Player Matchup

Artemis
Artemis
 
Artemis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DamAznS8125
Nu Wa
Level 82
God Stats
8W - 6L
1,675 SR
Queue Stats
38W - 52L
1,413 Elo+
Party 1
Tyr
Tyr
KohaiNaughty
Tyr
Level 154
God Stats
4W - 3L
1,429 SR
Queue Stats
232W - 279L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Roguex94
Cthulhu
Level 67
God Stats
3W - 2L
1,200 SR
Queue Stats
68W - 65L
1,464 Elo+
Solo
Mercury
Mercury
ShinShoRyuGuile
Mercury
Level 149
God Stats
16W - 22L
1,375 SR
Queue Stats
567W - 614L
1,481 Elo+
Party 1
Team Averages
Level 127
1,436 SR
1,467 Elo+

VS

Team Averages
Level 126
1,429 SR
1,519 Elo+
Nike
Nike
DoubtingThomas23
Nike
Level 104
God Stats
452W - 406L
1,512 SR
Queue Stats
515W - 510L
1,461 Elo+
Solo
Awilix
Awilix
FarmrBrwn808
Awilix
Level 144
God Stats
0W - 5L
1,234 SR
Queue Stats
121W - 112L
1,563 Elo+
Solo
Fafnir
Fafnir
FearSomeJack505
Fafnir
Level 68
God Stats
3W - 5L
1,417 SR
Queue Stats
440W - 472L
1,518 Elo+
Solo
Janus
Janus
Toiletpaper_26
Janus
Level 156
God Stats
1W - 4L
1,553 SR
Queue Stats
120W - 124L
1,543 Elo+
Solo
Cernunnos
Cernunnos
zzXBlackOutXzz
Cernunnos
Level 159
God Stats
4W - 10L
1,428 SR
Queue Stats
288W - 267L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 0
4,311
539
2,334
3,254
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,997
625
1,932
1,719
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,706
713
1,843
4,826
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Roguex94
Cthulhu
9
0 / 1 / 0
4,668
584
2,312
5,859
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
4,859
607
336
5,040
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,317
415
624
1,785
439
Awilix
8
1 / 1 / 1
4,624
578
2,114
5,286
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 1
4,672
584
1,403
3,551
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,153
644
991
1,650
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
zzXBlackOutXzz
Cernunnos
8
0 / 0 / 1
4,510
564
3,054
3,856
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
W
0
1
1
0.5
L
0
1
0
0
L
Awilix
1
1
1
1.5
L
0
0
1
0.5
W
1
0
1
1.5
W
Cthulhu
Roguex94
Cthulhu
0
1
0
0
W
1
0
0
1
L
1
0
0
1
L
Cernunnos
zzXBlackOutXzz
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,757
Damage
8,186
20,698
Taken
16,128
7,765
Mitigated
6,289
7,888
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,334
692
0
1,145
3,254
851
0
328
2,926
0
31,796
W
1,932
91
0
625
1,719
402
0
725
910
28,074
753
L
624
102
0
524
1,785
439
0
343
1,442
0
6,371
L
Awilix
2,114
1,036
0
690
5,286
1,799
0
659
4,627
0
25,118
L
1,403
190
904
1,264
3,551
2,532
0
1,113
2,438
11,554
0
W
1,843
116
0
2,311
4,826
2,194
0
172
4,654
78
35,356
W
Cthulhu
Roguex94
Cthulhu
2,312
190
836
1,721
5,859
2,645
0
740
5,119
14,966
1,908
W
336
71
0
1,250
5,040
1,673
0
418
4,582
0
40,325
L
991
1
0
486
1,650
436
0
585
1,065
39,092
0
L
Cernunnos
zzXBlackOutXzz
Cernunnos
3,054
1,738
0
873
3,856
1,083
0
1,570
2,286
0
31,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
22,276
290
Minions Killed
237
0
Camps Cleared
0
836,703
Distance Traveled
697,908
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,311
539
44
6
0
146,536
0
W
Nu Wa
4,997
625
57
7
0
144,095
2
L
Nike
3,317
415
11
1
0
40,849
0
L
Awilix
4,624
578
52
7
0
164,292
0
L
Fafnir
4,672
584
16
2
0
178,108
0
W
Tyr
5,706
713
71
9
0
181,524
0
W
Cthulhu
4,668
584
41
5
0
175,413
0
W
Mercury
4,859
607
77
10
0
189,135
2
L
Janus
5,153
644
87
11
0
170,631
2
L
Cernunnos
4,510
564
71
9
0
144,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role