Player Matchup

Eset
Eset
DiabeticDemon
Eset
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
352W - 333L
1,452 Elo+
Solo
Lancelot
Lancelot
FuzzyNuts05
Lancelot
Level 68
God Stats
11W - 4L
1,698 SR
Queue Stats
115W - 100L
1,460 Elo+
Party 3
Horus
Horus
Inqory
Horus
Level 97
God Stats
2W - 3L
1,713 SR
Queue Stats
29W - 29L
1,509 Elo+
Party 4
Tiamat
Tiamat
PunWaffles
Tiamat
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
61W - 91L
1,440 Elo+
Party 4
King Arthur
King Arthur
its7aith_
King Arthur
Level 69
God Stats
9W - 7L
1,455 SR
Queue Stats
119W - 113L
1,435 Elo+
Party 3
Team Averages
Level 65
1,616 SR
1,459 Elo+

VS

Team Averages
Level 63
1,401 SR
1,495 Elo+
Hades
Hades
Bossziinn
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 1
Arachne
Arachne
CImHavingfun
Arachne
Level 75
God Stats
4W - 8L
1,500 SR
Queue Stats
58W - 52L
1,490 Elo+
Solo
Horus
Horus
HIP60718
Horus
Level 24
God Stats
3W - 6L
1,418 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
KarolPath
Danzaburou
Level 68
God Stats
1W - 5L
1,296 SR
Queue Stats
277W - 289L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
TsunamicScroll4
Gilgamesh
Level 47
God Stats
0W - 3L
1,290 SR
Queue Stats
148W - 159L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 6
6,359
636
8,749
4,130
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
FuzzyNuts05
Lancelot
9
5 / 1 / 6
5,899
590
6,655
7,509
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
Inqory
Horus
9
4 / 2 / 7
6,407
641
3,908
8,592
6,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
PunWaffles
Tiamat
10
2 / 0 / 5
6,164
616
3,456
3,142
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
its7aith_
King Arthur
11
2 / 1 / 5
6,374
637
6,097
7,534
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bossziinn
Hades
8
1 / 5 / 1
4,675
468
3,178
7,355
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
CImHavingfun
Arachne
8
2 / 3 / 0
5,000
500
3,122
8,381
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
HIP60718
Horus
6
0 / 2 / 1
4,564
456
1,932
8,648
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KarolPath
Danzaburou
9
0 / 3 / 0
5,071
507
1,205
4,668
956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TsunamicScroll4
Gilgamesh
9
2 / 4 / 0
5,373
537
3,303
10,346
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
5
6
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
Bossziinn
Hades
1
5
1
0.3
L
Arachne
CImHavingfun
Arachne
2
3
0
0.67
W
4
2
6
3.5
W
Lancelot
FuzzyNuts05
Lancelot
5
1
6
8
L
Horus
HIP60718
Horus
0
2
1
0.25
W
Horus
Inqory
Horus
4
2
7
3.75
L
Danzaburou
KarolPath
Danzaburou
0
3
0
0
W
Tiamat
PunWaffles
Tiamat
2
0
5
4.5
L
Gilgamesh
TsunamicScroll4
Gilgamesh
2
4
0
0.5
W
King Arthur
its7aith_
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
12,740
30,907
Taken
39,398
17,238
Mitigated
14,869
7,877
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bossziinn
Hades
3,178
131
314
1,063
7,355
2,576
0
3,048
3,987
16,817
0
L
Arachne
CImHavingfun
Arachne
3,122
1,827
0
2,900
8,381
2,166
0
2,120
6,113
0
26,314
W
8,749
696
600
1,207
4,130
1,909
794
1,396
2,734
32,849
2,000
W
Lancelot
FuzzyNuts05
Lancelot
6,655
1,879
0
1,366
7,509
2,753
35
571
6,938
0
24,110
L
Horus
HIP60718
Horus
1,932
1,179
240
1,605
8,648
5,593
0
2,504
5,992
0
8,512
W
Horus
Inqory
Horus
3,908
1,888
237
2,523
8,592
6,524
65
1,211
7,381
0
15,114
L
Danzaburou
KarolPath
Danzaburou
1,205
705
0
1,317
4,668
956
0
1,474
3,150
0
31,220
W
Tiamat
PunWaffles
Tiamat
3,456
294
0
1,364
3,142
978
319
0
3,142
38,521
0
L
Gilgamesh
TsunamicScroll4
Gilgamesh
3,303
815
0
976
10,346
3,578
0
2,138
8,077
0
26,153
W
King Arthur
its7aith_
King Arthur
6,097
736
0
580
7,534
5,074
7
0
7,534
1,216
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
24,683
257
Minions Killed
196
0
Camps Cleared
0
1,015,949
Distance Traveled
924,166
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,675
468
32
3
0
186,767
0
L
Arachne
5,000
500
45
5
0
226,298
0
W
Eset
6,359
636
59
6
0
169,916
3
W
Lancelot
5,899
590
39
4
0
244,702
0
L
Horus
4,564
456
14
1
0
198,186
0
W
Horus
6,407
641
19
2
0
201,046
2
L
Danzaburou
5,071
507
57
6
0
145,998
0
W
Tiamat
6,164
616
76
8
0
193,421
0
L
Gilgamesh
5,373
537
48
5
0
166,917
0
W
King Arthur
6,374
637
64
6
0
206,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role