Player Matchup

Yu Huang
Yu Huang
Platinum II
Blake081305
Yu Huang
Platinum II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 139L
1,923 MMR
Party 2
Mercury
Mercury
Platinum III
GiveJunglePlz
Mercury
Platinum III
Level 107
God Stats
8W - 12L
1,454 SR
Queue Stats
80W - 70L
1,927 MMR
Party 2
Skadi
Skadi
Platinum IV
IPHE7VOM
Skadi
Platinum IV
Level 207
God Stats
11W - 6L
1,638 SR
Queue Stats
40W - 31L
2,034 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
fearlesssnowman
Ne Zha
Platinum IV
Level 159
God Stats
1W - 3L
1,466 SR
Queue Stats
40W - 31L
2,034 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
saved tomcat1
Cthulhu
Platinum II
Level 152
God Stats
1W - 4L
1,178 SR
Queue Stats
301W - 301L
1,929 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,447 SR
1,969 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,674 SR
1,877 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond V
BeansAndCorn
Ix Chel
Diamond V
Level 143
God Stats
33W - 24L
1,730 SR
Queue Stats
475W - 466L
1,994 MMR
Solo
Artemis
Artemis
Platinum I
FluffyNarwhal4
Artemis
Platinum I
Level 165
God Stats
2W - 1L
1,671 SR
Queue Stats
193W - 183L
1,946 MMR
Solo
Shiva
Shiva
Diamond IV
Mikèal
Shiva
Diamond IV
Level 57
God Stats
11W - 8L
1,829 SR
Queue Stats
132W - 114L
1,922 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
YeetOnDaNaeNae
Tsukuyomi
Diamond V
Level 159
God Stats
2W - 2L
1,643 SR
Queue Stats
117W - 85L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blake081305
Yu Huang
10
0 / 2 / 0
5,368
537
5,838
5,796
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
9
0 / 2 / 0
4,783
478
1,714
6,102
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
IPHE7VOM
Skadi
10
0 / 1 / 1
5,380
538
4,410
5,426
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,825
483
4,714
6,922
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
9
0 / 2 / 0
5,022
502
1,876
5,873
1,865
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
SobekJormungandrCliodhna

VS

Bans
AthenaThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 3
7,407
741
5,778
7,446
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
BeansAndCorn
Ix Chel
12
3 / 0 / 2
6,646
665
3,387
4,557
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 0
6,153
615
3,192
5,125
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Mikèal
Shiva
9
2 / 0 / 5
5,301
530
5,184
8,025
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
YeetOnDaNaeNae
Tsukuyomi
11
1 / 0 / 3
5,877
588
3,501
5,855
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Ix Chel
BeansAndCorn
Ix Chel
3
0
2
4
L
Yu Huang
Blake081305
Yu Huang
0
2
0
0
W
2
1
0
2
L
Mercury
0
2
0
0
L
Skadi
IPHE7VOM
Skadi
0
1
1
0.5
W
Shiva
Mikèal
Shiva
2
0
5
4.5
W
Tsukuyomi
YeetOnDaNaeNae
Tsukuyomi
1
0
3
2.5
L
1
3
0
0.33
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
21,042
30,119
Taken
31,008
10,109
Mitigated
13,015
4,737
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,778
2,018
708
4,913
7,446
3,463
0
3,165
4,281
43,834
13,625
W
Ix Chel
BeansAndCorn
Ix Chel
3,387
266
946
2,265
4,557
1,662
0
1,201
3,356
49,770
0
L
Yu Huang
Blake081305
Yu Huang
5,838
310
0
1,142
5,796
1,723
0
2,183
3,613
40,275
621
W
3,192
1,566
0
1,928
5,125
1,665
0
0
5,125
0
39,115
L
Mercury
1,714
231
0
350
6,102
1,950
0
1,092
5,010
0
32,073
L
Skadi
IPHE7VOM
Skadi
4,410
1,296
0
1,287
5,426
1,466
0
719
4,707
0
38,064
W
Shiva
Mikèal
Shiva
5,184
753
330
1,348
8,025
4,615
0
1,665
6,360
0
18,293
W
Tsukuyomi
YeetOnDaNaeNae
Tsukuyomi
3,501
661
0
3,717
5,855
1,610
0
1,739
4,116
0
45,181
L
4,714
465
0
958
6,922
3,105
0
1,792
5,130
0
20,115
L
Cthulhu
1,876
201
0
1,000
5,873
1,865
0
2,970
2,903
30,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
31,384
313
Minions Killed
396
0
Camps Cleared
0
1,080,469
Distance Traveled
1,129,919
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,407
741
111
11
0
172,823
1
W
Ix Chel
6,646
665
99
10
0
246,810
2
L
Yu Huang
5,368
537
86
9
0
222,145
1
W
Artemis
6,153
615
87
9
0
201,585
0
L
Mercury
4,783
478
64
6
0
245,590
1
L
Skadi
5,380
538
67
7
0
200,568
2
W
Shiva
5,301
530
20
2
0
241,813
5
W
Tsukuyomi
5,877
588
79
8
0
266,888
1
L
Ne Zha
4,825
483
37
4
0
228,809
6
L
Cthulhu
5,022
502
59
6
0
183,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role