Player Matchup

Atlas
Atlas
Metztli Tree
Atlas
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo
Surtr
Surtr
Skitzo509
Surtr
Level 103
God Stats
52W - 41L
1,564 SR
Queue Stats
205W - 215L
1,503 Elo+
Solo
Hachiman
Hachiman
TopTier Gear
Hachiman
Level 147
God Stats
7W - 0L
1,629 SR
Queue Stats
85W - 82L
1,462 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,478 Elo+

VS

Team Averages
Level 152
1,487 SR
1,509 Elo+
He Bo
He Bo
Drạven
He Bo
Level 157
God Stats
21W - 17L
1,614 SR
Queue Stats
517W - 530L
1,606 Elo+
Solo
King Arthur
King Arthur
Yuky gdi
King Arthur
Level 115
God Stats
13W - 31L
1,346 SR
Queue Stats
203W - 219L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
alecupim
Baron Samedi
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
707W - 791L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,326
738
6,937
13,928
11,384
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Skitzo509
Surtr
15
6 / 4 / 5
11,083
792
10,426
14,972
11,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
TopTier Gear
Hachiman
17
5 / 2 / 6
11,618
830
16,248
9,120
3,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Drạven
He Bo
16
8 / 5 / 2
11,071
791
12,102
12,719
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Yuky gdi
King Arthur
13
2 / 3 / 8
9,230
659
15,391
16,432
18,616
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
alecupim
Baron Samedi
13
0 / 5 / 6
8,631
617
2,634
10,935
5,041
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
10
10
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
Drạven
He Bo
8
5
2
1.8
W
2
4
8
1.5
W
Surtr
Skitzo509
Surtr
6
4
5
2.13
W
Hachiman
TopTier Gear
Hachiman
5
2
6
4
L
King Arthur
Yuky gdi
King Arthur
2
3
8
2
L
Baron Samedi
alecupim
Baron Samedi
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
30,127
38,020
Taken
40,086
26,568
Mitigated
28,046
8,025
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Drạven
He Bo
12,102
478
180
2,543
12,719
4,389
345
1,097
11,521
49,160
577
W
6,937
2,819
118
2,411
13,928
11,384
0
5,084
8,784
30,006
0
W
Surtr
Skitzo509
Surtr
10,426
4,335
0
3,143
14,972
11,921
475
6,834
8,098
1,440
36,197
W
Hachiman
TopTier Gear
Hachiman
16,248
10,173
0
2,353
9,120
3,263
2,047
3,315
5,777
0
55,403
L
King Arthur
Yuky gdi
King Arthur
15,391
1,328
0
0
16,432
18,616
0
4,039
12,355
1,333
32,909
L
Baron Samedi
alecupim
Baron Samedi
2,634
218
126
638
10,935
5,041
0
2,634
8,278
26,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
28,932
165
Minions Killed
172
0
Camps Cleared
0
726,211
Distance Traveled
658,835
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,071
791
104
7
0
249,041
0
W
Atlas
10,326
738
40
3
0
226,530
0
W
Surtr
11,083
792
49
4
0
251,063
1
W
Hachiman
11,618
830
76
5
0
248,618
0
L
King Arthur
9,230
659
33
2
0
220,560
0
L
Baron Samedi
8,631
617
35
3
0
189,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role