Player Matchup

Neith
Neith
AlbinoOwlBear
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,548 Elo+
Solo
Medusa
Medusa
LofaShank
Medusa
Level 23
God Stats
23W - 12L
1,565 SR
Queue Stats
86W - 91L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
Smokin x TK
Zhong Kui
Level 68
God Stats
2W - 0L
1,709 SR
Queue Stats
13W - 5L
1,490 Elo+
Solo
Geb
Geb
Smurfsalot
Geb
Level 85
God Stats
30W - 40L
1,420 SR
Queue Stats
195W - 181L
1,429 Elo+
Solo
Achilles
Achilles
solietii
Achilles
Level 89
God Stats
11W - 5L
1,683 SR
Queue Stats
67W - 79L
1,409 Elo+
Party 1
Team Averages
Level 73
1,575 SR
1,458 Elo+

VS

Team Averages
Level 51
1,530 SR
1,425 Elo+
Ra
Ra
DEMO_LITION-23
Ra
Level 82
God Stats
3W - 3L
1,603 SR
Queue Stats
288W - 274L
1,515 Elo+
Solo
Susano
Susano
JWILS0N23
Susano
Level 55
God Stats
5W - 5L
1,626 SR
Queue Stats
124W - 121L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
Level 27
God Stats
29W - 27L
1,493 SR
Queue Stats
41W - 50L
1,385 Elo+
Party 2
Vulcan
Vulcan
TexasBigDog2012
Vulcan
Level 58
God Stats
3W - 3L
1,616 SR
Queue Stats
164W - 143L
1,469 Elo+
Party 2
Surtr
Surtr
swhite49
Surtr
Level 35
God Stats
5W - 13L
1,313 SR
Queue Stats
66W - 82L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,787
676
5,980
3,766
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
LofaShank
Medusa
12
4 / 0 / 6
7,059
543
6,421
5,408
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Smokin x TK
Zhong Kui
12
3 / 1 / 7
7,329
564
5,740
7,737
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
4 / 0 / 5
7,586
584
6,877
7,226
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
solietii
Achilles
14
6 / 1 / 3
8,362
643
7,611
11,415
11,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,472
575
4,817
8,433
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
JWILS0N23
Susano
11
1 / 6 / 1
6,298
484
2,492
12,923
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pi11sBuryJoEBoy
Danzaburou
10
0 / 4 / 0
5,595
430
2,413
6,917
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 3 / 0
5,841
449
6,440
7,629
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
swhite49
Surtr
10
0 / 6 / 1
5,784
445
4,677
12,145
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
23
Kills
2
2
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
1
4
0
0.25
L
Susano
JWILS0N23
Susano
1
6
1
0.25
W
Medusa
LofaShank
Medusa
4
0
6
7
L
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
0
4
0
0
W
Zhong Kui
Smokin x TK
Zhong Kui
3
1
7
6.5
W
4
0
5
6.5
L
0
3
0
0
W
Achilles
solietii
Achilles
6
1
3
7.5
L
Surtr
swhite49
Surtr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,629
Damage
20,839
35,552
Taken
48,047
23,613
Mitigated
17,774
11,474
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,980
1,187
0
1,224
3,766
1,380
338
1,519
2,247
0
69,278
L
4,817
115
96
2,863
8,433
2,953
0
2,149
6,284
56,158
4,031
L
Susano
JWILS0N23
Susano
2,492
820
0
4,719
12,923
3,901
0
2,132
10,791
0
34,442
W
Medusa
LofaShank
Medusa
6,421
1,943
0
2,839
5,408
1,609
741
2,955
2,453
0
43,189
L
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
2,413
896
0
983
6,917
1,965
840
2,755
4,162
0
32,793
W
Zhong Kui
Smokin x TK
Zhong Kui
5,740
1,164
0
3,466
7,737
5,899
269
2,721
4,971
40,891
0
W
6,877
538
0
1,032
7,226
3,291
231
2,648
4,578
33,024
2,237
L
6,440
162
0
2,639
7,629
2,597
33
4,178
3,451
27,623
0
W
Achilles
solietii
Achilles
7,611
1,523
0
2,913
11,415
11,434
0
1,350
9,292
0
50,498
L
Surtr
swhite49
Surtr
4,677
1,656
0
3,556
12,145
6,358
0
1,172
10,973
568
22,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
30,990
419
Minions Killed
318
0
Camps Cleared
0
1,357,330
Distance Traveled
1,243,659
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,787
676
113
9
0
262,173
0
L
Ra
7,472
575
115
9
0
260,541
2
L
Susano
6,298
484
66
5
0
260,261
0
W
Medusa
7,059
543
79
6
0
277,743
0
L
Danzaburou
5,595
430
60
5
0
246,759
0
W
Zhong Kui
7,329
564
80
6
0
271,325
3
W
Geb
7,586
584
46
4
0
296,147
0
L
Vulcan
5,841
449
39
3
0
258,277
0
W
Achilles
8,362
643
101
8
0
249,942
0
L
Surtr
5,784
445
38
3
0
217,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role