Player Matchup

Chang'e
Chang'e
Silver IV
THR-dan13kappa
Chang'e
Silver IV
Level 156
God Stats
2W - 1L
1,848 SR
Queue Stats
46W - 77L
962 MMR
Solo
Danzaburou
Danzaburou
Silver III
Wizard_Neko
Danzaburou
Silver III
Level 105
God Stats
12W - 9L
1,671 SR
Queue Stats
211W - 240L
978 MMR
Solo
Khepri
Khepri
Silver IV
badwes
Khepri
Silver IV
Level 88
God Stats
1W - 1L
1,550 SR
Queue Stats
42W - 51L
1,028 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,689 SR
990 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,450 SR
1,003 MMR
Cernunnos
Cernunnos
Silver I
CUBIXL22
Cernunnos
Silver I
Level 129
God Stats
19W - 26L
1,198 SR
Queue Stats
622W - 650L
950 MMR
Party 1
Jormungandr
Jormungandr
Silver III
JyNByG
Jormungandr
Silver III
Level 125
God Stats
13W - 6L
1,694 SR
Queue Stats
118W - 174L
925 MMR
Solo
Discordia
Discordia
Silver IV
WaveyaAri
Discordia
Silver IV
Level 126
God Stats
17W - 17L
1,459 SR
Queue Stats
326W - 344L
1,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
12,000
667
14,020
22,908
9,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Wizard_Neko
Danzaburou
18
2 / 1 / 4
12,288
683
21,162
21,703
8,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
badwes
Khepri
15
2 / 5 / 5
10,793
600
6,649
20,135
20,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AchillesNe ZhaKuzenboThothCthulhu

VS

Bans
HeraCu ChulainnVulcanMulanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CUBIXL22
Cernunnos
19
7 / 5 / 5
14,006
778
21,798
18,696
6,055
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
JyNByG
Jormungandr
19
2 / 0 / 10
12,825
713
15,656
27,191
24,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
WaveyaAri
Discordia
18
3 / 4 / 7
12,673
704
20,102
11,014
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
12
12
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CUBIXL22
Cernunnos
7
5
5
1.9
W
Jormungandr
JyNByG
Jormungandr
2
0
10
7
L
4
6
2
0.83
W
Discordia
WaveyaAri
Discordia
3
4
7
1.63
L
Danzaburou
Wizard_Neko
Danzaburou
2
1
4
4
L
Khepri
badwes
Khepri
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
57,556
64,746
Taken
56,901
37,457
Mitigated
33,961
26,223
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CUBIXL22
Cernunnos
21,798
10,216
0
4,241
18,696
6,055
680
10,602
8,017
0
66,571
W
Jormungandr
JyNByG
Jormungandr
15,656
2,763
0
7,785
27,191
24,656
673
6,590
20,476
50,512
1,192
L
14,020
428
5,472
10,038
22,908
9,044
35
9,861
12,241
50,733
0
W
Discordia
WaveyaAri
Discordia
20,102
128
0
1,301
11,014
3,250
488
3,549
7,400
66,014
1,748
L
Danzaburou
Wizard_Neko
Danzaburou
21,162
8,605
0
9,739
21,703
8,370
972
13,087
7,915
0
87,064
L
Khepri
badwes
Khepri
6,649
462
0
974
20,135
20,043
29
9,233
10,385
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
39,504
207
Minions Killed
236
0
Camps Cleared
0
1,010,478
Distance Traveled
1,022,803
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,006
778
74
4
0
325,490
0
W
Jormungandr
12,825
713
61
3
0
358,004
4
L
Chang'e
12,000
667
58
3
0
347,782
0
W
Discordia
12,673
704
101
6
0
339,309
0
L
Danzaburou
12,288
683
128
7
0
336,962
0
L
Khepri
10,793
600
21
1
0
325,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role