Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlazingCrashh
King Arthur
Level 124
God Stats
33W - 25L
1,589 SR
Queue Stats
308W - 303L
1,594 Elo+
Solo
The Morrigan
The Morrigan
Mosqueteiro2
The Morrigan
Level 179
God Stats
4W - 6L
1,694 SR
Queue Stats
181W - 175L
1,548 Elo+
Solo
Maui
Maui
RickDS2006
Maui
Level 67
God Stats
0W - 3L
1,105 SR
Queue Stats
228W - 234L
1,523 Elo+
Party 2
Apollo
Apollo
lIR_as
Apollo
Level 65
God Stats
29W - 21L
1,587 SR
Queue Stats
156W - 162L
1,503 Elo+
Party 2
Team Averages
Level 111
1,495 SR
1,534 Elo+

VS

Team Averages
Level 161
1,637 SR
1,489 Elo+
Artemis
Artemis
AizemSousuke
Artemis
Level 125
God Stats
6W - 2L
1,937 SR
Queue Stats
244W - 232L
1,482 Elo+
Party 1
Hel
Hel
Blueghus19
Hel
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
116W - 117L
1,504 Elo+
Party 1
Camazotz
Camazotz
ElGordoPedazo
Camazotz
Level 313
God Stats
14W - 18L
1,424 SR
Queue Stats
637W - 598L
1,495 Elo+
Solo
Ravana
Ravana
OlinaDSemel
Ravana
Level 159
God Stats
8W - 3L
1,681 SR
Queue Stats
505W - 500L
1,486 Elo+
Party 1
Athena
Athena
jujuba_158
Athena
Level 48
God Stats
11W - 14L
1,398 SR
Queue Stats
208W - 201L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 1
6,348
529
4,467
9,362
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
BlazingCrashh
King Arthur
11
0 / 3 / 0
5,876
490
7,955
12,905
10,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Mosqueteiro2
The Morrigan
13
4 / 4 / 1
7,298
608
6,804
7,003
2,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 2
6,071
506
2,681
7,062
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
lIR_as
Apollo
11
1 / 3 / 1
5,976
498
3,491
7,323
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AizemSousuke
Artemis
13
3 / 2 / 1
7,350
613
7,385
5,342
1,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 3
6,502
542
5,594
9,718
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
ElGordoPedazo
Camazotz
13
4 / 0 / 3
7,850
654
9,102
12,127
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
12
5 / 1 / 2
6,977
581
6,312
9,058
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
jujuba_158
Athena
12
1 / 0 / 8
6,852
571
2,610
7,288
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
W
Artemis
AizemSousuke
Artemis
3
2
1
1.75
L
King Arthur
BlazingCrashh
King Arthur
0
3
0
0
W
2
5
3
0.7
W
Camazotz
ElGordoPedazo
Camazotz
4
0
3
5.5
L
The Morrigan
Mosqueteiro2
The Morrigan
4
4
1
1.13
W
Ravana
5
1
2
6
L
1
2
2
1
W
Athena
jujuba_158
Athena
1
0
8
5
L
Apollo
lIR_as
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
31,003
43,655
Taken
43,533
22,743
Mitigated
18,331
10,958
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,467
1,275
0
4,593
9,362
3,014
0
1,006
8,356
0
39,644
W
Artemis
AizemSousuke
Artemis
7,385
4,484
0
1,906
5,342
1,697
885
217
5,125
0
54,439
L
King Arthur
BlazingCrashh
King Arthur
7,955
1,808
0
2,859
12,905
10,171
0
1,941
10,964
286
44,624
W
5,594
402
1,511
3,363
9,718
3,273
0
4,524
5,194
42,848
2,321
W
Camazotz
ElGordoPedazo
Camazotz
9,102
2,444
0
5,481
12,127
4,098
0
534
11,593
0
56,621
L
The Morrigan
Mosqueteiro2
The Morrigan
6,804
1,349
0
863
7,003
2,329
0
2,422
4,581
51,118
7,664
W
Ravana
6,312
2,364
0
1,276
9,058
3,489
0
1,981
7,077
0
48,468
L
2,681
431
0
1,098
7,062
4,941
0
2,359
4,703
16,929
695
W
Athena
jujuba_158
Athena
2,610
1,272
0
1,926
7,288
5,774
0
1,008
6,280
21,925
0
L
Apollo
lIR_as
Apollo
3,491
2,014
0
1,545
7,323
2,288
0
170
7,153
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
35,531
363
Minions Killed
390
0
Camps Cleared
0
1,208,402
Distance Traveled
1,306,298
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,348
529
66
6
0
258,192
0
W
Artemis
7,350
613
94
8
0
235,608
0
L
King Arthur
5,876
490
70
6
0
265,582
0
W
Hel
6,502
542
79
7
0
235,299
0
W
Camazotz
7,850
654
105
9
0
270,491
0
L
The Morrigan
7,298
608
108
9
0
225,998
0
W
Ravana
6,977
581
77
6
0
274,649
2
L
Maui
6,071
506
39
3
0
236,355
2
W
Athena
6,852
571
35
3
0
290,251
0
L
Apollo
5,976
498
80
7
0
222,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role