Player Matchup

King Arthur
King Arthur
ABearNamedJalen
King Arthur
Level 47
God Stats
9W - 4L
1,559 SR
Queue Stats
72W - 67L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
Able-See
Danzaburou
Level 47
God Stats
1W - 1L
1,247 SR
Queue Stats
86W - 111L
1,320 Elo+
Solo
Awilix
Awilix
DankJoJo
Awilix
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 67L
1,374 Elo+
Solo
Zeus
Zeus
El gato yolo338
Zeus
Level 45
God Stats
1W - 4L
1,065 SR
Queue Stats
42W - 54L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Mirerrakoth
Cthulhu
Level 38
God Stats
2W - 2L
1,720 SR
Queue Stats
45W - 50L
1,392 Elo+
Party 2
Team Averages
Level 47
1,418 SR
1,372 Elo+

VS

Team Averages
Level 58
1,397 SR
1,354 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Distrocter15
Thanatos
Level 47
God Stats
1W - 8L
1,116 SR
Queue Stats
9W - 15L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
MathKal
Danzaburou
Level 81
God Stats
1W - 1L
1,531 SR
Queue Stats
19W - 15L
1,548 Elo+
Solo
Mercury
Mercury
arkthebestxxprey
Mercury
Level 104
God Stats
5W - 3L
1,760 SR
Queue Stats
265W - 270L
1,450 Elo+
Solo
Bellona
Bellona
micahdean13
Bellona
Level 10
God Stats
1W - 6L
1,079 SR
Queue Stats
2W - 9L
974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABearNamedJalen
King Arthur
15
3 / 0 / 2
8,451
650
5,225
7,439
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Able-See
Danzaburou
11
1 / 1 / 1
6,647
511
5,057
7,622
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Awilix
DankJoJo
Awilix
14
7 / 3 / 1
7,707
593
5,578
9,471
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 4
7,527
579
4,122
6,414
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
Mirerrakoth
Cthulhu
11
2 / 1 / 2
7,340
565
6,558
9,733
7,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 0
6,338
488
3,004
9,081
3,857
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thanatos
Distrocter15
Thanatos
11
4 / 1 / 1
7,063
543
2,642
6,297
1,984
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
MathKal
Danzaburou
10
0 / 2 / 0
5,988
461
6,118
6,512
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
6,874
529
7,512
12,267
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
micahdean13
Bellona
10
1 / 2 / 0
5,773
444
995
10,521
8,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
8
8
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
W
King Arthur
ABearNamedJalen
King Arthur
3
0
2
4
W
Danzaburou
Able-See
Danzaburou
1
1
1
1.5
W
Awilix
DankJoJo
Awilix
7
3
1
2.5
L
Thanatos
Distrocter15
Thanatos
4
1
1
4.5
W
2
3
4
1.33
L
Danzaburou
MathKal
Danzaburou
0
2
0
0
W
Cthulhu
Mirerrakoth
Cthulhu
2
1
2
3
L
2
4
1
0.63
L
Bellona
micahdean13
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
20,271
40,679
Taken
44,678
20,124
Mitigated
21,019
6,838
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,004
227
0
2,213
9,081
3,857
0
1,101
7,980
32,031
473
W
King Arthur
ABearNamedJalen
King Arthur
5,225
356
0
875
7,439
4,858
0
1,665
5,774
0
56,510
W
Danzaburou
Able-See
Danzaburou
5,057
1,932
0
2,390
7,622
2,534
300
0
7,323
0
34,073
W
Awilix
DankJoJo
Awilix
5,578
2,518
0
706
9,471
3,917
0
113
9,275
0
45,314
L
Thanatos
Distrocter15
Thanatos
2,642
831
0
4,439
6,297
1,984
0
1,085
5,212
0
30,436
W
4,122
139
0
455
6,414
1,735
0
1,135
5,235
46,710
1,362
L
Danzaburou
MathKal
Danzaburou
6,118
1,769
0
1,689
6,512
2,609
0
2,182
4,330
0
34,806
W
Cthulhu
Mirerrakoth
Cthulhu
6,558
1,121
0
2,412
9,733
7,080
0
0
9,408
31,201
1,718
L
7,512
2,918
0
908
12,267
4,446
0
2,788
9,479
0
55,929
L
Bellona
micahdean13
Bellona
995
268
0
1,030
10,521
8,123
0
3,354
7,167
0
17,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
32,036
344
Minions Killed
287
0
Camps Cleared
0
1,386,805
Distance Traveled
1,338,814
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,338
488
53
4
0
239,178
0
W
King Arthur
8,451
650
105
8
0
284,323
0
W
Danzaburou
6,647
511
59
5
0
243,848
0
W
Awilix
7,707
593
60
5
0
312,560
3
L
Thanatos
7,063
543
47
4
0
289,980
0
W
Zeus
7,527
579
75
6
0
265,872
0
L
Danzaburou
5,988
461
61
5
0
243,540
0
W
Cthulhu
7,340
565
45
3
0
280,202
0
L
Mercury
6,874
529
92
7
0
296,047
0
L
Bellona
5,773
444
34
3
0
270,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role