Player Matchup

Surtr
Surtr
Aguwa
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,489 Elo+
Solo
Hades
Hades
Boumboum635
Hades
Level 86
God Stats
2W - 1L
1,849 SR
Queue Stats
146W - 140L
1,542 Elo+
Solo
Artemis
Artemis
Making-Her-Ink
Artemis
Level 84
God Stats
26W - 20L
1,758 SR
Queue Stats
109W - 104L
1,522 Elo+
Solo
Team Averages
Level 86
1,702 SR
1,518 Elo+

VS

Team Averages
Level 75
1,688 SR
1,516 Elo+
Ra
Ra
CommanderD03
Ra
Level 74
God Stats
18W - 17L
1,554 SR
Queue Stats
145W - 129L
1,457 Elo+
Solo
Sobek
Sobek
Jaysic
Sobek
Level 62
God Stats
4W - 1L
1,983 SR
Queue Stats
164W - 159L
1,544 Elo+
Party 1
Lancelot
Lancelot
lostkui
Lancelot
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
362W - 366L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aguwa
Surtr
11
0 / 5 / 2
7,071
643
3,644
12,794
8,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
8,221
747
3,594
7,330
2,316
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
8,111
737
7,288
7,213
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,690
881
9,007
2,861
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Jaysic
Sobek
13
4 / 2 / 8
8,761
796
4,277
9,936
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
lostkui
Lancelot
13
2 / 3 / 10
8,401
764
9,064
8,361
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
12
12
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aguwa
Surtr
0
5
2
0.2
L
2
3
2
1
W
6
0
6
9
W
Sobek
Jaysic
Sobek
4
2
8
4
L
3
4
1
0.88
W
Lancelot
lostkui
Lancelot
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
22,348
27,337
Taken
21,158
12,538
Mitigated
17,925
4,336
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aguwa
Surtr
3,644
999
0
1,027
12,794
8,249
0
5,060
6,759
562
19,164
L
3,594
327
102
2,946
7,330
2,316
0
4,066
2,806
36,943
762
W
9,007
736
1,914
807
2,861
1,273
549
517
2,344
46,549
197
W
Sobek
Jaysic
Sobek
4,277
536
0
2,070
9,936
12,303
90
1,827
8,109
13,339
1,082
L
7,288
3,502
0
261
7,213
1,973
0
2,818
3,910
0
23,212
W
Lancelot
lostkui
Lancelot
9,064
938
0
1,167
8,361
4,349
0
1,489
6,872
0
25,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
26,852
139
Minions Killed
168
0
Camps Cleared
0
621,052
Distance Traveled
659,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,071
643
25
2
0
216,731
0
L
Hades
8,221
747
80
7
0
213,548
0
W
Ra
9,690
881
107
10
0
221,459
0
W
Sobek
8,761
796
20
2
0
206,017
0
L
Artemis
8,111
737
34
3
0
190,773
0
W
Lancelot
8,401
764
41
4
0
231,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role