Player Matchup

Aphrodite
Aphrodite
Haykezlind
Aphrodite
Level 126
God Stats
248W - 216L
1,654 SR
Queue Stats
343W - 323L
1,622 Elo+
Solo
Medusa
Medusa
LunaArgentum
Medusa
Level 137
God Stats
1W - 1L
1,784 SR
Queue Stats
27W - 23L
1,273 Elo+
Party 2
Khepri
Khepri
MORTIF3R
Khepri
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 111L
1,423 Elo+
Party 2
Set
Set
Masonomous
Set
Level 48
God Stats
3W - 3L
1,623 SR
Queue Stats
189W - 156L
1,541 Elo+
Party 1
Tyr
Tyr
amai2x
Tyr
Level 103
God Stats
10W - 6L
1,545 SR
Queue Stats
221W - 192L
1,538 Elo+
Party 1
Team Averages
Level 111
1,621 SR
1,479 Elo+

VS

Team Averages
Level 119
1,577 SR
1,523 Elo+
Agni
Agni
AjayDaRebel
Agni
Level 144
God Stats
24W - 19L
1,585 SR
Queue Stats
216W - 189L
1,513 Elo+
Solo
Kali
Kali
AzorAhaiAegon
Kali
Level 69
God Stats
38W - 20L
1,625 SR
Queue Stats
43W - 30L
1,571 Elo+
Solo
Ganesha
Ganesha
isramacam
Ganesha
Level 147
God Stats
11W - 9L
1,538 SR
Queue Stats
222W - 212L
1,480 Elo+
Solo
Danzaburou
Danzaburou
peccant
Danzaburou
Level 65
God Stats
4W - 1L
1,670 SR
Queue Stats
189W - 172L
1,601 Elo+
Solo
Cerberus
Cerberus
ztatic-
Cerberus
Level 171
God Stats
10W - 9L
1,467 SR
Queue Stats
474W - 473L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haykezlind
Aphrodite
13
4 / 3 / 2
7,938
529
6,899
11,973
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 3 / 0
7,150
477
5,560
8,462
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
MORTIF3R
Khepri
11
1 / 1 / 1
6,604
440
3,343
9,784
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 5 / 3
7,096
473
9,030
12,217
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
amai2x
Tyr
12
0 / 5 / 1
7,487
499
5,301
16,129
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,069
538
9,349
5,552
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 7 / 2
7,652
510
8,380
13,598
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
isramacam
Ganesha
12
0 / 1 / 10
7,426
495
2,463
12,609
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
peccant
Danzaburou
16
6 / 0 / 2
9,576
638
9,544
8,913
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ztatic-
Cerberus
15
6 / 0 / 3
8,538
569
13,190
12,804
14,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
17
17
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
4
7
2
0.71
L
Aphrodite
Haykezlind
Aphrodite
4
3
2
1.67
L
Medusa
0
3
0
0
L
Khepri
MORTIF3R
Khepri
1
1
1
1.5
L
4
5
3
1.1
L
Tyr
amai2x
Tyr
0
5
1
0.1
W
Ganesha
isramacam
Ganesha
0
1
10
5
W
Danzaburou
peccant
Danzaburou
6
0
2
7
W
Cerberus
ztatic-
Cerberus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
42,926
58,565
Taken
53,476
29,123
Mitigated
34,052
17,778
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
672
0
500
5,552
1,393
0
2,503
3,049
64,989
744
W
8,380
3,957
0
2,274
13,598
4,722
81
3,872
9,726
0
38,352
L
Aphrodite
Haykezlind
Aphrodite
6,899
396
2,178
6,572
11,973
4,172
0
4,859
7,114
63,786
1,055
L
Medusa
5,560
1,777
0
1,299
8,462
2,842
0
412
8,050
0
60,379
L
Khepri
MORTIF3R
Khepri
3,343
466
0
910
9,784
10,385
0
3,967
5,817
17,459
0
L
9,030
4,791
0
1,679
12,217
5,108
0
4,502
7,715
0
44,426
L
Tyr
amai2x
Tyr
5,301
532
0
5,140
16,129
6,616
0
10,318
5,811
0
59,673
W
Ganesha
isramacam
Ganesha
2,463
436
0
3,286
12,609
9,997
104
1,994
10,615
21,602
0
W
Danzaburou
peccant
Danzaburou
9,544
3,351
0
5,420
8,913
3,539
889
952
7,961
0
74,630
W
Cerberus
ztatic-
Cerberus
13,190
716
0
7,082
12,804
14,401
56
402
12,402
59,312
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
41,261
453
Minions Killed
474
0
Camps Cleared
0
1,488,579
Distance Traveled
1,524,801
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,069
538
134
9
0
316,213
5
W
Kali
7,652
510
69
5
0
321,484
0
L
Aphrodite
7,938
529
124
8
0
314,571
0
L
Medusa
7,150
477
126
8
0
302,479
2
L
Khepri
6,604
440
30
2
0
301,402
6
L
Set
7,096
473
60
4
0
281,224
0
L
Tyr
7,487
499
113
8
0
288,903
1
W
Ganesha
7,426
495
2
0
0
305,073
6
W
Danzaburou
9,576
638
133
9
0
304,751
0
W
Cerberus
8,538
569
136
9
0
277,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role