Player Matchup

Ares
Ares
McBingi
Ares
Level 159
God Stats
1W - 5L
1,494 SR
Queue Stats
182W - 191L
1,519 Elo+
Solo
Mercury
Mercury
Nerhu
Mercury
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 168L
1,505 Elo+
Solo
Neith
Neith
xItsRangerRick
Neith
Level 155
God Stats
3W - 6L
1,508 SR
Queue Stats
176W - 150L
1,502 Elo+
Solo
Yu Huang
Yu Huang
xXEnygmaXx
Yu Huang
Level 186
God Stats
9W - 8L
1,625 SR
Queue Stats
692W - 632L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
xXVaLaRXx
Sylvanus
Level 127
God Stats
8W - 5L
1,747 SR
Queue Stats
608W - 577L
1,619 Elo+
Party 2
Team Averages
Level 157
1,575 SR
1,533 Elo+

VS

Team Averages
Level 138
1,575 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dynr
Charon
Level 198
God Stats
6W - 2L
1,595 SR
Queue Stats
135W - 122L
1,622 Elo+
Party 1
Ix Chel
Ix Chel
OhHampton
Ix Chel
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 73L
1,605 Elo+
Party 1
Janus
Janus
Pickxn
Janus
Level 18
God Stats
2W - 0L
1,778 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Loki
Loki
Slumpert
Loki
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
McBingi
Ares
15
2 / 4 / 0
8,977
561
4,526
12,198
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Nerhu
Mercury
13
3 / 9 / 0
7,507
469
7,816
17,364
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 6 / 1
8,582
536
9,100
11,209
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
xXEnygmaXx
Yu Huang
15
3 / 4 / 3
9,311
582
8,600
9,061
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
xXVaLaRXx
Sylvanus
12
1 / 9 / 3
7,432
465
9,701
17,192
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 4 / 6
10,757
672
14,714
14,825
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Dynr
Charon
14
7 / 2 / 15
9,786
612
9,305
14,099
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
OhHampton
Ix Chel
17
12 / 2 / 4
9,619
601
13,403
12,724
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Pickxn
Janus
14
2 / 4 / 6
7,996
500
5,035
6,443
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
2 / 3 / 1
8,528
533
4,307
9,521
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
15
Kills
32
32
Deaths
15
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
6
3
W
Charon
Dynr
Charon
7
2
15
7.25
L
Ares
McBingi
Ares
2
4
0
0.5
L
Mercury
Nerhu
Mercury
3
9
0
0.33
W
Ix Chel
OhHampton
Ix Chel
12
2
4
7
W
Janus
Pickxn
Janus
2
4
6
1.25
W
Loki
2
3
1
0.83
L
6
6
1
1.08
L
Yu Huang
xXEnygmaXx
Yu Huang
3
4
3
1.13
L
Sylvanus
xXVaLaRXx
Sylvanus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
46,764
67,024
Taken
57,612
24,921
Mitigated
25,496
14,190
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,714
6,815
0
7,451
14,825
5,235
1,528
5,204
9,621
0
91,373
W
Charon
Dynr
Charon
9,305
2,969
1,720
2,123
14,099
10,690
0
5,962
8,137
26,262
0
L
Ares
McBingi
Ares
4,526
687
0
3,515
12,198
8,061
0
3,678
8,520
51,116
3,494
L
Mercury
Nerhu
Mercury
7,816
4,310
0
5,148
17,364
4,781
0
7,899
9,465
0
57,602
W
Ix Chel
OhHampton
Ix Chel
13,403
2,311
354
5,688
12,724
4,598
0
3,208
9,421
68,333
0
W
Janus
Pickxn
Janus
5,035
322
0
0
6,443
2,125
0
3,218
3,225
51,810
817
W
Loki
4,307
416
0
2,114
9,521
2,848
0
3,318
5,797
0
63,112
L
9,100
3,646
0
1,467
11,209
2,713
0
3,326
7,883
0
48,653
L
Yu Huang
xXEnygmaXx
Yu Huang
8,600
684
0
530
9,061
2,348
0
7,474
1,587
65,431
1,483
L
Sylvanus
xXVaLaRXx
Sylvanus
9,701
3,301
236
3,294
17,192
7,018
186
5,359
11,833
39,629
15,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
46,686
476
Minions Killed
502
0
Camps Cleared
0
1,402,227
Distance Traveled
1,579,873
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,757
672
153
10
0
328,111
6
W
Charon
9,786
612
30
2
0
291,633
1
L
Ares
8,977
561
107
7
0
285,183
2
L
Mercury
7,507
469
85
5
0
298,461
1
W
Ix Chel
9,619
601
105
7
0
320,961
1
W
Janus
7,996
500
103
6
0
298,933
0
W
Loki
8,528
533
111
7
0
340,235
2
L
Neith
8,582
536
86
5
0
259,196
2
L
Yu Huang
9,311
582
119
7
0
296,690
0
L
Sylvanus
7,432
465
79
5
0
262,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role