Player Matchup

Scylla
Scylla
Airom1
Scylla
Level 66
God Stats
36W - 44L
1,570 SR
Queue Stats
256W - 281L
1,499 Elo+
Party 1
Neith
Neith
MapleSyrrups
Neith
Level 153
God Stats
42W - 55L
1,447 SR
Queue Stats
671W - 659L
1,561 Elo+
Solo
Ravana
Ravana
StarPropain
Ravana
Level 128
God Stats
7W - 4L
1,711 SR
Queue Stats
185W - 188L
1,561 Elo+
Party 1
Bacchus
Bacchus
goombastomped
Bacchus
Level 140
God Stats
30W - 25L
1,652 SR
Queue Stats
150W - 147L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
thesnail805
Gilgamesh
Level 127
God Stats
1W - 1L
1,985 SR
Queue Stats
130W - 119L
1,537 Elo+
Solo
Team Averages
Level 123
1,673 SR
1,539 Elo+

VS

Team Averages
Level 161
1,565 SR
1,540 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MrHibby
Atlas
Level 158
God Stats
16W - 8L
1,714 SR
Queue Stats
150W - 140L
1,516 Elo+
Party 2
Sol
Sol
RyGu
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,548 Elo+
Party 2
Apollo
Apollo
Tek Turkey
Apollo
Level 188
God Stats
1W - 2L
1,590 SR
Queue Stats
83W - 81L
1,532 Elo+
Solo
Danzaburou
Danzaburou
iEmotion
Danzaburou
Level 205
God Stats
7W - 8L
1,520 SR
Queue Stats
187W - 175L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Airom1
Scylla
11
2 / 2 / 2
6,265
627
4,380
4,323
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 4
6,209
621
6,052
3,443
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
11
5 / 1 / 2
6,456
646
5,633
4,834
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
12
3 / 0 / 7
6,711
671
6,085
6,096
4,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
thesnail805
Gilgamesh
11
2 / 4 / 1
6,190
619
3,848
11,829
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 6 / 0
5,333
533
2,246
6,656
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
MrHibby
Atlas
9
0 / 2 / 1
5,787
579
2,082
8,030
5,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
RyGu
Sol
10
1 / 4 / 0
6,006
601
1,821
6,877
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Tek Turkey
Apollo
13
3 / 1 / 2
6,752
675
3,087
6,113
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
iEmotion
Danzaburou
12
3 / 2 / 1
7,372
737
7,315
8,062
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
8
8
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
0
0.17
W
Scylla
Airom1
Scylla
2
2
2
1.5
W
3
1
4
5
L
Atlas
MrHibby
Atlas
0
2
1
0.25
L
Sol
RyGu
Sol
1
4
0
0.25
W
Ravana
5
1
2
6
L
Apollo
Tek Turkey
Apollo
3
1
2
4
W
Bacchus
3
0
7
6.5
L
Danzaburou
iEmotion
Danzaburou
3
2
1
1.75
W
Gilgamesh
thesnail805
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
16,551
30,525
Taken
35,738
13,633
Mitigated
13,527
9,522
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,246
1,200
0
748
6,656
1,935
660
2,677
3,979
0
35,779
W
Scylla
Airom1
Scylla
4,380
260
0
1,200
4,323
1,225
0
1,613
2,710
38,445
0
W
6,052
2,138
0
1,253
3,443
1,060
224
987
2,456
0
46,890
L
Atlas
MrHibby
Atlas
2,082
396
0
2,567
8,030
5,524
66
2,901
5,089
18,689
0
L
Sol
RyGu
Sol
1,821
397
0
1,540
6,877
1,577
0
3,066
3,463
36,720
2,980
W
Ravana
5,633
1,177
0
2,739
4,834
1,620
0
112
4,722
0
40,033
L
Apollo
Tek Turkey
Apollo
3,087
1,225
0
2,530
6,113
1,836
0
1,369
4,680
0
49,961
W
Bacchus
6,085
1,038
0
3,121
6,096
4,573
0
1,095
5,001
22,158
1,599
L
Danzaburou
iEmotion
Danzaburou
7,315
3,089
0
3,399
8,062
2,655
0
0
8,062
0
52,847
W
Gilgamesh
thesnail805
Gilgamesh
3,848
1,242
0
1,209
11,829
5,155
0
42
11,787
0
37,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
31,250
347
Minions Killed
362
0
Camps Cleared
0
1,072,994
Distance Traveled
1,028,015
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,333
533
72
7
0
193,654
0
W
Scylla
6,265
627
94
9
0
199,539
0
W
Neith
6,209
621
78
8
0
200,048
0
L
Atlas
5,787
579
25
3
0
219,930
6
L
Sol
6,006
601
64
6
0
192,502
0
W
Ravana
6,456
646
73
7
0
263,209
4
L
Apollo
6,752
675
100
10
0
208,165
0
W
Bacchus
6,711
671
37
4
0
234,928
4
L
Danzaburou
7,372
737
101
10
0
213,764
0
W
Gilgamesh
6,190
619
65
7
0
175,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role