Player Matchup

King Arthur
King Arthur
Gold V
Stanknutt
King Arthur
Gold V
Level 107
God Stats
7W - 8L
1,662 SR
Queue Stats
102W - 117L
1,401 MMR
Solo
Ix Chel
Ix Chel
Gold IV
auhuxx
Ix Chel
Gold IV
Level 75
God Stats
82W - 74L
1,541 SR
Queue Stats
400W - 395L
1,282 MMR
Party 1
Medusa
Medusa
Gold I
dbrowne___
Medusa
Gold I
Level 85
God Stats
466W - 423L
1,582 SR
Queue Stats
543W - 577L
1,491 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,595 SR
1,391 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,624 SR
1,389 MMR
Arachne
Arachne
Silver IV
Air_Combat_OG
Arachne
Silver IV
Level 126
God Stats
2W - 2L
1,884 SR
Queue Stats
40W - 49L
1,411 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
SkeetGod58
Ao Kuang
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,356 MMR
Party 2
Bellona
Bellona
Bronze III
TrueKingFinesser
Bellona
Bronze III
Level 110
God Stats
0W - 2L
1,488 SR
Queue Stats
1W - 8L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Stanknutt
King Arthur
12
5 / 2 / 4
8,475
848
8,587
10,554
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
auhuxx
Ix Chel
14
5 / 2 / 4
8,635
864
7,748
5,115
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
dbrowne___
Medusa
12
0 / 2 / 7
7,489
749
6,658
7,160
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
AchillesMulanNe ZhaNeithVulcan

VS

Bans
CamazotzAgniBaron SamediHeraZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 4 / 1
8,141
814
6,649
11,051
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
SkeetGod58
Ao Kuang
12
1 / 2 / 4
7,241
724
4,151
7,721
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 4 / 3
6,281
628
3,904
10,036
10,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
6
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
4
1
1.13
L
Ao Kuang
SkeetGod58
Ao Kuang
1
2
4
1.5
W
King Arthur
Stanknutt
King Arthur
5
2
4
3.5
L
0
4
3
0.38
W
Ix Chel
auhuxx
Ix Chel
5
2
4
3.5
W
Medusa
dbrowne___
Medusa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
14,704
22,829
Taken
28,808
14,587
Mitigated
18,445
4,610
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,649
5,148
0
2,536
11,051
4,948
0
2,541
8,468
0
30,491
L
Ao Kuang
SkeetGod58
Ao Kuang
4,151
1,277
0
942
7,721
3,456
1,194
1,019
6,666
18,153
4,247
W
King Arthur
Stanknutt
King Arthur
8,587
1,155
0
1,092
10,554
9,875
165
2,516
8,038
0
28,348
L
3,904
681
0
769
10,036
10,041
484
4,135
5,875
0
8,830
W
Ix Chel
auhuxx
Ix Chel
7,748
1,257
1,146
1,544
5,115
2,111
838
683
4,432
29,234
335
W
Medusa
dbrowne___
Medusa
6,658
1,797
0
828
7,160
2,601
1,439
1,140
6,020
0
35,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
21,663
153
Minions Killed
97
0
Camps Cleared
0
599,144
Distance Traveled
617,595
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,141
814
57
6
0
216,076
0
L
Ao Kuang
7,241
724
37
4
0
198,494
3
W
King Arthur
8,475
848
39
4
0
195,787
0
L
Bellona
6,281
628
3
0
0
203,025
0
W
Ix Chel
8,635
864
55
6
0
196,085
3
W
Medusa
7,489
749
59
6
0
207,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role