Player Matchup

Lancelot
Lancelot
JustSmokedABowl
Lancelot
Level 65
God Stats
32W - 34L
1,426 SR
Queue Stats
155W - 159L
1,442 Elo+
Party 1
Maui
Maui
Revynnn
Maui
Level 107
God Stats
3W - 3L
1,561 SR
Queue Stats
157W - 166L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
pepeavila96
Ao Kuang
Level 81
God Stats
13W - 13L
1,551 SR
Queue Stats
246W - 248L
1,440 Elo+
Solo
Team Averages
Level 84
1,512 SR
1,437 Elo+

VS

Team Averages
Level 71
1,552 SR
1,449 Elo+
Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Morningstar6033
Chang'e
Level 67
God Stats
53W - 26L
1,627 SR
Queue Stats
386W - 396L
1,391 Elo+
Solo
Thanatos
Thanatos
vatorob26
Thanatos
Level 69
God Stats
5W - 7L
1,529 SR
Queue Stats
32W - 31L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 4 / 2
8,443
649
9,412
13,220
5,096
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
Revynnn
Maui
13
1 / 4 / 5
8,332
641
6,179
11,727
10,969
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
pepeavila96
Ao Kuang
10
3 / 6 / 1
8,141
626
6,784
11,899
3,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 1 / 8
9,571
736
7,254
8,425
8,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 3
10,091
776
12,757
11,884
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
vatorob26
Thanatos
14
3 / 4 / 8
9,167
705
9,572
12,288
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
8
8
L
Lancelot
1
4
2
0.5
W
7
1
3
8.5
L
Maui
Revynnn
Maui
1
4
5
0.88
L
Ao Kuang
pepeavila96
Ao Kuang
3
6
1
0.58
W
Thanatos
vatorob26
Thanatos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
29,583
36,846
Taken
32,597
19,825
Mitigated
16,124
5,920
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,254
2,087
0
2,398
8,425
8,943
0
3,324
5,056
20,931
2,082
L
Lancelot
9,412
1,318
0
3,666
13,220
5,096
0
8,189
5,031
0
41,558
W
12,757
937
2,716
5,661
11,884
3,340
0
3,347
8,501
49,848
0
L
Maui
Revynnn
Maui
6,179
925
0
0
11,727
10,969
0
5,680
6,040
17,630
387
L
Ao Kuang
pepeavila96
Ao Kuang
6,784
703
0
2,254
11,899
3,760
0
5,833
6,059
16,631
0
W
Thanatos
vatorob26
Thanatos
9,572
2,166
0
7,924
12,288
3,841
513
6,009
6,270
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
28,829
108
Minions Killed
141
0
Camps Cleared
0
705,599
Distance Traveled
744,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,571
736
38
3
0
224,729
0
L
Lancelot
8,443
649
61
5
0
254,414
0
W
Chang'e
10,091
776
72
6
0
244,076
0
L
Maui
8,332
641
25
2
0
231,263
2
L
Ao Kuang
8,141
626
22
2
0
219,922
0
W
Thanatos
9,167
705
31
2
0
276,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role