,828
6,473
2,522
219
974
5,499
0
73,496
L
Ullr
Вingus
Ullr
8,456
3,051
0
1,421
10,451
3,197
0
2,628
7,823
0
63,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
40,158
622
Minions Killed
559
0
Camps Cleared
0
1,807,971
Distance Traveled
1,754,911
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,413
436
87
5
0
354,020
0
L
Tsukuyomi
8,583
505
123
7
0
315,802
0
W
Zhong Kui
10,328
608
178
10
0
360,242
3
W
Artio
8,290
488
22
1
0
371,833
7
L
Janus
8,863
521
196
12
0
412,912
0
W
Cthulhu
10,570
622
160
9
0
338,116
4
L
Geb
7,289
429
31
2
0
353,125
5
W
Thanatos
10,450
615
118
7
0
436,946
4
W
Artemis
9,260
545
144
8
0
300,834
6
L
Ullr
8,010
471
122
7
0
319,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role