Player Matchup

Cu Chulainn
Cu Chulainn
GuidedTAKO
Cu Chulainn
Level 109
God Stats
32W - 34L
1,561 SR
Queue Stats
81W - 80L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Sendemback6
Kuzenbo
Level 6
God Stats
0W - 2L
1,210 SR
Queue Stats
12W - 15L
1,470 Elo+
Party 1
Sol
Sol
brotherallen
Sol
Level 109
God Stats
51W - 40L
1,547 SR
Queue Stats
61W - 58L
1,500 Elo+
Party 1
Vulcan
Vulcan
takosauruswrecks
Vulcan
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,518 Elo+
Party 1
Mulan
Mulan
twistbliss
Mulan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,344 Elo+
Solo
Team Averages
Level 71
1,463 SR
1,467 Elo+

VS

Team Averages
Level 55
1,555 SR
1,476 Elo+
Cthulhu
Cthulhu
BigBoyBenMan
Cthulhu
Level 49
God Stats
15W - 11L
1,609 SR
Queue Stats
115W - 108L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
FakeyPaPi
Ix Chel
Level 29
God Stats
6W - 1L
1,838 SR
Queue Stats
93W - 88L
1,561 Elo+
Party 3
Atlas
Atlas
RancidFart
Atlas
Level 24
God Stats
3W - 7L
1,079 SR
Queue Stats
30W - 43L
1,376 Elo+
Party 2
Susano
Susano
WallyKrack
Susano
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 226L
1,421 Elo+
Party 2
Skadi
Skadi
zephyrSZN
Skadi
Level 61
God Stats
5W - 1L
1,747 SR
Queue Stats
162W - 171L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GuidedTAKO
Cu Chulainn
9
0 / 6 / 1
5,394
490
5,497
10,375
7,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kuzenbo
Sendemback6
Kuzenbo
9
1 / 3 / 0
5,527
502
4,218
10,387
8,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 4 / 1
5,389
490
7,181
9,019
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 6 / 0
5,694
518
2,434
6,586
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
9
0 / 1 / 0
5,105
464
3,182
7,547
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoyBenMan
Cthulhu
12
7 / 0 / 3
7,368
670
6,875
7,866
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
FakeyPaPi
Ix Chel
12
8 / 0 / 3
7,136
649
7,540
5,160
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
10
2 / 0 / 6
6,017
547
4,821
7,001
4,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
WallyKrack
Susano
12
2 / 0 / 1
5,996
545
2,756
9,042
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
zephyrSZN
Skadi
10
1 / 1 / 8
5,342
486
6,107
6,562
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
20
20
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBoyBenMan
Cthulhu
7
0
3
8.5
W
Ix Chel
FakeyPaPi
Ix Chel
8
0
3
9.5
L
Cu Chulainn
GuidedTAKO
Cu Chulainn
0
6
1
0.08
W
Atlas
2
0
6
5
L
Kuzenbo
Sendemback6
Kuzenbo
1
3
0
0.33
W
Susano
WallyKrack
Susano
2
0
1
2.5
L
0
4
1
0.13
L
0
6
0
0
L
Mulan
0
1
0
0
W
Skadi
zephyrSZN
Skadi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
28,099
43,914
Taken
35,631
22,099
Mitigated
15,605
11,071
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBoyBenMan
Cthulhu
6,875
262
0
1,242
7,866
4,184
246
834
7,032
33,003
1,851
W
Ix Chel
FakeyPaPi
Ix Chel
7,540
999
940
1,795
5,160
1,901
0
1,944
3,216
38,312
0
L
Cu Chulainn
GuidedTAKO
Cu Chulainn
5,497
585
0
2,015
10,375
7,003
0
5,038
4,650
0
31,385
W
Atlas
4,821
1,529
0
1,429
7,001
4,623
277
4,651
2,350
20,113
1,597
L
Kuzenbo
Sendemback6
Kuzenbo
4,218
975
0
2,024
10,387
8,012
0
3,672
6,679
16,329
0
W
Susano
WallyKrack
Susano
2,756
859
0
5,198
9,042
2,791
0
923
8,119
0
40,045
L
7,181
1,099
301
4,444
9,019
2,374
712
3,301
5,718
45,249
0
L
2,434
186
0
500
6,586
1,658
0
3,861
2,725
29,918
1,445
L
Mulan
3,182
531
0
1,787
7,547
3,052
0
2,273
5,148
0
41,459
W
Skadi
zephyrSZN
Skadi
6,107
1,956
0
1,201
6,562
2,106
0
5,481
1,081
0
32,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
31,859
262
Minions Killed
316
0
Camps Cleared
0
960,235
Distance Traveled
1,114,724
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,368
670
87
8
0
203,711
0
W
Ix Chel
7,136
649
77
7
0
219,519
4
L
Cu Chulainn
5,394
490
48
4
0
181,614
2
W
Atlas
6,017
547
24
2
0
226,551
0
L
Kuzenbo
5,527
502
19
2
0
218,424
0
W
Susano
5,996
545
74
7
0
255,384
0
L
Sol
5,389
490
79
7
0
188,366
0
L
Vulcan
5,694
518
57
5
0
171,857
0
L
Mulan
5,105
464
59
5
0
199,974
0
W
Skadi
5,342
486
54
5
0
209,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role