Player Matchup

Cernunnos
Cernunnos
IzzyKuma
Cernunnos
Level 80
God Stats
0W - 2L
1,295 SR
Queue Stats
14W - 39L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
Lobocot
Baron Samedi
Level 17
God Stats
2W - 5L
1,329 SR
Queue Stats
9W - 28L
1,238 Elo+
Party 2
Freya
Freya
Twisted_Raven56
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,435 Elo+
Solo
Thanatos
Thanatos
Xinforim
Thanatos
Level 19
God Stats
1W - 1L
1,638 SR
Queue Stats
11W - 34L
1,237 Elo+
Party 2
Ganesha
Ganesha
reinanan732
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,227 Elo+
Party 2
Team Averages
Level 36
1,452 SR
1,279 Elo+

VS

Team Averages
Level 49
1,465 SR
1,362 Elo+
Ymir
Ymir
BEryant
Ymir
Level 87
God Stats
18W - 15L
1,500 SR
Queue Stats
405W - 417L
1,433 Elo+
Party 1
Neith
Neith
Henry0608
Neith
Level 42
God Stats
19W - 13L
1,362 SR
Queue Stats
164W - 177L
1,420 Elo+
Solo
Discordia
Discordia
IRAILIPIHI
Discordia
Level 32
God Stats
6W - 8L
1,462 SR
Queue Stats
257W - 297L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XCaRnAgE_1911X
Morgan Le Fay
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 19L
1,359 Elo+
Party 3
Anubis
Anubis
tuckdogg72054
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IzzyKuma
Cernunnos
13
0 / 0 / 0
7,660
851
0
0
0
Baron Samedi
Lobocot
Baron Samedi
16
4 / 5 / 8
10,589
1,177
11,974
11,757
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 7
10,258
1,140
9,107
13,014
4,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Xinforim
Thanatos
15
5 / 7 / 6
10,552
1,172
7,748
13,931
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
reinanan732
Ganesha
16
0 / 4 / 11
9,411
1,046
9,439
15,649
19,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BEryant
Ymir
16
3 / 2 / 9
10,145
1,127
7,970
8,284
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Henry0608
Neith
16
4 / 2 / 11
10,778
1,198
14,570
9,854
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
IRAILIPIHI
Discordia
16
1 / 3 / 12
9,827
1,092
13,576
7,611
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
XCaRnAgE_1911X
Morgan Le Fay
16
9 / 1 / 5
11,225
1,247
8,592
6,694
2,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 6 / 7
9,404
1,045
4,855
9,250
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
14
Kills
19
19
Deaths
14
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
BEryant
Ymir
3
2
9
3.75
W
Neith
Henry0608
Neith
4
2
11
4.75
W
Discordia
IRAILIPIHI
Discordia
1
3
12
2.33
L
Cernunnos
IzzyKuma
Cernunnos
0
0
0
0
L
Baron Samedi
Lobocot
Baron Samedi
4
5
8
1.6
L
5
3
7
2.83
W
Morgan Le Fay
XCaRnAgE_1911X
Morgan Le Fay
9
1
5
11.5
L
Thanatos
Xinforim
Thanatos
5
7
6
1.14
L
Ganesha
reinanan732
Ganesha
0
4
11
1.38
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
49,563
54,351
Taken
41,693
33,728
Mitigated
17,969
10,167
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BEryant
Ymir
7,970
793
0
1,374
8,284
6,025
0
6,460
1,824
17,116
969
W
Neith
Henry0608
Neith
14,570
6,272
0
987
9,854
3,502
0
6,329
3,525
0
41,926
W
Discordia
IRAILIPIHI
Discordia
13,576
494
0
250
7,611
2,128
0
5,422
2,189
30,319
0
L
Cernunnos
IzzyKuma
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Lobocot
Baron Samedi
11,974
612
2,142
1,589
11,757
4,946
0
8,096
3,575
43,339
0
L
9,107
2,380
0
2,650
13,014
4,515
0
8,442
4,343
25,856
0
W
Morgan Le Fay
XCaRnAgE_1911X
Morgan Le Fay
8,592
1,383
0
328
6,694
2,185
0
4,485
2,209
17,760
867
L
Thanatos
Xinforim
Thanatos
7,748
977
0
3,786
13,931
4,619
0
8,517
5,309
0
18,107
L
Ganesha
reinanan732
Ganesha
9,439
304
0
0
15,649
19,648
0
8,413
6,928
13,495
926
W
4,855
305
0
0
9,250
4,129
0
7,264
1,986
13,594
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
51,379
144
Minions Killed
186
3
Camps Cleared
6
648,831
Distance Traveled
764,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,145
1,127
37
4
0
167,122
0
W
Neith
10,778
1,198
64
7
3
151,932
0
W
Discordia
9,827
1,092
43
5
0
160,473
0
L
Cernunnos
7,660
851
0
0
0
0
0
L
Baron Samedi
10,589
1,177
84
9
2
150,114
0
L
Freya
10,258
1,140
33
4
0
168,437
0
W
Morgan Le Fay
11,225
1,247
13
1
0
164,271
0
L
Thanatos
10,552
1,172
26
3
1
169,319
0
L
Ganesha
9,411
1,046
1
0
0
160,961
0
W
Anubis
9,404
1,045
29
3
3
120,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role