Player Matchup

Erlang Shen
Erlang Shen
DangerDewm
Erlang Shen
Level 161
God Stats
1W - 2L
1,239 SR
Queue Stats
265W - 267L
1,441 Elo+
Party 1
Izanami
Izanami
Ehrpercalipse
Izanami
Level 121
God Stats
5W - 7L
1,677 SR
Queue Stats
286W - 280L
1,516 Elo+
Solo
Shiva
Shiva
Kl1n1k
Shiva
Level 107
God Stats
1W - 2L
1,301 SR
Queue Stats
88W - 77L
1,462 Elo+
Solo
Skadi
Skadi
Straight4negan
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,383 Elo+
Party 1
Loki
Loki
Zapp_F_Brannigan
Loki
Level 157
God Stats
8W - 14L
1,349 SR
Queue Stats
492W - 502L
1,426 Elo+
Party 1
Team Averages
Level 115
1,413 SR
1,445 Elo+

VS

Team Averages
Level 114
1,450 SR
1,535 Elo+
Hades
Hades
HomemadeAnimal4
Hades
Level 149
God Stats
3W - 6L
1,367 SR
Queue Stats
240W - 295L
1,453 Elo+
Solo
Janus
Janus
HorizionOG
Janus
Level 100
God Stats
2W - 2L
1,346 SR
Queue Stats
88W - 91L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
S3IUN
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Bellona
Bellona
Winston Carr
Bellona
Level 155
God Stats
3W - 1L
1,539 SR
Queue Stats
194W - 203L
1,529 Elo+
Party 2
Surtr
Surtr
man of bat 506
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DangerDewm
Erlang Shen
14
2 / 5 / 5
7,380
671
9,799
19,438
14,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
2 / 4 / 5
7,974
725
10,063
9,113
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
Kl1n1k
Shiva
10
2 / 8 / 2
7,146
650
4,124
11,706
10,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 9 / 5
7,892
717
8,427
12,290
3,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 8
7,752
705
5,807
12,121
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 14
8,955
814
7,012
8,105
5,146
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
18
12 / 1 / 16
11,220
1,020
19,027
6,197
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
S3IUN
Zhong Kui
17
7 / 1 / 23
10,445
950
18,741
10,096
11,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Winston Carr
Bellona
16
4 / 3 / 17
9,391
854
6,963
12,060
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 20
9,725
884
7,198
18,035
18,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
8
Kills
32
32
Deaths
10
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DangerDewm
Erlang Shen
2
5
5
0.9
L
Izanami
2
4
5
1.13
W
3
3
14
3.33
W
Janus
12
1
16
20
L
Shiva
Kl1n1k
Shiva
2
8
2
0.38
W
Zhong Kui
S3IUN
Zhong Kui
7
1
23
18.5
L
2
9
5
0.5
W
Bellona
Winston Carr
Bellona
4
3
17
4.17
L
0
6
8
0.67
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,220
Damage
58,941
64,668
Taken
54,493
35,592
Mitigated
56,023
13,197
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DangerDewm
Erlang Shen
9,799
3,368
154
5,102
19,438
14,753
0
13,477
5,325
0
17,465
L
Izanami
10,063
6,094
298
1,661
9,113
3,210
0
5,884
2,888
0
23,826
W
7,012
487
1,013
2,782
8,105
5,146
390
0
8,105
11,943
0
W
Janus
19,027
1,166
605
2,125
6,197
2,983
837
0
6,197
39,321
0
L
Shiva
Kl1n1k
Shiva
4,124
447
620
1,121
11,706
10,152
0
7,125
4,166
0
6,474
W
Zhong Kui
S3IUN
Zhong Kui
18,741
3,315
540
3,422
10,096
11,638
1,674
0
10,096
28,068
348
L
8,427
2,079
380
679
12,290
3,438
0
9,641
2,239
0
13,662
W
Bellona
Winston Carr
Bellona
6,963
649
1,115
2,129
12,060
17,413
683
0
12,060
0
15,830
L
5,807
445
636
2,546
12,121
4,039
0
7,411
4,349
0
20,733
W
7,198
2,550
82
5,125
18,035
18,843
548
0
18,035
427
14,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
49,736
100
Minions Killed
127
0
Camps Cleared
0
844,917
Distance Traveled
1,016,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,380
671
11
1
0
197,772
0
L
Izanami
7,974
725
39
4
0
158,278
0
W
Hades
8,955
814
14
1
0
156,894
0
W
Janus
11,220
1,020
59
5
0
224,899
0
L
Shiva
7,146
650
4
0
0
132,907
0
W
Zhong Kui
10,445
950
20
2
0
220,458
0
L
Skadi
7,892
717
15
1
0
151,808
0
W
Bellona
9,391
854
18
2
0
211,917
0
L
Loki
7,752
705
31
3
0
204,152
0
W
Surtr
9,725
884
16
1
0
202,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role