Player Matchup

Sobek
Sobek
GenericFatMan
Sobek
Level 89
God Stats
5W - 1L
1,746 SR
Queue Stats
292W - 263L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
ThatPersonGuy0
Gilgamesh
Level 130
God Stats
3W - 2L
1,541 SR
Queue Stats
258W - 237L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Voulomen
Jormungandr
Level 146
God Stats
2W - 0L
1,741 SR
Queue Stats
67W - 31L
1,957 Elo+
Party 2
Danzaburou
Danzaburou
awgemax
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 28L
1,934 Elo+
Party 2
Thanatos
Thanatos
dernxaw
Thanatos
Level 153
God Stats
6W - 2L
1,587 SR
Queue Stats
68W - 39L
1,957 Elo+
Party 2
Team Averages
Level 108
1,623 SR
1,780 Elo+

VS

Team Averages
Level 91
1,461 SR
1,532 Elo+
Rama
Rama
ItsJustBlacky
Rama
Level 134
God Stats
28W - 27L
1,554 SR
Queue Stats
72W - 75L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
McJenkinz
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,651 Elo+
Party 1
Ra
Ra
RaShawbard
Ra
Level 80
God Stats
2W - 2L
1,463 SR
Queue Stats
31W - 25L
1,525 Elo+
Solo
Bacchus
Bacchus
Raigeko
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,498 Elo+
Party 1
Surtr
Surtr
xXLazercatXx
Surtr
Level 102
God Stats
0W - 2L
1,289 SR
Queue Stats
37W - 37L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,991
599
4,534
8,936
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ThatPersonGuy0
Gilgamesh
10
3 / 1 / 8
6,673
667
7,187
10,221
7,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Voulomen
Jormungandr
12
7 / 1 / 3
7,480
748
9,333
6,262
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
awgemax
Danzaburou
7
0 / 8 / 4
4,590
459
4,180
8,279
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
dernxaw
Thanatos
11
7 / 5 / 1
6,388
639
6,686
8,885
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 3
5,860
586
5,744
8,114
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
McJenkinz
Ratatoskr
10
2 / 3 / 3
5,576
558
3,797
9,949
3,157
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,166
617
4,474
4,689
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Raigeko
Bacchus
8
6 / 5 / 4
6,088
609
7,140
11,801
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 2
5,784
578
6,900
10,689
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
16
16
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
5
5
3
1.3
L
Ratatoskr
McJenkinz
Ratatoskr
2
3
3
1.17
L
1
2
1
0.75
L
Bacchus
Raigeko
Bacchus
6
5
4
1.6
W
Gilgamesh
ThatPersonGuy0
Gilgamesh
3
1
8
7
W
Jormungandr
Voulomen
Jormungandr
7
1
3
8.5
W
Danzaburou
awgemax
Danzaburou
0
8
4
0.25
W
Thanatos
dernxaw
Thanatos
7
5
1
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
28,055
42,583
Taken
45,242
22,234
Mitigated
19,460
13,500
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,534
366
0
4,596
8,936
6,783
0
1,361
7,575
29,124
2,528
L
5,744
4,907
0
1,499
8,114
2,123
0
1,008
7,106
0
25,652
L
Ratatoskr
McJenkinz
Ratatoskr
3,797
1,214
0
3,883
9,949
3,157
0
3,368
6,581
0
39,209
L
4,474
235
363
1,050
4,689
1,509
0
2,154
2,490
42,779
0
L
Bacchus
Raigeko
Bacchus
7,140
1,356
160
2,408
11,801
7,344
0
2,371
9,344
19,491
0
W
Gilgamesh
ThatPersonGuy0
Gilgamesh
7,187
1,657
0
1,714
10,221
7,068
0
2,109
8,112
0
22,826
W
Jormungandr
Voulomen
Jormungandr
9,333
3,163
0
1,224
6,262
2,709
0
2,637
3,625
43,571
5,647
W
Danzaburou
awgemax
Danzaburou
4,180
2,498
0
1,249
8,279
2,482
0
2,466
5,813
0
21,529
W
Thanatos
dernxaw
Thanatos
6,686
2,630
0
4,717
8,885
3,192
0
3,502
5,383
0
38,301
L
6,900
3,017
0
3,062
10,689
5,327
0
3,627
6,619
1,064
33,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
29,474
272
Minions Killed
284
0
Camps Cleared
0
1,099,690
Distance Traveled
1,065,583
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,991
599
58
6
0
194,377
0
L
Rama
5,860
586
49
5
0
187,326
0
L
Ratatoskr
5,576
558
66
7
0
225,991
2
L
Ra
6,166
617
93
9
0
227,110
0
L
Bacchus
6,088
609
22
2
0
208,657
4
W
Gilgamesh
6,673
667
34
3
0
232,220
4
W
Jormungandr
7,480
748
92
9
0
229,493
0
W
Danzaburou
4,590
459
24
2
0
188,744
0
W
Thanatos
6,388
639
64
6
0
254,856
0
L
Surtr
5,784
578
54
5
0
216,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role