Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BrajanZn
Sobek
Level 22
God Stats
1W - 1L
1,261 SR
Queue Stats
11W - 20L
1,400 Elo+
Party 3
Jormungandr
Jormungandr
Goold13
Jormungandr
Level 149
God Stats
4W - 1L
1,780 SR
Queue Stats
303W - 290L
1,487 Elo+
Party 1
Poseidon
Poseidon
Vi_Nelson2
Poseidon
Level 43
God Stats
46W - 39L
1,452 SR
Queue Stats
111W - 143L
1,358 Elo+
Party 3
Neith
Neith
cris_droguett
Neith
Level 18
God Stats
3W - 5L
1,288 SR
Queue Stats
6W - 12L
1,450 Elo+
Party 3
Team Averages
Level 72
1,456 SR
1,439 Elo+

VS

Team Averages
Level 57
1,408 SR
1,342 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jhon_Rs21
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 4
Neith
Neith
Laçougueiro
Neith
Level 46
God Stats
1W - 4L
1,293 SR
Queue Stats
18W - 26L
1,388 Elo+
Party 2
Freya
Freya
RenanZiiTo
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Saymon_viery123
Kumbhakarna
Level 64
God Stats
1W - 2L
1,246 SR
Queue Stats
8W - 15L
1,216 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 5
6,011
601
2,826
7,416
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
BrajanZn
Sobek
6
0 / 2 / 0
4,520
452
306
6,425
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Goold13
Jormungandr
12
5 / 1 / 1
7,231
723
5,162
6,678
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Vi_Nelson2
Poseidon
11
6 / 1 / 1
6,470
647
5,347
3,074
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 1 / 0
6,036
604
1,607
4,941
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
2
0 / 0 / 0
3,489
349
0
616
109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Jhon_Rs21
Merlin
8
0 / 6 / 0
4,543
454
1,554
4,943
902
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 0
5,697
570
3,370
2,893
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
9
0 / 3 / 1
4,703
470
2,129
5,722
1,532
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Saymon_viery123
Kumbhakarna
7
2 / 2 / 1
5,148
515
1,827
9,576
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
4
6
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
5
2.5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Sobek
BrajanZn
Sobek
0
2
0
0
W
Jormungandr
Goold13
Jormungandr
5
1
1
5.5
L
Merlin
Jhon_Rs21
Merlin
0
6
0
0
L
2
0
0
2
L
Freya
0
3
1
0.17
L
Kumbhakarna
Saymon_viery123
Kumbhakarna
2
2
1
1.25
W
Poseidon
Vi_Nelson2
Poseidon
6
1
1
6.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
8,880
28,534
Taken
23,750
15,197
Mitigated
8,132
5,267
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,826
341
0
1,049
7,416
3,553
46
1,604
5,812
16,852
1,830
L
Hun Batz
 
Hun Batz
0
0
0
190
616
109
0
0
616
0
1,409
W
Sobek
BrajanZn
Sobek
306
37
0
1,281
6,425
4,674
76
727
5,698
12,653
0
W
Jormungandr
Goold13
Jormungandr
5,162
1,603
64
1,719
6,678
4,598
0
1,525
5,153
39,876
11,567
L
Merlin
Jhon_Rs21
Merlin
1,554
284
0
0
4,943
902
0
3,759
1,184
16,933
252
L
3,370
801
0
979
2,893
842
0
117
2,776
0
38,141
L
Freya
2,129
604
0
1,076
5,722
1,532
0
3,334
2,388
16,883
0
L
Kumbhakarna
Saymon_viery123
Kumbhakarna
1,827
167
0
1,336
9,576
4,747
0
5,801
3,775
11,392
0
W
Poseidon
Vi_Nelson2
Poseidon
5,347
613
0
159
3,074
842
422
1,401
1,673
35,726
906
W
1,607
131
0
995
4,941
1,530
322
180
4,761
0
40,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
23,580
285
Minions Killed
154
0
Camps Cleared
0
954,926
Distance Traveled
747,581
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,011
601
30
3
0
193,481
0
L
Hun Batz
3,489
349
5
1
0
19,646
0
W
Sobek
4,520
452
20
2
0
211,996
0
W
Jormungandr
7,231
723
106
11
0
170,520
0
L
Merlin
4,543
454
34
3
0
129,161
0
L
Neith
5,697
570
73
7
0
174,006
0
L
Freya
4,703
470
31
3
0
203,464
1
L
Kumbhakarna
5,148
515
11
1
0
221,304
0
W
Poseidon
6,470
647
56
6
0
213,213
0
W
Neith
6,036
604
73
7
0
165,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role