Player Matchup

Osiris
Osiris
Crazyfive
Osiris
Level 29
God Stats
5W - 3L
1,480 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Medusa
Medusa
InfamousJackson
Medusa
Level 108
God Stats
2W - 0L
1,513 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KailaVivi
Morgan Le Fay
Level 44
God Stats
2W - 0L
1,438 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
TurtleMec
Kuzenbo
Level 25
God Stats
10W - 10L
1,572 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Chang'e
Chang'e
Yankees1998
Chang'e
Level 27
God Stats
2W - 2L
1,197 SR
Queue Stats
14W - 15L
1,474 Elo+
Solo
Team Averages
Level 47
1,440 SR
1,466 Elo+

VS

Team Averages
Level 56
1,505 SR
1,447 Elo+
Cernunnos
Cernunnos
Archonman4
Cernunnos
Level 32
God Stats
0W - 1L
1,391 SR
Queue Stats
7W - 6L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
FellaBuck
Sun Wukong
Level 44
God Stats
2W - 2L
1,851 SR
Queue Stats
17W - 31L
1,485 Elo+
Party 2
Nox
Nox
Giveny69
Nox
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 17L
1,441 Elo+
Solo
Zeus
Zeus
Mcole4444
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 73L
1,476 Elo+
Party 2
Ganesha
Ganesha
Real Gimpy
Ganesha
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 160L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crazyfive
Osiris
14
5 / 0 / 7
9,046
905
5,829
9,428
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
8 / 1 / 7
9,939
994
10,967
8,161
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
KailaVivi
Morgan Le Fay
17
5 / 0 / 3
9,981
998
7,163
3,642
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TurtleMec
Kuzenbo
13
0 / 1 / 8
8,556
856
2,025
10,615
11,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Yankees1998
Chang'e
15
2 / 1 / 6
9,004
900
9,144
9,465
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Archonman4
Cernunnos
13
0 / 2 / 3
7,832
783
4,149
8,291
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
FellaBuck
Sun Wukong
13
1 / 4 / 2
8,002
800
6,114
9,893
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
8,140
814
4,366
8,068
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
1 / 5 / 1
8,455
846
10,709
6,149
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Real Gimpy
Ganesha
12
0 / 3 / 0
7,576
758
2,359
6,674
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
3
3
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Archonman4
Cernunnos
0
2
3
0.75
W
Osiris
Crazyfive
Osiris
5
0
7
8.5
L
Sun Wukong
FellaBuck
Sun Wukong
1
4
2
0.5
L
1
6
1
0.25
W
8
1
7
11.5
W
Morgan Le Fay
KailaVivi
Morgan Le Fay
5
0
3
6.5
L
Zeus
1
5
1
0.3
L
Ganesha
Real Gimpy
Ganesha
0
3
0
0
W
Kuzenbo
TurtleMec
Kuzenbo
0
1
8
4
W
Chang'e
Yankees1998
Chang'e
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,128
Damage
27,697
41,311
Taken
39,075
27,036
Mitigated
14,640
15,352
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Archonman4
Cernunnos
4,149
1,731
0
1,148
8,291
2,398
0
3,372
4,611
0
18,262
W
Osiris
Crazyfive
Osiris
5,829
1,827
0
2,630
9,428
8,777
318
4,047
5,381
0
11,891
L
Sun Wukong
FellaBuck
Sun Wukong
6,114
700
0
817
9,893
4,750
0
5,642
3,746
0
12,908
L
4,366
200
117
151
8,068
2,607
84
2,627
5,138
18,626
97
W
10,967
2,580
0
442
8,161
2,581
1,245
2,789
5,372
0
34,581
W
Morgan Le Fay
KailaVivi
Morgan Le Fay
7,163
569
0
615
3,642
1,363
341
854
2,788
32,161
724
L
Zeus
10,709
456
0
550
6,149
1,657
0
3,590
2,273
26,356
0
L
Ganesha
Real Gimpy
Ganesha
2,359
388
0
634
6,674
3,228
0
2,089
4,267
5,681
0
W
Kuzenbo
TurtleMec
Kuzenbo
2,025
1,104
0
1,766
10,615
11,595
702
4,583
6,032
6,874
651
W
Chang'e
Yankees1998
Chang'e
9,144
511
4,570
5,329
9,465
2,720
192
5,138
4,327
29,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
40,005
217
Minions Killed
133
0
Camps Cleared
0
1,065,545
Distance Traveled
860,635
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,832
783
36
4
0
172,551
2
W
Osiris
9,046
905
20
2
0
230,276
0
L
Sun Wukong
8,002
800
16
2
0
201,291
0
L
Nox
8,140
814
41
4
0
196,172
0
W
Medusa
9,939
994
56
6
0
212,191
0
W
Morgan Le Fay
9,981
998
74
7
0
218,528
0
L
Zeus
8,455
846
37
4
0
188,613
0
L
Ganesha
7,576
758
3
0
0
102,008
0
W
Kuzenbo
8,556
856
7
1
0
204,621
0
W
Chang'e
9,004
900
60
6
0
199,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role