Player Matchup

Hun Batz
Hun Batz
BeigeUmbrella47
Hun Batz
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
407W - 410L
1,372 Elo+
Solo
Anubis
Anubis
BlackoutAG
Anubis
Level 105
God Stats
21W - 26L
1,375 SR
Queue Stats
97W - 111L
1,360 Elo+
Party 1
Charon
Charon
DJMECHO
Charon
Level 129
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 170L
1,401 Elo+
Solo
Nu Wa
Nu Wa
FunayChamps
Nu Wa
Level 103
God Stats
14W - 17L
1,229 SR
Queue Stats
154W - 149L
1,412 Elo+
Party 1
Arachne
Arachne
Macgaren
Arachne
Level 108
God Stats
12W - 12L
1,513 SR
Queue Stats
91W - 92L
1,412 Elo+
Party 1
Team Averages
Level 98
1,423 SR
1,391 Elo+

VS

Team Averages
Level 83
1,427 SR
1,431 Elo+
Cupid
Cupid
DmB_BEAST
Cupid
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
194W - 200L
1,399 Elo+
Solo
Thanatos
Thanatos
Lickityshplit696
Thanatos
Level 17
God Stats
0W - 2L
1,250 SR
Queue Stats
21W - 28L
1,431 Elo+
Party 2
Bacchus
Bacchus
SudsyDoubloon19
Bacchus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 2
Persephone
Persephone
W3tnut999
Persephone
Level 133
God Stats
2W - 3L
1,546 SR
Queue Stats
309W - 273L
1,469 Elo+
Solo
Janus
Janus
servero23
Janus
Level 55
God Stats
0W - 1L
1,337 SR
Queue Stats
32W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 1 / 1
5,518
552
2,684
5,761
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
BlackoutAG
Anubis
10
1 / 1 / 4
6,389
639
2,887
4,061
1,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
DJMECHO
Charon
11
1 / 2 / 3
6,319
632
1,756
4,723
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 2
5,342
534
2,549
4,838
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Macgaren
Arachne
10
5 / 1 / 1
6,317
632
4,442
5,703
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DmB_BEAST
Cupid
3
0 / 1 / 0
3,686
369
612
1,503
226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 3 / 0
4,976
498
2,511
7,071
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
3,944
394
750
4,642
2,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
W3tnut999
Persephone
11
5 / 1 / 0
6,818
682
7,412
5,250
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Janus
servero23
Janus
7
0 / 2 / 1
4,839
484
1,006
2,981
743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
7
7
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
1
1
3.5
W
Anubis
BlackoutAG
Anubis
1
1
4
3
W
Charon
DJMECHO
Charon
1
2
3
1.25
L
Cupid
DmB_BEAST
Cupid
0
1
0
0
W
0
2
2
0.5
L
2
3
0
0.67
W
Arachne
Macgaren
Arachne
5
1
1
5.5
L
0
3
0
0
L
Persephone
W3tnut999
Persephone
5
1
0
5
L
Janus
servero23
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
12,291
25,086
Taken
21,447
8,072
Mitigated
6,335
6,643
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,684
683
0
500
5,761
1,596
707
656
5,105
0
23,922
W
Anubis
BlackoutAG
Anubis
2,887
82
96
2,295
4,061
1,603
747
2,309
1,752
41,620
0
W
Charon
DJMECHO
Charon
1,756
303
0
472
4,723
2,180
352
1,545
3,178
24,335
4,921
L
Cupid
DmB_BEAST
Cupid
612
240
0
109
1,503
226
0
840
549
0
5,092
W
2,549
48
0
1,202
4,838
1,189
0
2,243
2,595
29,659
0
L
2,511
838
0
4,995
7,071
1,917
0
1,011
5,946
0
21,644
W
Arachne
Macgaren
Arachne
4,442
3,776
90
1,988
5,703
1,504
752
2,353
3,350
0
22,924
L
750
104
209
500
4,642
2,164
0
1,339
3,223
2,673
123
L
Persephone
W3tnut999
Persephone
7,412
1,095
0
1,876
5,250
1,285
0
2,504
2,528
40,176
553
L
Janus
servero23
Janus
1,006
110
0
213
2,981
743
0
825
2,082
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
24,263
259
Minions Killed
160
0
Camps Cleared
0
899,635
Distance Traveled
699,090
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,518
552
37
4
0
218,598
0
W
Anubis
6,389
639
65
7
0
164,369
1
W
Charon
6,319
632
59
6
0
179,866
6
L
Cupid
3,686
369
13
1
0
61,393
0
W
Nu Wa
5,342
534
53
5
0
162,884
0
L
Thanatos
4,976
498
44
4
0
189,099
1
W
Arachne
6,317
632
45
5
0
173,918
4
L
Bacchus
3,944
394
6
1
0
104,357
0
L
Persephone
6,818
682
66
7
0
184,554
1
L
Janus
4,839
484
31
3
0
159,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role